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Robots in Popular Culture: Androids and Cyborgs in the American
Imagination seeks to provide one go-to reference for the study of
the most popular and iconic robots in American popular culture. In
the last 10 years, technology and artificial intelligence (AI) have
become not only a daily but a minute-by-minute part of American
life-more integrated into our lives than anyone would have believed
even a generation before. Americans have long known the adorable
and helpful R2-D2 and the terrible possibilities of Skynet and its
army of Terminators. Throughout, we have seen machines as valuable
allies and horrifying enemies. Today, Americans cling to their
mobile phones with the same affection that Luke Skywalker felt for
the squat R2-D2. Meanwhile, our phones, personal computers, and
cars have attained the ability to know and learn everything about
us. This volume opens with essays about robots in popular culture,
followed by 100 A-Z entries on the most famous AIs in film, comics,
and more. Sidebars highlight ancillary points of interest, such as
authors, creators, and tropes that illuminate the motives of
various robots. The volume closes with a glossary of key terms and
a bibliography providing students with resources to continue their
study of what robots tell us about ourselves. Provides readers with
detailed information on popular examples of robots/AI in American
popular culture Provides readers with considerable Further Reading
suggestions, including scholarly, pop culture, and scientific
readings on each topic Places popular examples of robots/AI in pop
culture in proper historical perspective Provides scholarly
material that gives readers additional important historical context
in five essays Gives equal coverage to a diverse array of robots,
from the well-known to the obscure
This compilation of essential information on 100 superheroes from
comic book issues, various print and online references, and
scholarly analyses provides readers all of the relevant material on
superheroes in one place. The American Superhero: Encyclopedia of
Caped Crusaders in History covers the history of superheroes and
superheroines in America from approximately 1938â2010 in an
intentionally inclusive manner. The book features a chronology of
important dates in superhero history, five thematic essays covering
the overall history of superheroes, and 100 AâZ entries on
various superheroes. Complementing the entries are sidebars of
important figures or events and a glossary of terms in superhero
research. Designed for anyone beginning to research superheroes and
superheroines, The American Superhero contains a wide variety of
facts, figures, and features about caped crusaders and shows their
importance in American history. Further, it collects and verifies
information that otherwise would require hours of looking through
multiple books and websites to find.
Part of the Pop Goes the Decade series, this book looks at one of
the most memorable decades of the 20th century, highlighting pop
culture areas such as film, television, sports, technology,
advertising, fashion, and art. All in the Family. Barry Manilow,
Donna Summer, and Olivia Newton-John; Styx, Led Zeppelin, and The
Jackson Five. Jaws, Rocky, The Exorcist, and The Rocky Horror
Picture Show. Pop Goes the Decade: The Seventies takes a sweeping
look at all of the cultural events and developments that made the
1970s a highly memorable era of change and new thinking. This book
explores the cultural and social framework of the 1970s, focusing
on pop culture areas that include film, television, sports,
technological innovations, clothing, and art. A timeline highlights
significant cultural moments, and a "controversies in pop culture"
section explores the pop culture items and moments of the 1970s
that shocked the public and challenged underlying social mores. The
book also includes a "Game Changers" section that identifies the
public figures and celebrities who had the largest influence during
the decade, a technology section that explains how media, news, and
culture were shared, and a "Legacy" section that identifies
concepts and events from the 1970s that still affect Americans
today.
Pop Goes the Decade: The 2000s comprehensively examines popular
culture in the 2000s, placing the culture of the decade in
historical context and showing how it not only reflected but also
influenced its times. Pop Goes the Decade: The 2000s starts with a
timeline of major historical pop culture events of the 2000s,
followed by an introduction describing what the U.S. was like at
the beginning of the new millennium and how it would change
throughout the decade. Next come chapters broken down by medium:
television, sports, music, movies, literature, technology, media,
and fashion and art. A chapter on controversies in popular culture
is followed by a chapter on game-changers, featuring 20 individuals
who made a major impact on the U.S. in the 2000s. Finally, a
conclusion shows the impact that pop culture in the 2000s has had
on the U.S. in the years since. This volume serves as a
comprehensive resource for high school and college students
studying popular culture in the 2000s. It provides a summary of
total impact, plus specific insights into each individual topic. It
also includes a wide swath of the scholarship produced on the
subject to date. Covers the people, events, and ideas whose impact
is still felt in the years since the 2000s, rather than simply
telling the history of a decade Offers a detailed understanding of
the variety of strands composing the culture of the decade Covers
the personalities who helped to shape the decade Suggests areas of
further exploration for students of popular culture
The television series< I>Gotham gave viewers a unique
perspective on the fascinating world of Batman, the legendary comic
book character. More than a simple "origin story," the series
introduces viewers to a pre-Batman Gotham City, where young
hero-cop James Gordon fights a one-man war on crime. In a city
where crime is evolving from traditional organized crime to a city
plagued by flamboyant and psychotic "super villains," there is a
desperate need for a Batman. All of this is witnessed by Bruce
Wayne, who was orphaned after his parents were murdered. This book
details how characters and story lines throughout the series touch
on modern America: our ethics and flaws, our fears and aspirations.
Chapters also explore the show's unique twists to classic
depictions of the franchise's characters, who have been adored by
millions of fans across the decades. Throughout the text, the
authors examine Gotham for its insight into 21st-century America,
concluding in the exhilarating and frightening conclusion that "We
ARE Gotham.
The American Villain: Encyclopedia of Bad Guys in Comics, Film, and
Television seeks to provide one go-to reference for the study of
the most popular and iconic villains in American popular culture.
Since the 1980s, pop culture has focused on what makes a villain a
villain. The Joker, Darth Vader, and Hannibal Lecter have all been
placed under the microscope to get to the origins of their
villainy. Additionally, such bad guys as Angelus from Buffy the
Vampire Slayer and Barnabas Collins from Dark Shadows have
emphasized the desire for redemption-in even the darkest of
villains. Various incarnations of Lucifer/Satan have even gone so
far as to explore the very foundations of what we consider "evil."
The American Villain: Encyclopedia of Bad Guys in Comics, Film, and
Television seeks to collect all of those stories into one
comprehensive volume. The volume opens with essays about villains
in popular culture, followed by 100 A-Z entries on the most
notorious bad guys in film, comics, and more. Sidebars highlight
ancillary points of interest, such as authors, creators, and tropes
that illuminate the motives of various villains. A glossary of key
terms and a bibliography provide students with resources to
continue their study of what makes the "baddest" among us so bad.
Examines in detail how villains and villainesses have appeared in
comics and other media over the decades Shows how villains and
villainesses have reflected the fears, anxieties, and hopes of
American society at any given period Provides scholarly material
that gives readers additional important historical context in five
essays Ensures that diverse and obscure villains and villainesses
are given equal coverage
Viking raids, and the subsequent Scandinavian settlements in the
ninth and tenth centuries, had a major effect on many parts of
Britain and Ireland. These impacts can best be seen in a wide
variety of archaeological discoveries, primarily from distinctive
pre-Christian burials, which contain weapons, tools, jewellery and
metal, wood and bone artefacts. Written by an expert in the field
of Viking and Norse archaeology, this book examines the distinctive
archaeology of each phase, aspect or area of Norse impact in turn,
with sufficient historical background to put the archaeological
discoveries into context.
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