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Just after midnight on March 13, 1928 the St. Francis Dam gave way,
releasing a 160-foot-high wall of water. It was the worst American
civil engineering disaster of the twentieth century. Everything In
Its Path tells the story of Kate, an archaeologist's daughter, who
is helping excavate a Chumash Indian site below the dam when she
makes an alarming discovery: the dam is leaking Intertwined with
Kate's story is that of the prehistoric Chumash settlement. Tribe
member Singing Bird is tormented by dreams of water, and her
village being swept away. But leader Lone Wolf belittles her
premonitions, and threatens her if she speaks out. As storm clouds
gather, Singing Bird must decide whether to submit to Lone Wolf or
try to save the tribe from the awful event she foresees. Across the
centuries the two girls' fates are drawn together, culminating in a
remarkable discovery as they struggle to save their loved ones from
a force that will sweep away Everything In Its Path.
Alligators, Boats, Castles and Dinosaurs Explore Orlando's
attractions alphabetically from A to Zoo
Twisted Time is a partially completed novel based upon an idea
suggested to Steve by his daughter, many years ago. It is presented
here as a combination of his scene outline along with completed
sections of the manuscript, and is intended as an example for his
students at WritingAcademy.com
When Steve Alcorn, the author of the novel Everything In Its Path,
decided to adapt his story for the big screen, he turned to
screenwriter Dani Alcorn for guidance. Nineteen drafts later, what
emerged was a screenplay with depth, conflict and historical
significance, but one very different from the novel. Characters had
aged, a love story had been added, and the fates of the players had
changed. This reference incorporates the original text of the
novel, plus two versions of the script, along with notes on the
development process and reasoning behind the changes. Also included
are the marketing tools used for the screenplay, including
synopsis, loglines and query letters. It's a complete reference for
authors who want to adapt their novel to a screenplay and pitch it
to an agent.
Dani is spending the summer in Three Rivers, California when she
meets hobo Mott Simon. At first Dani is afraid of Mott, but when he
is accused of murder Dani sets out to prove otherwise. She
confronts a skeptical sheriff, a dispassionate prosecutor, and a
patronizing defense attorney. The clues point toward Ardy, an
autistic boy who may have witnessed the murder, and has
disappeared. Dani notices parallels between her mystery and To Kill
A Mockingbird, a book the town's librarian pressed upon her. She
begins to realize you can't judge a book by its cover.
Valentine's day is the story of Amelia, a young girl living in
Sydney, Australia in the years following World War II. In her
flight from her father, Valentine, and his compulsive gambling,
Amelia finds employment in the oddest places, working for a cough
syrup magnate who wants to be a magician, an airline that selects
stewardesses for their legs, and an executive whose company has
forgotten his existence. Her misadventures lead her to a remote
island where a normal day includes mice in the rice and lizards in
her cleavage. There she finds what she takes for true love. But as
the story unfolds, Amelia begins to realize she may not have
achieved the perfect escape from Valentine she had planned.
On October 1, 1982, The Walt Disney Company opened its EPCOT Center
to the world, heralding changes that would take the Disney property
in Florida from a mere theme park to a world-class resort
destination. Authors Steve Alcorn and David Green were there, as
employees of Disney's WED Imagineering. "Building a Better Mouse"
tells the tale of the "hundreds of mostly young, mostly bright and
all embarrassingly idealistic people" who worked on Epcot, and
gives a unique insider's perspective on what it was like to be in
the trenches as a Disney Imagineer in the early 1980s, from pixie
dusting - when new employees are indoctrinated into all things
Disney - through the craziness of the engineering design process,
right up until the last frantic dash to opening day. It is a
breathtaking, breezy, E-ticket ride of a book, required reading for
both hard-core Disneyphiles and people interested in the business
side of themed entertainment.
Have you started a novel, only to get part way into the manuscript
and find yourself stuck? Or do you have an idea for a novel, but
aren't sure where to begin? Have you completed a first draft, but
feel it doesn't quite have the luster of professional writing? In
this lively and fun-to-read guide, Steve Alcorn shows you the
remedies you need to achieve success. Step by step, you'll breathe
life into old manuscripts, create new novels that read like
bestsellers, and put the spark back into your writing life. Topics
include: Story Structure Character Building Viewpoint Tense Voice
Setting Conflict Suspense Mystery Dialogue Writing Big Beginnings
and Endings Getting Published Whether you're a first time novelist
still planning your story, or an experienced author looking for
ways to bring your fiction to life, How to Fix Your Novel is the
ideal prescription.
Have you ever gone to a theme park and wondered, "How did they do
that?" At last there's a book that shows you. Theme Park Design
reveals the secrets behind some of the world's greatest
attractions. Take a peek behind the scenes, with a theme park
engineer. Aimed at theme park enthusiasts, the book features behind
the scenes information based upon author Steve Alcorn's 35 years
designing attractions. The story follows the development of an
attraction from "Blue Sky" design to opening day. Along the way it
reveals the engineering tricks used to build many fan favorite
rides. "This book shows you the secrets behind the magic," says
Alcorn. Theme Park Design explores ride control, mechanics, audio,
video, lighting, special effects, animated figures, art direction,
and much more, with insider commentary. The author illuminates the
fast-paced world of theme park design through tales of calamity and
triumph, sprinkled with many humorous anecdotes. He also offers
career tips on becoming an Imagineer. A must-read for every theme
park enthusiast
On October 1, 1982, The Walt Disney Company opened its EPCOT Center
to the world, heralding changes that would take the Disney property
in Florida from a mere theme park to a world-class resort
destination. Authors Steve Alcorn and David Green were there, as
employees of Disney's WED Imagineering. "Building a Better Mouse"
tells the tale of the "hundreds of mostly young, mostly bright and
all embarrassingly idealistic people" who worked on Epcot, and
gives a unique insider's perspective on what it was like to be in
the trenches as a Disney Imagineer in the early 1980s, from pixie
dusting - when new employees are indoctrinated into all things
Disney - through the craziness of the engineering design process,
right up until the last frantic dash to opening day. It is a
breathtaking, breezy, E-ticket ride of a book, required reading for
both hard-core Disneyphiles and people interested in the business
side of themed entertainment.
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