0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R1,000 - R2,500 (1)
  • R2,500 - R5,000 (5)
  • -
Status
Brand

Showing 1 - 6 of 6 matches in All Departments

The Theory of Search Games and Rendezvous (Hardcover, 2003 ed.): Steve Alpern, Shmuel Gal The Theory of Search Games and Rendezvous (Hardcover, 2003 ed.)
Steve Alpern, Shmuel Gal
R2,982 Discovery Miles 29 820 Ships in 10 - 15 working days

Search Theory is one of the original disciplines within the field of Operations Research. It deals with the problem faced by a Searcher who wishes to minimize the time required to find a hidden object, or "target. " The Searcher chooses a path in the "search space" and finds the target when he is sufficiently close to it. Traditionally, the target is assumed to have no motives of its own regarding when it is found; it is simply stationary and hidden according to a known distribution (e. g. , oil), or its motion is determined stochastically by known rules (e. g. , a fox in a forest). The problems dealt with in this book assume, on the contrary, that the "target" is an independent player of equal status to the Searcher, who cares about when he is found. We consider two possible motives of the target, and divide the book accordingly. Book I considers the zero-sum game that results when the target (here called the Hider) does not want to be found. Such problems have been called Search Games (with the "ze- sum" qualifier understood). Book II considers the opposite motive of the target, namely, that he wants to be found. In this case the Searcher and the Hider can be thought of as a team of agents (simply called Player I and Player II) with identical aims, and the coordination problem they jointly face is called the Rendezvous Search Problem.

Search Theory - A Game Theoretic Perspective (Hardcover, 2013 ed.): Steve Alpern, Robbert Fokkink, Leszek Gasieniec, Roy... Search Theory - A Game Theoretic Perspective (Hardcover, 2013 ed.)
Steve Alpern, Robbert Fokkink, Leszek Gasieniec, Roy Lindelauf, V.S. Subrahmanian
R4,400 R3,392 Discovery Miles 33 920 Save R1,008 (23%) Ships in 12 - 17 working days

Search games and rendezvous problems have received growing attention in computer science within the past few years. Rendezvous problems emerge naturally, for instance, to optimize performance and convergence of mobile robots. This gives a new algorithmic point of view to the theory. Furthermore, modern topics such as the spreading of gossip or disease in social networks have lead to new challenging problems in search and rendezvous.

"Search Theory: A Game Theoretic Perspective" introduces the first integrated approach to Search and Rendezvous from the perspectives ofbiologists, computer scientists and mathematicians. This contributed volume covers a wide range of topics including rendezvous problems and solutions, rendezvous on graphs, search games on biology, mobility in governed social networks, search and security, and more. Most chapters also include case studies or a survey, in addition to a chapter on the future direction of Search and Rendezvous research.

This book targets researchers and practitioners working in computer science, mathematics and biology as a reference book. Advanced level students focused on these fields will also find this book valuable as a secondary text book orreference."

Search Theory - A Game Theoretic Perspective (Paperback, 2013 ed.): Steve Alpern, Robbert Fokkink, Leszek Gasieniec, Roy... Search Theory - A Game Theoretic Perspective (Paperback, 2013 ed.)
Steve Alpern, Robbert Fokkink, Leszek Gasieniec, Roy Lindelauf, V.S. Subrahmanian
R3,632 Discovery Miles 36 320 Ships in 10 - 15 working days

Search games and rendezvous problems have received growing attention in computer science within the past few years. Rendezvous problems emerge naturally, for instance, to optimize performance and convergence of mobile robots. This gives a new algorithmic point of view to the theory. Furthermore, modern topics such as the spreading of gossip or disease in social networks have lead to new challenging problems in search and rendezvous. Search Theory: A Game Theoretic Perspective introduces the first integrated approach to Search and Rendezvous from the perspectives of biologists, computer scientists and mathematicians. This contributed volume covers a wide range of topics including rendezvous problems and solutions, rendezvous on graphs, search games on biology, mobility in governed social networks, search and security, and more. Most chapters also include case studies or a survey, in addition to a chapter on the future direction of Search and Rendezvous research. This book targets researchers and practitioners working in computer science, mathematics and biology as a reference book. Advanced level students focused on these fields will also find this book valuable as a secondary text book or reference.

