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Winner of the 1999 Scott O'Dell Award A Notable Children's Book in the Field of Social Studies Maybe nobody gave freedom, and nobody could take it away like they could take away a family farm. Maybe freedom was something you claimed for yourself. Like other ex-slaves, Pascal and his older brother Gideon have been promised forty acres and maybe a mule. With the family of friends they have built along the way, they claim a place of their own. Green Gloryland is the most wonderful place on earth, their own family farm with a healthy cotton crop and plenty to eat. But the notorious night riders have plans to take it away, threatening to tear the beautiful freedom that the two boys are enjoying for the first time in their young lives. Coming alive in plain, vibrant language is this story of the Reconstruction, after the Civil War.
Unlike some other reproductions of classic texts (1) We have not
used OCR(Optical Character Recognition), as this leads to bad
quality books with introduced typos. (2) In books where there are
images such as portraits, maps, sketches etc We have endeavoured to
keep the quality of these images, so they represent accurately the
original artefact. Although occasionally there may be certain
imperfections with these old texts, we feel they deserve to be made
available for future generations to enjoy.
Game Development Tool Essentials provides must-have tips and tricks
from industry professionals for strengthening and streamlining your
game tools pipeline. Everyone knows the game tools pipeline is
important, but in the current environment of shrinking budgets and
increased time pressure, developers often have to settle for
inefficient, ad hoc, messy pipelines. This unique book will break
you out of that cycle. The practical, expert insights contained
within will enable you to work faster and more efficiently, so you
can spend more time making cool things. Game Development Tool
Essentials pools the knowledge and experience of working developers
over four critical aspects of the game tools pipeline: asset and
data management, geometry and models, Web tools, and programming.
Within those sections, you will learn cutting-edge techniques on
essential subjects such as COLLADA rendering, exporting and
workflow; asset management and compiler architecture; and moving
tools to the cloud. If you're a game developer, you need Game
Development Tool Essentials. Covers readily available tools and
tools developers can build themselves. Presents 96 code samples, 81
illustrations, and end-of-chapter references. Special chapter on
moving tools to the cloud.
This is a survey of the history of Taoism from approximately the
third century B.C. to the fourteenth century A.D. For many years,
it was customary to divide Taoism into "philosophical Taoism" and
"religious Taoism." The author has long argued that this is a false
division and that "religious" Taoism is simply the practice of
"philosophical" Taoism. She sees Taoism as foremost a religion, and
the present work traces the development of Taoism up to the point
it reached its mature form (which remains intact today, albeit with
modern innovations).
The main aim of this history of Taoism is to trace the major lines
of its doctrinal evolution, showing the coherence of its
development, the wide varieties of factors that came into play over
a long period of disconnected eras, the constant absorptions of
outside contributions, and the progress that integrates them. The
author shows how certain recurrent themes are treated in different
ways in different eras and different sects. Among these themes are
the Ultimate Truth, immortality, the Sage, the genesis and the end
of the world, retribution for good and evil acts, representations
of heavens and hells, and the connections between life and the
spirit, between life and death, between man and society, and
between mystical experience and the social form of religion.
The plan of the book is chronological, but the chronology is
somewhat fluid given the way Taoism evolved; as it assimilated new
features in the course of its growth, it never ceased to continue
to develop the old ones. Thus the Celestial Masters sect, which is
chronologically the first to attain a structure, is treated at the
outset of the book though it exists down to our day, and the
Shangqing tradition took shape in the fourth century though its
glory years were under the Tang (618-907).
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Combinators and Functional Programming Languages - Thirteenth Spring School of the LITP, Val d'Ajol, France, May 6-10, 1985. Proceedings (English, French, Paperback, 1986 ed.)
Guy Cousineau, Pierre-Louis Curien, B. Robinet
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