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Showing 1 - 14 of 14 matches in All Departments
For courses in Python programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python, 5th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, and lists before classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 5th Edition include a new chapter on database programming, and new coverage of GUI programming, string processing and formatting, and turtle graphics topics.
For courses in problem solving and programming logic. Making complex programming concepts accessible to every student Starting Out with Programming Logic and Design is a language-independent introductory programming book, teaching students programming concepts and logic without assuming any previous programming experience. Designed for beginners, the text is clear and approachable, making the complex concepts accessible to every student. In this new edition, Gaddis focuses on current languages providing code snippet examples and complete programs for each. The text uses updated, contemporary examples to familiarize students with models and logical thought processes used in programming without further complicating them with language syntax. By using easy-to-understand pseudocode, flowcharts, and other tools, Gaddis illustrates how to design the logic of programs. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.
For courses in introductory C# programming. Motivate students with clear, down-to-earth explanations and familiar graphical elements Starting Out With Visual C# is an ideal introductory Visual C# text for students with no prior programming experience. Students who are new to programming will appreciate the clear, down-to-earth explanations and the detailed walk-throughs that are provided by the hands-on tutorials. Gaddis's hallmark, step-by-step instructions are supported by a GUI-based approach that motivates students as they learn to create GUI-based, event-driven, Visual C# applications. Topics are examined progressively in each chapter, with objects taught before classes. The 5th Edition adds an abundance of new material and improvements with updates for compatibility with Visual Studio 2017. Two new chapters include Chapter 13: Delegates and Lambda Expressions and Chapter 14: Language-Integrated Query (LINQ).
In Starting Out with Python(r), Second Edition Tony Gaddis' evenly-paced, accessible coverage introduces students to the basics of programming and prepares them to transition into more complicated languages. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, detail-oriented explanations, and an abundance of exercises appear in every chapter. This text is intended for a one-semester introductory programming course for students with limited programming experience.
Starting Out with Programming Logic and Design, Third Edition, is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis' best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.
For courses in C++ Programming Fundamentals of C++ for Novices and Experienced Programmers Alike Intended for use in a two-term, three-term, or accelerated one-term C++ programming sequence, this 9th Edition of Starting Out with C++: Early Objects introduces the fundamentals of C++ to novices and experienced students alike. In clear, easy-to-understand terms, the text introduces all of the necessary topics for beginning C++ programmers. Real-world examples allow students to apply their knowledge in understanding how, why, and when to implement the features of C++. The text is organised in a progressive, step-by-step fashion that allows for flexibility. Building on the popularity of previous editions, the 9th Edition has been updated and enhanced with new material, including C++11 topics and recent changes in technology.
In Starting Out with App Inventor for Android, Tony Gaddis and Rebecca Halsey teach the fundamentals of programming while simultaneously showing students how to create fun, useful, and imaginative apps. Because App Inventor allows students to create apps and see them running on a phone, programming becomes a personally meaningful skill. ? Gaddis's highly accessible, step-by-step presentation presents all the details needed to understand the "how" and the "why"-but never loses sight of the fact that most novice programmers struggle with this material. His gradual approach ensures that readers understand the logic behind developing high-quality programs. ? Teaching and Learning Experience This program presents a better teaching and learning experience-for you and your students. It will help: ? Engage Students with Dynamic Mobile Apps: Students not only learn how to create their own apps, they can actually see them run on their phone or the Android emulator. Enhance Learning with the Gaddis Approach: Gaddis's accessible approach features clear and easy-to-read code listings, concise real-world examples, and exercises in every chapter. Motivate Learning: When students learn they can easily create their own mobile apps, they become motivated to learn programming-whether that is in the CSO or CS1 course. Integrate App Inventor in the Classroom: App Inventor can be used in a variety of ways in the classroom, and this text is designed to accommodate all of them.
With Revel® for Starting Out with Java: Control Structures Through Objects, CS1 author and instructor Tony Gaddis uses a step-by-step approach to introduce students to programming in Java. Procedural programming, control structures and methods, is covered before object-oriented programming to ensure that students understand fundamental programming and problem-solving concepts. Every chapter includes clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises. The 8th Edition introduces students to JShell, including JShell experiment sections that offer students opportunities to explore Java coding and prototyping. Updated topics include new coverage of JavaFX, several new String methods, variable declarations using var to simplify complex variable declarations, expanded inheritance coverage, and more. Revel empowers you to actively participate in learning. More than a digital textbook, Revel delivers an engaging blend of author content, media, and assessment. With Revel, you can read and practice essential coding skills in one continuous experience—anytime, anywhere, on any device.
A clear and student-friendly way to teach the fundamentals of C++ Starting Out with C++: From Control Structures through Objects covers control structures, functions, arrays, and pointers before objects and classes in Tony Gaddis's hallmark accessible, step-by-step presentation. His books help beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the "how" and the "why"-but never losing sight of the fact that most beginners struggle with this material. His approach is gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. Updates to the 9th Edition include revised, improved problems throughout and a new chapter featuring completely rewritten and expanded material on the Standard Template Library (STL).
