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New developments in computer science, biology, mathematics and
physics offer possibilities to obtain deeper understanding of
growth and forms of organisms. It is now possible to carry out
simulation experiments in which the growth process can be simulated
in virtual computer objects. In this book, methods from fractal
geometry are applied to model growth forms. As a case study, a type
of growth process is used which can be found among various
taxonomic classes of organisms such as sponges and corals. The
growth of these organisms is simulated with 2D and 3D geometrical
objects. The models presented in the book provide a rendering
method for natural objects which is based on the actual growth
process. The models can be used, for example, to understand the
amazing variety of forms to be found in a coral reef. Models which
mimic the growth of forms and the environmental influence on the
growth process are also useful for ecologists. A combination of
simulation models and the actual growth forms can be used to detect
the effects of slow changes in the environment.
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