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House of the Rising Sun (DVD): Dave Bautista, Lyle Kanouse, Dominic Purcell, Amy Smart, Danny Trejo, Craig Fairbrass, Brian... House of the Rising Sun (DVD)
Dave Bautista, Lyle Kanouse, Dominic Purcell, Amy Smart, Danny Trejo, … 1
R34 Discovery Miles 340 Ships in 10 - 20 working days

Action movie starring former WWE wrestler Dave Bautista as a disgraced ex-cop trying to get to the bottom of a murder he is the prime suspect for. Ray (Bautista)'s career has followed an unusual trajectory. Both an ex-cop and now, having been released from prison, an ex-con, Ray struggles to find work and finally takes a job as a bouncer for a strip club called The House of the Rising Sun. When the son of the club's owner, Vinnie (Lyle Kanouse), is found murdered, Ray's boss, Tony (Dominic Purcell), suggests that Ray use his policing skills to track down the killer. However, the police themselves are on the case and already have a killer firmly in mind: Ray.

The Prince (DVD): Gia Mantegna, John Cusack, Jason Patric, Bruce Willis, Jessie Pruett, Tim Fields, 50 Cent, Didi Costine,... The Prince (DVD)
Gia Mantegna, John Cusack, Jason Patric, Bruce Willis, Jessie Pruett, … 2
R53 Discovery Miles 530 Ships in 10 - 20 working days

Action-packed thriller starring Bruce Willis and John Cusack. When widowed mechanic Paul (Jason Patric) decides to question his daughter Beth (Gia Mantegna) for not being in school, he is shocked to learn that she's been kidnapped by an old enemy from his previous life as an assassin. With the help of Beth's friend Angela (Jessica Lowndes) and his buddy Sam (Cusack), Paul, formerly known as The Prince, goes in pursuit of notorious crime boss Omar (Willis), a former rival from his violent past. As he ventures from Mississippi to Omar's stronghold in New Orleans, Paul is forced to confront a past life that's been buried for 20 years as his carefully cultivated identity begins to unravel...

Game Development 2042 - The Future of Game Design, Development, and Publishing (Paperback): Tim Fields Game Development 2042 - The Future of Game Design, Development, and Publishing (Paperback)
Tim Fields
R1,312 Discovery Miles 13 120 Ships in 12 - 17 working days

Analyses a variety of approaches to development and publishing, across a multitude of platforms and genres, to provide a new vision for the next twenty years of game development. Considers technical advances in adjacent markets and how they will impact the games industry over the next twenty years. Includes insightful interviews from leading game and entertainment industry figures.

Game Development 2042 - The Future of Game Design, Development, and Publishing (Hardcover): Tim Fields Game Development 2042 - The Future of Game Design, Development, and Publishing (Hardcover)
Tim Fields
R3,481 Discovery Miles 34 810 Ships in 12 - 17 working days

Analyses a variety of approaches to development and publishing, across a multitude of platforms and genres, to provide a new vision for the next twenty years of game development. Considers technical advances in adjacent markets and how they will impact the games industry over the next twenty years. Includes insightful interviews from leading game and entertainment industry figures.

Mobile & Social Game Design - Monetization Methods and Mechanics, Second Edition (Hardcover, 2nd edition): Tim Fields, Brandon... Mobile & Social Game Design - Monetization Methods and Mechanics, Second Edition (Hardcover, 2nd edition)
Tim Fields, Brandon Cotton
R4,728 Discovery Miles 47 280 Ships in 12 - 17 working days

Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile and Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book's many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Learn How to Attract and Retain Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game's overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.

Distributed Game Development - Harnessing Global Talent to Create Winning Games (Hardcover): Tim Fields Distributed Game Development - Harnessing Global Talent to Create Winning Games (Hardcover)
Tim Fields
R4,998 Discovery Miles 49 980 Ships in 12 - 17 working days

Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks. Topics include:

Distributed Game Development - Harnessing Global Talent to Create Winning Games (Paperback): Tim Fields Distributed Game Development - Harnessing Global Talent to Create Winning Games (Paperback)
Tim Fields
R1,217 Discovery Miles 12 170 Ships in 12 - 17 working days

Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks. Topics include:

Mobile & Social Game Design - Monetization Methods and Mechanics, Second Edition (Paperback, 2nd edition): Tim Fields, Brandon... Mobile & Social Game Design - Monetization Methods and Mechanics, Second Edition (Paperback, 2nd edition)
Tim Fields, Brandon Cotton
R1,360 Discovery Miles 13 600 Ships in 12 - 17 working days

Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book's many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Learn How to Attract-and Retain-Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game's overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.

Lessons I Learned from Drinking (Hardcover): Tim Fields Lessons I Learned from Drinking (Hardcover)
Tim Fields
R507 Discovery Miles 5 070 Ships in 10 - 15 working days
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