Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Showing 1 - 17 of 17 matches in All Departments
This book gives an overview of the state-of-the-art in Technology Enhanced Learning (TEL). It is organized as a collection of 14 research themes, each introduced by leading experts and including references to the most relevant literature on the theme of each cluster. Additionally, each chapter discusses four seminal papers on the theme with expert commentaries and updates. This volume is of high value to people entering the field of learning with technology, to doctoral students and researchers exploring the breadth of TEL, and to experienced researchers wanting to keep up with latest developments.
This book grew out of the Fourth Conference on Computers and the Writing process, held at the University of Sussex in March 1991. Fifteen refereed papers were selected from the conference and the authors were asked to develop them into chapters appropriate for this book, incorporating insights gained from their conference presentations. The book covers all aspects of computers and the writing process, including computer-based collaborative writing, hypertext, computers and writing education, computer and professional authors, evaluation of computer-based writing, computers and technical writing, and computer supported fiction. The resulting collection provides an up-to-date cross-section of this increasingly important interdisciplinary topic - with computer, cognitive and educational perspectives covered. The book will be of interest to workers and researchers in language, cognition and computer science; especially those interested in hypermedia, human - computer interaction and cooperative technologies.
* Fascinating cross-disciplinary work encompassing, AI, cognitive science, learning science, creative writing and thinking skills * Explores the role of the next wave of AI in creativity, education, literature and literacy * Written by experts in computing, education and creative writing * Explores the cutting edge and the limits of simulations of human creativity
* Fascinating cross-disciplinary work encompassing, AI, cognitive science, learning science, creative writing and thinking skills * Explores the role of the next wave of AI in creativity, education, literature and literacy * Written by experts in computing, education and creative writing * Explores the cutting edge and the limits of simulations of human creativity
There is currently a rapidly growing interest in inquiry learning and an emerging consensus among researchers that, particularly when supported by technology, it can be a significant vehicle for developing higher order thinking skills. Inquiry learning methods also offer learners meaningful and productive approaches to the development of their knowledge of the world, yet such methods can present significant challenges for teachers and students. Orchestrating Inquiry Learning addresses the key challenge of how to resource and support processes of inquiry learning within and beyond the classroom. It argues that technological support, when coupled with appropriate design of activities and management of the learning environment, can enable inquiry learning experiences that are engaging, authentic and personally relevant.This edited collection of carefully integrated chapters brings together, for the first time; work on inquiry learning and orchestration of learning. Drawing upon a broad range of theoretical perspectives, this book examines: Orchestration of inquiry learning and instruction Trajectories of inquiry learning Designing for inquiry learning Scripting personal inquiry Collaborative and collective inquiry learning Assessment of inquiry learning Inquiry learning in formal and semi-formal educational contexts Orchestrating Inquiry Learning is essential reading for all those concerned with understanding and promoting effective inquiry learning. The book is aimed at an international audience of researchers, post-graduate students, and advanced undergraduates in education, educational technology and psychology. It will also be of interest to educational practitioners and policy makers, including teachers, educational advisors, teacher-students and their trainers.
There is currently a rapidly growing interest in inquiry learning and an emerging consensus among researchers that, particularly when supported by technology, it can be a significant vehicle for developing higher order thinking skills. Inquiry learning methods also offer learners meaningful and productive approaches to the development of their knowledge of the world, yet such methods can present significant challenges for teachers and students. Orchestrating Inquiry Learning addresses the key challenge of how to resource and support processes of inquiry learning within and beyond the classroom. It argues that technological support, when coupled with appropriate design of activities and management of the learning environment, can enable inquiry learning experiences that are engaging, authentic and personally relevant.This edited collection of carefully integrated chapters brings together, for the first time; work on inquiry learning and orchestration of learning. Drawing upon a broad range of theoretical perspectives, this book examines: Orchestration of inquiry learning and instruction Trajectories of inquiry learning Designing for inquiry learning Scripting personal inquiry Collaborative and collective inquiry learning Assessment of inquiry learning Inquiry learning in formal and semi-formal educational contexts Orchestrating Inquiry Learning is essential reading for all those concerned with understanding and promoting effective inquiry learning. The book is aimed at an international audience of researchers, post-graduate students, and advanced undergraduates in education, educational technology and psychology. It will also be of interest to educational practitioners and policy makers, including teachers, educational advisors, teacher-students and their trainers.
