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20 years in conception and 15 in construction, the SpiNNaker project has delivered the world's largest neuromorphic computing platform incorporating over a million ARM mobile phone processors and capable of modelling spiking neural networks of the scale of a mouse brain in biological real time. This machine, hosted at the University of Manchester in the UK, is freely available under the auspices of the EU Flagship Human Brain Project. This books tells the story of the origins of the machine, its development and its deployment, and the immense software development effort that has gone into making it openly available and accessible to researchers and students the world over. It also presents exemplar applications from 'Talk', a SpiNNaker-controlled robotic exhibit at the Manchester Art Gallery as part of 'The Imitation Game', a set of works commissioned in 2016 in honour of Alan Turing, through to a way to solve hard computing problems using stochastic neural networks. The book concludes with a look to the future, and the SpiNNaker-2 machine which is yet to come
System-on-chip (SoC) technology is revolutionizing the way computers are designed and used, driving down their cost and making them more pervasive than ever before. However, it's extremely challenging for designers to get their SoC designs right the first time. ARM System Architecture, Second Edition gives system designers an authoritative, inside perspective on SoC design -- and on ARM, the world's #1, fastest-growing SoC platform for mobile phones and information appliances. The insights in this book will be crucial to every system designer and ARM licensee seeking to build more effective SoC designs -- and get them to market more quickly. KEY TOPICS: In contrast to most ARM documentation, this book explains not only what ARM is, but why -- and how you can leverage it most effectively. Expert system designer and ARM specialist Steve Furber introduces the key design challenges associated with SoC systems, including memory hierarchy, caches, memory management, on-chip debug, and production test. Next, he presents state-of-the-art ARM-based solutions for each key problem. Furber reviews the entire ARM processor family, helping designers choose the most appropriate solutions; and covers both the ARM and Thumb programming models, providing real-world guidance for developing applications more quickly and effectively. The book includes a helpful review of the fundamentals of computer architecture, as well as valuable coverage of related topics such as digital signal processing and asynchronous design. MARKET:
Principles of Asynchronous Circuit Design - A Systems Perspective addresses the need for an introductory text on asynchronous circuit design. Part I is an 8-chapter tutorial which addresses the most important issues for the beginner, including how to think about asynchronous systems. Part II is a 4-chapter introduction to Balsa, a freely-available synthesis system for asynchronous circuits which will enable the reader to get hands-on experience of designing high-level asynchronous systems. Part III offers a number of examples of state-of-the-art asynchronous systems to illustrate what can be built using asynchronous techniques. The examples range from a complete commercial smart card chip to complex microprocessors. The objective in writing this book has been to enable industrial designers with a background in conventional (clocked) design to be able to understand asynchronous design sufficiently to assess what it has to offer and whether it might be advantageous in their next design task.
Principles of Asynchronous Circuit Design - A Systems Perspective addresses the need for an introductory text on asynchronous circuit design. Part I is an 8-chapter tutorial which addresses the most important issues for the beginner, including how to think about asynchronous systems. Part II is a 4-chapter introduction to Balsa, a freely-available synthesis system for asynchronous circuits which will enable the reader to get hands-on experience of designing high-level asynchronous systems. Part III offers a number of examples of state-of-the-art asynchronous systems to illustrate what can be built using asynchronous techniques. The examples range from a complete commercial smart card chip to complex microprocessors. The objective in writing this book has been to enable industrial designers with a background in conventional (clocked) design to be able to understand asynchronous design sufficiently to assess what it has to offer and whether it might be advantageous in their next design task.
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