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A compact and accessible history, from punch cards and calculators
to UNIVAC and ENIAC, the personal computer, Silicon Valley, and the
Internet. The history of computing could be told as the story of
hardware and software, or the story of the Internet, or the story
of "smart" hand-held devices, with subplots involving IBM,
Microsoft, Apple, Facebook, and Twitter. In this concise and
accessible account of the invention and development of digital
technology, computer historian Paul Ceruzzi offers a broader and
more useful perspective. He identifies four major threads that run
throughout all of computing's technological development:
digitization-the coding of information, computation, and control in
binary form, ones and zeros; the convergence of multiple streams of
techniques, devices, and machines, yielding more than the sum of
their parts; the steady advance of electronic technology, as
characterized famously by "Moore's Law"; and the human-machine
interface. Ceruzzi guides us through computing history, telling how
a Bell Labs mathematician coined the word "digital" in 1942 (to
describe a high-speed method of calculating used in anti-aircraft
devices), and recounting the development of the punch card (for use
in the 1890 U.S. Census). He describes the ENIAC, built for
scientific and military applications; the UNIVAC, the first general
purpose computer; and ARPANET, the Internet's precursor. Ceruzzi's
account traces the world-changing evolution of the computer from a
room-size ensemble of machinery to a "minicomputer" to a desktop
computer to a pocket-sized smart phone. He describes the
development of the silicon chip, which could store ever-increasing
amounts of data and enabled ever-decreasing device size. He visits
that hotbed of innovation, Silicon Valley, and brings the story up
to the present with the Internet, the World Wide Web, and social
networking.
When we think of the Internet, we generally think of Amazon,
Google, Hotmail, Napster, MySpace, and other sites for buying
products, searching for information, downloading entertainment,
chatting with friends, or posting photographs. In the academic
literature about the Internet, however, these uses are rarely
covered. The Internet and American Business fills this gap, picking
up where most scholarly histories of the Internet leave off--with
the commercialization of the Internet established and its effect on
traditional business a fact of life. These essays, describing
challenges successfully met by some companies and failures to adapt
by others, are a first attempt to understand a dynamic and exciting
period of American business history. Tracing the impact of the
commercialized Internet since 1995 on American business and
society, the book describes new business models, new companies and
adjustments by established companies, the rise of e-commerce, and
community building; it considers dot-com busts and difficulties
encountered by traditional industries; and it discusses such newly
created problems as copyright violations associated with music
file-sharing and the proliferation of Internet pornography.
ContributorsAtsushi Akera, William Aspray, Randal A. Beam, Martin
Campbell-Kelly, Paul E. Ceruzzi, James W. Cortada, Wolfgang Coy,
Blaise Cronin, Nathan Ensmenger, Daniel D. Garcia-Swartz, Brent
Goldfarb, Shane Greenstein, Thomas Haigh, Ward Hanson, David
Kirsch, Christine Ogan, Jeffrey R. Yost William Aspray is Rudy
Professor of Informatics at Indiana University in Bloomington. He
is the editor (with J. McGrath Cohoon) of Women and Information
Technology: Research on Underrepresentation (MIT Press, 2006 Paul
E. Ceruzzi is Curator of the National Air and Space Museum,
Smithsonian Institution, Washington DC. He is the author of A
History of Modern Computing (second edition, MIT Press, 2003) and
Internet Alley: High Technology in Tysons Corner, 1945-2005 (MIT
Press, 2008)
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GPS (Paperback)
Paul E Ceruzzi
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R768
Discovery Miles 7 680
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Ships in 10 - 15 working days
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A concise history of GPS, from its military origins to its
commercial applications and ubiquity in everyday life. GPS is
ubiquitous in everyday life. GPS mapping is standard equipment in
many new cars and geolocation services are embedded in smart
phones. GPS makes Uber and Lyft possible; driverless cars won't be
able to drive without it. In this volume in the MIT Press Essential
Knowledge series, Paul Ceruzzi offers a concise history of GPS,
explaining how a once-obscure space technology became an invisible
piece of our infrastructure, as essential to modern life as
electric power or clean water. GPS relays precise time and
positioning information from orbiting satellites to receivers on
the ground, at sea, and in the air. It operates worldwide, and its
basic signals are free, although private companies can commodify
the data provided. Ceruzzi recounts the origins of GPS and its
predecessor technologies, including early aircraft navigation
systems and satellites. He describes the invention of GPS as a
space technology in the post-Apollo, pre-Space Shuttle years and
its first military and commercial uses. Ceruzzi explains how the
convergence of three major technological developments-the
microprocessor, the Internet, and cellular telephony-enabled the
development and application of GPS technology. Recognizing the
importance of satellite positioning systems in a shifting
geopolitical landscape-and perhaps doubting U.S. assurances of
perpetual GPS availability-other countries are now building or have
already developed their own systems, and Ceruzzi reports on these
efforts in the European Union, Russia, India, China, and Japan.
From the first digital computer to the dot-com crash-a story of
individuals, institutions, and the forces that led to a series of
dramatic transformations. This engaging history covers modern
computing from the development of the first electronic digital
computer through the dot-com crash. The author concentrates on five
key moments of transition: the transformation of the computer in
the late 1940s from a specialized scientific instrument to a
commercial product; the emergence of small systems in the late
1960s; the beginning of personal computing in the 1970s; the spread
of networking after 1985; and, in a chapter written for this
edition, the period 1995-2001. The new material focuses on the
Microsoft antitrust suit, the rise and fall of the dot-coms, and
the advent of open source software, particularly Linux. Within the
chronological narrative, the book traces several overlapping
threads: the evolution of the computer's internal design; the
effect of economic trends and the Cold War; the long-term role of
IBM as a player and as a target for upstart entrepreneurs; the
growth of software from a hidden element to a major character in
the story of computing; and the recurring issue of the place of
information and computing in a democratic society. The focus is on
the United States (though Europe and Japan enter the story at
crucial points), on computing per se rather than on applications
such as artificial intelligence, and on systems that were sold
commercially and installed in quantities.
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