Typical Dynamics of Volume Preserving Homeomorphisms (Paperback): Steve Alpern, V. S Prasad Typical Dynamics of Volume Preserving Homeomorphisms (Paperback)
Steve Alpern, V. S Prasad
R1,079 Discovery Miles 10 790 Ships in 12 - 17 working days

This 2000 book provides a self-contained introduction to typical properties of homeomorphisms. Examples of properties of homeomorphisms considered include transitivity, chaos and ergodicity. A key idea here is the interrelation between typical properties of volume preserving homeomorphisms and typical properties of volume preserving bijections of the underlying measure space. The authors make the first part of this book very concrete by considering volume preserving homeomorphisms of the unit n-dimensional cube, and they go on to prove fixed point theorems (Conley-Zehnder- Franks). This is done in a number of short self-contained chapters which would be suitable for an undergraduate analysis seminar or a graduate lecture course. Much of this work describes the work of the two authors, over the last twenty years, in extending to different settings and properties, the celebrated result of Oxtoby and Ulam that for volume homeomorphisms of the unit cube, ergodicity is a typical property.

The Theory of Search Games and Rendezvous (Paperback, Softcover reprint of the original 1st ed. 2003): Steve Alpern, Shmuel Gal The Theory of Search Games and Rendezvous (Paperback, Softcover reprint of the original 1st ed. 2003)
Steve Alpern, Shmuel Gal
R2,802 Discovery Miles 28 020 Ships in 10 - 15 working days

Search Theory is one of the original disciplines within the field of Operations Research. It deals with the problem faced by a Searcher who wishes to minimize the time required to find a hidden object, or "target. " The Searcher chooses a path in the "search space" and finds the target when he is sufficiently close to it. Traditionally, the target is assumed to have no motives of its own regarding when it is found; it is simply stationary and hidden according to a known distribution (e. g. , oil), or its motion is determined stochastically by known rules (e. g. , a fox in a forest). The problems dealt with in this book assume, on the contrary, that the "target" is an independent player of equal status to the Searcher, who cares about when he is found. We consider two possible motives of the target, and divide the book accordingly. Book I considers the zero-sum game that results when the target (here called the Hider) does not want to be found. Such problems have been called Search Games (with the "ze- sum" qualifier understood). Book II considers the opposite motive of the target, namely, that he wants to be found. In this case the Searcher and the Hider can be thought of as a team of agents (simply called Player I and Player II) with identical aims, and the coordination problem they jointly face is called the Rendezvous Search Problem.

Typical Dynamics of Volume Preserving Homeomorphisms (Hardcover): Steve Alpern, V. S Prasad Typical Dynamics of Volume Preserving Homeomorphisms (Hardcover)
Steve Alpern, V. S Prasad
R3,077 Discovery Miles 30 770 Ships in 12 - 17 working days

This book provides a self-contained introduction to typical properties of volume preserving homeomorphisms, examples of which include transitivity, chaos and ergodicity. The authors make the first part of the book very concrete by focusing on volume preserving homeomorphisms of the unit n-dimensional cube. They also prove fixed point theorems (Conley-Zehnder-Franks). This is done in a number of short self-contained chapters that would be suitable for an undergraduate analysis seminar or a graduate lecture course. Parts Two and Three consider compact manifolds and sigma compact manifolds respectively, describing the work of the two authors in extending the celebrated result of Oxtoby and Ulam that for volume homeomorphisms of the unit cube, ergodicity is a typical property.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Baby Dove Soap Bar Rich Moisture 75g
R20 Discovery Miles 200
Bostik Glue Stick (40g)
R52 Discovery Miles 520
Homequip USB Rechargeable Clip on Fan (3…
R450 R380 Discovery Miles 3 800
Bad Boy Men's Smoke Watch & Sunglass Set…
 (3)
R489 Discovery Miles 4 890
Rogue One: A Star Wars Story - Blu-Ray…
Felicity Jones, Diego Luna, … Blu-ray disc R382 Discovery Miles 3 820
Bantex McCasey 2 PP Pencil Case…
 (2)
R83 Discovery Miles 830
Higher
Michael Buble CD  (1)
R459 Discovery Miles 4 590
By Way Of Deception
Amir Tsarfati, Steve Yohn Paperback  (1)
R250 R185 Discovery Miles 1 850
Generic HP 106A Compatible Toner…
R680 R200 Discovery Miles 2 000
The Twisted Series - Love / Games / Hate…
Ana Huang Paperback R1,100 R859 Discovery Miles 8 590

 

Partners