|
Showing 1 - 2 of
2 matches in All Departments
This is a graphic novel about the contemporary architectural
profession, in which it acts as the protagonist in the form of an
imaginary city called Practiceopolis. The novel narrates
quasi-realistic stories that exaggerate the architectural everyday
and the tacit, in order to make them prominent and tangible. They
depict and dramatise the value conflicts between the different
cultures of practising architecture and between the architectural
profession and other members of the building industry as political
conflicts around the future of Practiceopolis. The book uses the
metaphorical world of Practiceopolis to provoke big questions about
everyday routines in the profession that practitioners may take for
granted and to examine different ideologies at work among
architects and other members of the construction industry. The
novel ends in the tradition of dystopian worlds common in a certain
strand of graphic novels. By vividly illustrating and narrating the
critical issues he interrogates, the author has created a world
which any architect, student or professional, will both instantly
recognise and simultaneously reject, provoking the reader to
challenge themselves and the profession at large.
This is a graphic novel about the contemporary architectural
profession, in which it acts as the protagonist in the form of an
imaginary city called Practiceopolis. The novel narrates
quasi-realistic stories that exaggerate the architectural everyday
and the tacit, in order to make them prominent and tangible. They
depict and dramatise the value conflicts between the different
cultures of practising architecture and between the architectural
profession and other members of the building industry as political
conflicts around the future of Practiceopolis. The book uses the
metaphorical world of Practiceopolis to provoke big questions about
everyday routines in the profession that practitioners may take for
granted and to examine different ideologies at work among
architects and other members of the construction industry. The
novel ends in the tradition of dystopian worlds common in a certain
strand of graphic novels. By vividly illustrating and narrating the
critical issues he interrogates, the author has created a world
which any architect, student or professional, will both instantly
recognise and simultaneously reject, provoking the reader to
challenge themselves and the profession at large.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R391
R362
Discovery Miles 3 620
Loot
Nadine Gordimer
Paperback
(2)
R391
R362
Discovery Miles 3 620
Deep Impact
Elijah Wood, Morgan Freeman, …
Blu-ray disc
R122
Discovery Miles 1 220
Loot
Nadine Gordimer
Paperback
(2)
R391
R362
Discovery Miles 3 620
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.