For courses in Java programming A clear and student-friendly way to teach the fundamentals of Java Starting Out with Java: Early Objects, 6th Edition features Tony Gaddis's accessible, step-by-step presentation which helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the Java programming language by presenting all the details needed to understand the "how" and the "why"-but never losing sight of the fact that most beginners struggle with this material. His approach is gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. In Starting Out with Java: Early Objects, Gaddis looks at objects-the fundamentals of classes and methods-before covering procedural programming. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real world examples, and an abundance of exercises appear in every chapter. Updates to the 6th Edition include revised, improved problems throughout and three new chapters on JavaFX. Also Available with MyLab Programming. MyLab (TM) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Note: You are purchasing a standalone product; MyLab (TM) Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab (TM) Programming, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab (TM) Programming, search for: 0134543653 / 9780134543659 Starting Out with Java: Early Objects Plus MyProgrammingLab with Pearson eText -- Access Card Package, 6/e Package consists of: 0134447174 / 9780134447179 MyProgrammingLab with Pearson eText -- Access Card -- for Starting Out with Java: Early Objects 0134462017 / 9780134462011 Starting Out with Java: Early Objects Students can use the URL and phone number below to help answer their questions: http://247pearsoned.custhelp.com/app/home 800-677-6337
For courses in C++ Programming. C++ fundamentals for programmers of all skill levels Starting Out with C++: Early Objects introduces the fundamentals of C++ programming in clear and easy-to-understand language, making it accessible to novice programming students as well as those who have worked with different languages. The text is designed for use in two- and three-term C++ programming sequences, as well as in accelerated one-term programs. Its wealth of real-world examples encourages students to think about when, why, and how to apply the features and constructs of C++. Organized in progressive, step-by-step fashion, C++: Early Objects gives instructors the flexibility to teach how they please. The 10th Edition has been updated to include C++11 standard features, an expanded Standard Template Library (STL), and new or revised material on a number of topics. Additionally, many new and updated programs, checkpoint questions, end-of-chapter questions and exercises, and programming challenge problems have been added throughout the book. Also available with MyLab Programming By combining trusted author content with digital tools and a flexible platform, MyLab personalizes the learning experience and improves results for each student. With MyLab Programming, students work through hundreds of short, auto-graded coding exercises and receive immediate and helpful feedback based on their work. Note: You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor to confirm the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab Programming search for: 0135862396 / 9780135862391 Starting Out with C++: Early Objects Plus MyLab Programming with Pearson eText -- Access Card Package, 10/e Package consists of: 0135237947 / 9780135237946 MyLab Programming with Pearson eText -- Access Card -- for Starting Out with C++: Early Objects, 10/e 0135235006 / 9780135235003 Starting Out with C++: Early Objects, 10/e
For introductory courses in computer programming. Help students understand the logic behind developing high-quality programs Starting Out with C++: From Control Structures through Objects, Brief Edition helps beginning students understand the important details necessary to become skilled programmers at an introductory level. The text covers control structures, functions, arrays, and pointers before objects and classes in Tony Gaddis's hallmark accessible, step-by-step presentation. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter, ensuring that the student not only learns how to implement the features and constructs of C++, but why and when to use them. Updates to the 9th Edition include revised, improved problems throughout and a new chapter featuring completely rewritten and expanded material on the Standard Template Library (STL). Also available with MyLab Programming MyLab (TM) is the teaching and learning platform that empowers you to reach every student. By combining trusted author content with digital tools and a flexible platform, MyLab personalizes the learning experience and improves results for each student.With MyLab Programming, students work through hundreds of short, auto-graded coding exercises and receive immediate and helpful feedback based on their work. Note: You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab Programming, search for: 0135188652 / 9780135188651 Starting Out with C++ from Control Structures to Objects Brief Plus MyLab Programming with Pearson eText -- Access Card Package, 9/e Package consists of: 0135159571 / 9780135159576 MyLab Programming Access Card 0134895738 / 9780134895734 Starting Out with C++: From Control Structures through Objects, Brief Version, 9/e
Intended for use in the Introductory C# Programming course Tony Gaddis's accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the Visual C# programming language by presenting all the details needed to understand the how and the why-but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. In Starting Out With Visual C# 2012, Gaddis makes a very detailed and evenly paced presentation of both programming and C# syntax concepts so all readers will be able to follow along. His GUI-based approach to teaching C# will resonate with students in CS, IT, and CIS courses. Teaching and Learning Experience This program will provide a better teaching and learning experience, for both instructors and students.Here's how: *Gaddis's Accessible, Step-by-Step Approach: Gaddis makes a very detailed and evenly paced presentation of both programming and C# syntax concepts so all readers will be able to follow along. *Engaged Students: Gaddis's GUI-based visual approach and entertaining program examples will capture-and keep- students' interest. *Support Instructors and Students: Easy-to-read code, practice problems, and streamlined design help facilitate learning.
Tony Gaddis's accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the "how" and the "why"-but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. In Starting Out with Games and Graphics in C++, 2e, Gaddis covers the essentials of programming for a novice using the C++ language. The Second Edition has been completely revised to provide students with more knowledge of standard C++, while retaining the interesting examples and exercises that students latch on to. Now organized in two parts, Part 1 covers the fundamentals of procedural programming using standard C++. To inspire student productivity and reinforce the core objectives of a strong CS1 foundation, Gaddis covers graphics and game programming using C++ and the App Game Kit in Part 2. Part 2 also covers file I/O and introduces object-oriented programming.
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