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This book is an introduction to Prolog (GBPrQgramming in ~ic). It
presents the basic foundations of Prolog and basic and fundamental
programming methods. This book is written for programmers familiar
with other programming languages, as well as for novices in
computer science, willing to have an original introduction to
programming. The approach adopted in this book is thus based on
methodological elements together with some pragmatic aspects. The
book is composed of two parts. In the fIrst part the major aspects
of programming in Prolog are presented step by step. Each new
aspect is illustrated by short examples and exercises. The second
part is composed of more developed examples, which are often games,
that illustrate major aspects of artifIcial intelligence. More
advanced books are given in the bibliography and will allow the
reader to deepen his or her know ledge of Prolog. Prolog was first
designed in France at OJ.A., Marseille, with a specific syntax. We
have adopted here a more common notation, defIned at Edinburgh,
which tends to be an implicit norm. At the end of each chapter of
the fIrst part, there are exercises that the reader is invited to
do and to test on his or her machine. Complete answers are given in
Appendix A, at the end of the book.
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