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Showing 1 - 25 of
29 matches in All Departments
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Gheist (Hardcover)
Richard Mosses
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R659
Discovery Miles 6 590
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Ships in 12 - 17 working days
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This work analyzes the "New Ethnicity" of the 1970s as a way of
understanding America's political turn to the right in that decade.
An upsurge of vocal ethnic consciousness among second-, third-, and
fourth-generation Southern and Eastern Europeans, the New Ethnicity
simultaneously challenged and emulated earlier identity movements
such as Black Power. The movement was more complex than the
historical memory of racist, reactionary white ethnic leaders
suggests. The movement began with a significant grassroots effort
to gain more social welfare assistance for "near poor" white ethnic
neighborhoods and ease tensions between the working-class African
Americans and whites who lived in close proximity to one another in
urban neighborhoods. At the same time, a more militant strain of
white ethnicity was created by urban leaders who sought conflict
with minorities and liberals. The reassertion of ethnicity
necessarily involved the invention of myths, symbols, and
traditions, and this process actually served to retard the
progressive strain of New Ethnicity and strengthen the position of
reactionary leaders and New Right politicians who hoped to
encourage racial discord and dismantle social welfare programs.
Public intellectuals created a mythical white ethnic who shunned
welfare, valued the family, and provided an antidote to liberal
elitism and neighborhood breakdown. Corporations and publishers
embraced this invented ethnic identity and codified it through
consumption. Finally, politicians appropriated the rhetoric of the
New Ethnicity while ignoring its demands. The image of
hard-working, self-sufficient ethnics who took care of their own
neighborhood problems became powerful currency in their effort to
create racial division and dismantle New Deal and Great Society
protections.
Shareware Heroes is a comprehensive, meticulously researched
exploration of an important and too-long overlooked chapter in
video game historyShareware Heroes: Independent Games at the Dawn
of the Internet takes readers on a journey, from the beginnings of
the shareware model in the early 1980s, the origins of the concept,
even the name itself, and the rise of shareware's major players -
the likes of id Software, Apogee, and Epic MegaGames - through to
the significance of shareware for the 'forgotten' systems - the
Mac, Atari ST, Amiga - when commercial game publishers turned away
from them.This book also charts the emergence of commercial
shareware distributors like Educorp and the BBS/newsgroup sharing
culture. And it explores how shareware developers plugged gaps in
the video gaming market by creating games in niche and neglected
genres like vertically-scrolling shoot-'em-ups (e.g. Raptor and
Tyrian) or racing games (e.g. Wacky Wheels and Skunny Kart) or RPGs
(God of Thunder and Realmz), until finally, as the video game
market again grew and shifted, and major publishers took control,
how the shareware system faded into the background and fell from
memory.
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Gheist (Paperback)
Richard Mosses
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R442
Discovery Miles 4 420
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Ships in 10 - 15 working days
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Gheist (Paperback)
Richard Mosses
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R466
R387
Discovery Miles 3 870
Save R79 (17%)
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Ships in 10 - 15 working days
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