Citizen Inquiry: Synthesising Science and Inquiry Learning is the first book of its kind to bring together the concepts of citizen science and inquiry-based learning to illustrate the pedagogical advantages of this approach. It shifts the emphasis of scientific investigations from scientists to the general public, by educating learners of all ages to determine their own research agenda and devise their own investigations underpinned by a model of scientific inquiry. 'Citizen inquiry' is an original approach to research education that refers to mass participation of the public in joining inquiry-led scientific investigations. Using a range of practical case studies underpinned by the theory of inquiry-based learning, this book has significant implications for teaching and learning through exploration of how new technologies can be used to engage with scientific research. Key features include: a new perspective on science education and science practice through crowd-sourced research explanation of the benefits of this innovative approach to teaching and learning a steady shift of emphasis from theory to application for readers to understand thoroughly the current state of research in the field and its applications to practice examples of practical applications of this approach and recommendations on how successful citizen inquiry applications can be developed. This edited volume is essential reading for academic researchers and professional educators interested in the potential of online technology in all levels of education, from primary and secondary level through to further education and lifelong learning. It will be ideal reading on any undergraduate or postgraduate course involving research methods in education as well as developments in science education and educational software.
This book describes how computer programs can generate narratives and how studies of computational narrative can illuminate how humans tell stories. Combining an introduction to relevant concepts related to automatic storytelling with accessible descriptions of well-known computer programs that illustrate how such concepts are employed, the book is aimed at an interdisciplinary audience and assumes little or no background in computer science. The book introduces the most relevant techniques employed over the last 60 years for the development of computer models for narrative generation, including narrative templates, problem-solving, planning, author engagement and reflection, and statistical methods such as deep neural networks, ending with an examination of the societal implications of the development of automatic narrative generator systems.
Practical Pedagogy expands the universe of teaching and learning. It provides an accessible guide to new and emerging innovations in education, with insights into how to become more effective as a teacher and learner. New teachers will find a comprehensive introduction to innovative ways of teaching and learning. Experienced educators will be surprised by the range of useful pedagogies, such as translanguaging, crossover learning, teachback, bricolage and rhizomatic learning. Policy makers will gain evidence of how new teaching methods work in practice, with resources for curriculum design and course development. Drawing on material from the hugely influential Innovating Pedagogy series of reports, this book is a compilation of the 40 most relevant pedagogies, covering: innovative ways to teach and learn; how pedagogies are adopted in new ways for a digital age; evidence on how and why different methods of teaching work, including case studies set in classrooms, informal settings, and online learning spaces; practical implications of the latest research into the science of learning, combining psychology, education, social sciences and neuroscience. Organised around six themes - Personalization, Connectivity, Reflection, Extension, Embodiment and Scale - Practical Pedagogy is a comprehensive source for teachers, policy makers, educational researchers and anyone interested in new ways to teach and learn.
This book gives an overview of the state-of-the-art in Technology Enhanced Learning (TEL). It is organized as a collection of 14 research themes, each introduced by leading experts and including references to the most relevant literature on the theme of each cluster. Additionally, each chapter discusses four seminal papers on the theme with expert commentaries and updates. This volume is of high value to people entering the field of learning with technology, to doctoral students and researchers exploring the breadth of TEL, and to experienced researchers wanting to keep up with latest developments.
