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This is the first collection of essays dedicated to the topics of
money and economics in the English literature of the late Middle
Ages. These essays explore ways that late medieval economic thought
informs contemporary English texts and apply modern modes of
economic analysis to medieval literature. In so doing, they read
the importance and influence of historical records of practices as
aids to contextualizing these texts. They also apply recent modes
of economic history as a means to understand the questions the
texts ask about economics, trade, and money. Collectively, these
papers argue that both medieval and modern economic thought are key
to valuable historical contextualization of medieval literary
texts, but that this criticism can be advanced only if we also
recognize the specificity of the economic and social conditions of
late-medieval England.
This diverse set of essays traces Epstein's experimental and
theoretical work over a 15 year period. Four of the essays were
coauthored by the eminent psychologist B.F. Skinner. The book
demonstrates how the scientific study of behavior can increase our
understanding and effectiveness in many domains: creativity and
innovation, parenting, artificial intelligence, self-improvement,
and even world peace. Reviewers have praised the volume as an
impressive effort by one of America's most notable
psychologists.
Epstein's goals in writing this book were (a) to present some
relatively interesting papers that can stand alone and (b) to
organize and edit them so that sections have some integrity and so
that the overall volume paints a fairly consistent picture of his
evolving views on cognition, creativity, and behavior. Parts I and
II focus on generativity research and theory and on some Columban
(pigeon) simulations of human behavior, and Part III includes some
related laboratory studies. Part IV is concerned with efforts to
create a comprehensive science of behavior, and Part V includes
essays about Skinner, one of the principle architects of
behaviorism. Part VI includes forays into artifical intelligence,
child rearing, categorization research, and other topics, and Part
VII takes the volume to some uncertain reflections on growing
older, and to a modest proposal for a day of world peace.
Parsing the Turing Test is a landmark exploration of both the
philosophical and methodological issues surrounding the search for
true artificial intelligence. Will computers and robots ever think
and communicate the way humans do? When a computer crosses the
threshold into self-consciousness, will it immediately jump into
the Internet and create a World Mind? Will intelligent computers
someday recognize the rather doubtful intelligence of human beings?
Distinguished psychologists, computer scientists, philosophers, and
programmers from around the world debate these weighty issues a "
and, in effect, the future of the human race a " in this important
volume.
This is the first collection of essays dedicated to the topics of
money and economics in the English literature of the late Middle
Ages. These essays explore ways that late medieval economic thought
informs contemporary English texts and apply modern modes of
economic analysis to medieval literature. In so doing, they read
the importance and influence of historical records of practices as
aids to contextualizing these texts. They also apply recent modes
of economic history as a means to understand the questions the
texts ask about economics, trade, and money. Collectively, these
papers argue that both medieval and modern economic thought are key
to valuable historical contextualization of medieval literary
texts, but that this criticism can be advanced only if we also
recognize the specificity of the economic and social conditions of
late-medieval England.
An exhaustive work that represents a landmark exploration of
both the philosophical and methodological issues surrounding the
search for true artificial intelligence. Distinguished
psychologists, computer scientists, philosophers, and programmers
from around the world debate weighty issues such as whether a
self-conscious computer would create an internet 'world mind'. This
hugely important volume explores nothing less than the future of
the human race itself.
National Indie Excellence Awards, first prize in the Parenting and
Family category Arguing that adolescence is an unnecessary period
of life that people are better off without, this groundbreaking
study shows that teen confusion and hardships are caused by
outmoded systems that were designed to destroy the continuum
between childhood and adulthood. Documenting how teens are isolated
from adults and are forced to look to their media-dominated peers
for knowledge, this discussion contends that by infantilizing young
people, society does irrevocable harm to their development and
well-being. Instead, parents, teachers, employers, and others must
rediscover the adults in young people by giving them authority and
responsibility as soon as they exhibit readiness. Teens are highly
capable--in some ways more than adults--and this landmark
discussion offers paths for reaching and enhancing the competence
in America's youth.
In the modern economy, where most workers are knowledge workers, creativity and innovation are the most easily sustainable competitive advantages. In The Big Book of Creativity Games, Harvard trained psychologist Robert Epstein provides dozens of games and activities designed to stimulate creativity and generate innovation in the workplace. Dr. Epstein describes the scientific principles of creativity that underlie the games, and how these principles can be applied to tasks like problem solving, new product development, and marketing. Timely and innovative, The Big Book of Creativity Games is the ideal book for managers to turn to whenever they need:
- Games that are easy to lead and fun to play
- Exercises that go far beyond standard brainstorming techniques
- Innovation jump-starters for team meetings and work groups
Geoffrey Chaucer's Canterbury Tales, the most celebrated literary
work of medieval England, portrays the culture of the late Middle
Ages as a deeply commercial environment, replete with commodities
and dominated by market relationships. However, the market is not
the only mode of exchange in Chaucer's world or in his poem.
Chaucer's Gifts reveals the gift economy at work in the tales.
Applying important recent advances in anthropological gift theory,
it illuminates and explains this network of exchanges and
obligations. Chaucer's Gifts argues that the world of the
Canterbury Tales harbours deep commitments to reciprocity and
obligation which are at odds with a purely commercial culture, and
demonstrates how the market and commercial relations are not
natural, eternal, or inevitable - an essential lesson if we are to
understand Chaucer's world or our own.
Long ago, the Buddha taught that we create the world with our
thoughts; and the more attached we are to things being a certain
way, the more we suffer. Nowhere is this clearer than with chronic
illness and pain: Our self-blame, anguish, depression, fear,
loneliness, anger and embarrassment are the byproducts of denying
the reality of illness or pain. If we are courageous enough to set
aside our beliefs, hopes, and longings for a former or mythical
ideal of health, which pull us out of the present moment, we free
ourselves from the hell realm of suffering. Mindfully observing
what is right here-and-now enables true healing to take
place--healing that moves us beyond our naive ideas of health and
illness. After all, we are not brains on a stick. Mind and body are
united by spirit and it is spiritual understanding that leads us to
the well where wisdom, love and compassion abide--qualities vital
to the recovery of wholeness and well-being. SUFFERING BUDDHA
points the way to inner healing; it is not a how-to manual or glib
prescription for spiritual transcendence, precisely because such
are not necessary. In our own wise, awakened hearts lies the key to
wellness and ease.
This addition to the best-selling Big Book of Business Games Series is packed with over 40 original games and exercises managers can use to motivate their teams—and themselves. The Big Book of Motivational Games presents managers with a variety of games that can be customized to suit their specific needs and group size. The book provides games designed to: - Stop Procrastination - Beat burnout - Fight boredom - Boost performance - Overcome failure
A research-proven, innovative, and fun approach to stress relief and relaxation.
These quick games, exercises, and activities provide fast, fun stress relief wherever and whenever it strikes, during the morning commute, in front of the computer, or when dealing with difficult people. To make dealing with stress less stressful--and more fun--Psychology Today Editor-in-Chief Robert Epstein has created dozens of games that teach every major stress-management and relaxation technique validated by scientific research.
For everyone from deskbound, time pressed office workers to managers in important meetings--even speakers addressing large audiences--this creative collection of stress-relief games.
- Helps alleviate high-pressure situations at home and at work.
- Goes beyond relaxation exercises with stress-fighting life--planning and life-organization activities.
- Can be used by individuals or groups.
- Includes 50 activities and techniques--most requiring less than 5 minutes.
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