![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
Showing 1 - 5 of 5 matches in All Departments
C++ in a Nutshell packs an enormous amount of information on C++ (and the many libraries used with it) in an indispensable quick reference for those who live in a deadline-driven world and need the facts but not the frills. Cross-references link related methods, classes, and other key features. This is an ideal resource for students as well as professional programmers.
"Exploring C++" uses a series of selfdirected lessons to divide C++ into bitesized chunks that you can digest as rapidly as you can swallow them. The book assumes only a basic understanding of fundamental programming concepts (variables, functions, expressions, statements) and requires no prior knowledge of C or any other particular language. It reduces the usually considerable complexity of C++. The included lessons allow you to learn by doing, as a participant of an interactive education session. You'll master each step in one sitting before you proceed to the next. Author -->Ray Lischner -->has designed questions to promote learning new material. And by responding to questions throughout the text, youll be engaged every step of the way.
Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language. Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you'll focus on how to achieve results. By learning a little bit of this and a little of that you'll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context. In this fully-revised third edition of Exploring C++, you'll learn how to use the standard library early in the book. Next, you'll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you'll start putting the pieces together to create sophisticated programs of your own design confident that you've built a firm base of experience from which to grow. What You Will Learn Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them Write useful algorithms, functions, and more Discover the latest C++ 20 features, including concepts, modules, and ranges Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming Who This Book Is For Experienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.
The first concise reference to Borland/Inprise Delphi Available. Succinctly collects all the information you need in one easy-to-use, complete, and accurate volume that goes beyond the product documentation itself.
The "STL Pocket Reference" describes the functions, classes, and templates in that part of the C++ standard library often referred to as the Standard Template Library (STL). The STL encompasses containers, iterators, algorithms, and function objects, which collectively represent one of the most important and widely used subsets of standard library functionality. The C++ standard library, even the subset known as the STL, is vast. It's next to impossible to work with the STL without some sort of reference at your side to remind you of template parameters, function invocations, return types--indeed, the entire myriad of details you need to know in order to use the STL effectively and get work done. You need a memory-aid. Books that cover the standard library and the STL tend to be quite heavy and large, describing each aspect of the STL in detail. Such books are great when you're not familiar with the library, but get in the way when you simply need to remind yourself of a function name, or the order in which you pass arguments to a function. Programmers familiar with the STL need a small, lightweight memory-aid. That's what the "STL Pocket Reference" is. It's small, lightweight, and chock-full of information that you can take in at a glance, so you can get on with your work.
|
You may like...
Operational Research - IO2017, Valenca…
A. Ismael F. Vaz, Joao Paulo Almeida, …
Hardcover
R2,722
Discovery Miles 27 220
Functional Integrals - Approximate…
A.D. Egorov, P.I. Sobolevsky, …
Hardcover
R2,718
Discovery Miles 27 180
Regularization of Ill-Posed Problems by…
S.F. Gilyazov, N.L. Goldman
Hardcover
R1,595
Discovery Miles 15 950
Imaging, Vision and Learning Based on…
Xue-Cheng Tai, Egil Bae, …
Hardcover
R1,428
Discovery Miles 14 280
Scalar and Asymptotic Scalar Derivatives…
George Isac, Sandor Zoltan Nemeth
Hardcover
R2,672
Discovery Miles 26 720
Monte Carlo and Quasi-Monte Carlo…
Art B. Owen, Peter W. Glynn
Hardcover
R2,733
Discovery Miles 27 330
Numerical Methods for the Solution of…
A. N. Tikhonov, A. Goncharsky, …
Hardcover
R1,546
Discovery Miles 15 460
|