Practical Pedagogy expands the universe of teaching and learning. It provides an accessible guide to new and emerging innovations in education, with insights into how to become more effective as a teacher and learner. New teachers will find a comprehensive introduction to innovative ways of teaching and learning. Experienced educators will be surprised by the range of useful pedagogies, such as translanguaging, crossover learning, teachback, bricolage and rhizomatic learning. Policy makers will gain evidence of how new teaching methods work in practice, with resources for curriculum design and course development. Drawing on material from the hugely influential Innovating Pedagogy series of reports, this book is a compilation of the 40 most relevant pedagogies, covering: innovative ways to teach and learn; how pedagogies are adopted in new ways for a digital age; evidence on how and why different methods of teaching work, including case studies set in classrooms, informal settings, and online learning spaces; practical implications of the latest research into the science of learning, combining psychology, education, social sciences and neuroscience. Organised around six themes - Personalization, Connectivity, Reflection, Extension, Embodiment and Scale - Practical Pedagogy is a comprehensive source for teachers, policy makers, educational researchers and anyone interested in new ways to teach and learn.
Information technology is changing the way we write. Special features such as outliners, spelling checkers and graphic facilities have transformed word processors into document processors; document processors have, in turn, integrated with other electronic resources such as e-mail and the Internet to provide a complete writing environment. The New Writing Environment examines the knowledge that is needed in order to develop, use and evaluate computer-based writing environments. The emphasis is firmly on practical issues: tasks performed by writers at work, problems they encounter, and documents they actually produce. Writing is defined within a wide social and organisational context, in order to give an accurate assessment of how the new technology affects the social and cooperative aspects of authorship. The result is a wide-ranging and comprehensive assessment of the relationship between writing and computers.
M. Sharples 1. 1 The Collaborative Tradition Collaborative writing is nothing new. The description below is from the introduction to a book published in 1911: Every page, however, has been debated and passed by the three of us. Our usual method has been, first to pick up a subject that interested us, perhaps a subject we had been talking about for a long while, then to discuss it and argue over it, ashore and afloat, in company and by ourselves, till we came to our joint conclusion. Then on a rough day, in a set-to discussion, I would take down notes, which frequently amounted in length to more than half the finished article. From the notes I would make a rough draft, which, after more discussion, would be re written, and again, after revision, typewritten. We would go through the printer's proofs together and finally, after reading the matter in print, we have once more revised it for book publication. Collaboration could not be more thorough. (Reynolds, et al. 1911, p. x) The book, Seems So A Working-class View of Politics, was written by an aca demic working closely with two fishermen."
Citizen Inquiry: Synthesising Science and Inquiry Learning is the first book of its kind to bring together the concepts of citizen science and inquiry-based learning to illustrate the pedagogical advantages of this approach. It shifts the emphasis of scientific investigations from scientists to the general public, by educating learners of all ages to determine their own research agenda and devise their own investigations underpinned by a model of scientific inquiry. 'Citizen inquiry' is an original approach to research education that refers to mass participation of the public in joining inquiry-led scientific investigations. Using a range of practical case studies underpinned by the theory of inquiry-based learning, this book has significant implications for teaching and learning through exploration of how new technologies can be used to engage with scientific research. Key features include: a new perspective on science education and science practice through crowd-sourced research explanation of the benefits of this innovative approach to teaching and learning a steady shift of emphasis from theory to application for readers to understand thoroughly the current state of research in the field and its applications to practice examples of practical applications of this approach and recommendations on how successful citizen inquiry applications can be developed. This edited volume is essential reading for academic researchers and professional educators interested in the potential of online technology in all levels of education, from primary and secondary level through to further education and lifelong learning. It will be ideal reading on any undergraduate or postgraduate course involving research methods in education as well as developments in science education and educational software.
This book describes how computer programs can generate narratives and how studies of computational narrative can illuminate how humans tell stories. Combining an introduction to relevant concepts related to automatic storytelling with accessible descriptions of well-known computer programs that illustrate how such concepts are employed, the book is aimed at an interdisciplinary audience and assumes little or no background in computer science. The book introduces the most relevant techniques employed over the last 60 years for the development of computer models for narrative generation, including narrative templates, problem-solving, planning, author engagement and reflection, and statistical methods such as deep neural networks, ending with an examination of the societal implications of the development of automatic narrative generator systems.
This book constitutes the proceedings of the 11th European Conference on Technology Enhanced Learning, EC-TEL 2016, held in Lyon, France, in September 2016. The 26 full papers, 23 short papers, 8 demo papers, and 33 poster papers presented in this volume were carefully reviewed and selected from 148 submissions.
|
You may like...
|