Your cart is empty
Kwezi Collector’s Edition 4 Issues 10-12 sees our team of heroes faces challenges they never could have predicted while Mpisi sets about establishing an anti-Super campaign…
Nelson Mandela was called a terrorist, forced into hiding, captured, threatened with the death penalty and eventually thrown into jail for twenty-seven years, but nothing could stop him from fighting to liberate his country from the evil of apartheid. A hero in the struggle against a terrible regime, he never gave up. Even when he was a prisoner, he worked secretly with his comrades to undermine the oppressive apartheid government. This is the exciting true story of a young herd boy who was to grow up to become a lawyer, a freedom fighter, South Africa’s first democratically elected president and the beloved grandfather of a nation. It is told here in words and pictures for the young and the young at heart: a story to read with enjoyment and remember with pride.
Just over 225 years ago, one of the most incredible odysseys in human history took place. 1,500 men and women were crammed aboard 11 ships and transported to the other side of the planet. They were criminals, outcasts, renegades: the scum of England. Having travelled over 24,000km, across three oceans, they arrived at a country that did not yet exist. For some, it was a one-way trip to hell; for others, it proved an unexpected chance of a new life. Bollee and Nicloux's 500-page masterpiece is an accurate, perceptive and sympathetic account of the birth of Australia.
This is the Marvel Universe. Where the personalities, powers, and straight-up legends of countless heroic women have captured readers for generations.
This unique book is the perfect start-or addition-to any Marvel fan's collection! Using her in-depth knowledge and passion for Super Heroes, Lorraine Cink explores the lives of the exceptional and diverse women of the Marvel Universe. Filled with inspirational lessons and clever observations, each section digs into what these relatable women can teach us all about growth, bravery, and the true meaning of strength. Paired with over one hundred original, vibrant, and emotive illustrations from the talented Alice X. Zhang, this book balances the responsibility and the fun that comes with being a hero.
© 2019 MARVEL
RETURN TO PLANET CUTE!!! Kawaii: How to Draw Really Cute Animals teaches you how to draw almost 100 different creatures in an adorable manner. Don't believe seagulls and stingrays can be cute? Think again! You don't need any specialist tools or materials to start drawing cute stuff: all you need is a biro or marker pen, then you're ready to go! In her latest book, artist and illustrator Angela Nguyen starts by teaching you the essential techniques of kawaii through quick and easy exercises on the basic shapes, effects and style. From there, jump straight into drawing the myriad beasts - small and big - you can find inside the book, from household pets to the exotic animals in the seas and skies. The clear and easy-to-follow step-by-step diagrams are great for visual learners, and make following the instructions for your kawaii critters a breeze. As a brand new addition to this series, interactive pages have been included to encourage you to get drawing straight away, and practice alongside Angela's examples. A perfect book for beginners - add cute-appeal to your furry 'n' feathered companions in no time at all! Other title in the series is the incredibly popular Kawaii: How to Draw Really Cute Stuff
Part of a series of exciting and luxurious Flame Tree Notebooks. Combining high-quality production with magnificent fine art, the covers are printed on foil in five colours, embossed, then foil stamped. And they're powerfully practical: a pocket at the back for receipts and scraps, two bookmarks and a solid magnetic side flap. These are perfect for personal use and make a dazzling gift. This example features Moomin Love.
The Book of Sarah is missing from the bible, so artist Sarah Lightman sets out to make her own: questioning religion, family, motherhood and what it takes to be an artist in this quietly subversive visual autobiography from NW3. The Jerusalem Bible, Ellerdale Road, St Paul's Girls School and a baby monitor: books and streets, buildings and objects ll this bildungsroman set in Hampstead, North West London. Sarah Lightman has been drawing her life since she was a 22-year-old undergraduate at The Slade School of Art. The Book of Sarah traces her journey from modern Jewish orthodoxy to a feminist Judaism, as she searches between the complex layers of family and family history that she inherited and inhabited. While the act of drawing came easily, the letting go of past failures, attachments and expectations did not. It is these that form the focus of Sarah's astonishingly beautiful pages, as we bear witness to her making the world her own.
Manga is a visual form of narrative storytelling. Its roots are international, but the form as we know it today developed in Japan between the late 19th and early 20th centuries and has recently achieved global reach. Originally confined to comics, prints and graphic novels, manga has expanded to influence animation, fashion, gaming, street art and new media. It is a multi-billion pound industry, popular with people of all ages in Japan and increasingly all over the world, encompassing hundreds of genres, from sports, love, horror and ageing to global threats and sexual identity. There is a manga for everyone. For manga fans, this book celebrates the excitement of manga's cross-cultural appeal and its long history of breaking barriers. For those new to manga, it offers the chance to become literate in what is fast becoming a universal visual grammar of our globalized age. Arranged into six thematic chapters, with essays by leading scholars, this volume showcases the work of Japan's most influential manga-ka (manga creators) past and present, with printed manga extracts, original drawings, manga magazines, theatre, film, digital technologies and exclusive interviews with artists, editors and publishers. The first chapter focuses on understanding how manga is read, drawn and produced. The second explores its power of storytelling, and presentation of reality; the third, the power of manga to depict many different worlds, both seen and unseen. The fourth shifts the attention from the art form to its role in society, including fan groups, grassroots manga, Comiket events and the importance of cosplay. The penultimate chapter discusses the roots of modern manga in the work of 19th-century artists such as Hokusai and Kyosai, while the final chapter examines manga's expansion into the avant-garde, its crossover into other media and its growing international reach and influence. Published in conjunction with a landmark, cutting-edge exhibition at the British Museum, this is manga as Western audiences have never before seen it: diverse yet universally familiar, traditional yet intensely modern, rooted in the 2D printed page but effortlessly leaping out of it.
In this gorgeously illustrated, full-colour graphic memoir, Stan Lee - comic book legend and co-creator of Spider-Man, the X-Men, the Avengers, the Incredible Hulk and a legion of other Marvel superheroes - shares his iconic legacy and the story of how modern comics came to be. Stan Lee is a man who needs no introduction. The most legendary name in the history of comic books, he was the leading creative force behind Marvel Comics, and brought to life - and into the mainstream - some of the world's best-known heroes and most infamous villains throughout his career. His stories - filled with superheroes struggling with personal hang-ups and bad guys who possessed previously unseen psychological complexity - added wit and subtlety to a field previously locked into flat portrayals of good v evil. Lee put the human in superhuman and, in doing so, created a new mythology for the twentieth and twenty-first centuries. In this beautifully illustrated graphic memoir - illustrated by celebrated artist Colleen Doran - discover the true story behind the man, written with the same inimitable wit, energy and offbeat spirit that he brought to the world of comics. Moving from his impoverished childhood in Manhattan to his early days writing comics, through his military training films during World War II and the rise of the Marvel empire in the 1960s to the current cinematic resurgence, Amazing Fantastic Incredible documents the life of a man and the legacy of an industry and career. This funny, moving and incredibly honest memoir is a must-have for collectors and fans of comic books and graphic novels of every age.
Find out everything you need to know about the heroic King of Wakanda, Black Panther.
DK's Marvel Black Panther: The Ultimate Guide explores the fascinating world of the warrior, monarch, scientist and superhero known as Black Panther. This comprehensive book showcases stunning Black Panther comic artwork and examines iconic characters, from T'Challa and Storm to Ulysses Klaw, as well as key issues and story lines. Packed with information on allies, enemies, locations and much more, this book is a must-have for fans of Black Panther comics, Marvel Comics and movies and the Avengers.
For over 35 years, 2000 AD - 'The Galaxy's Greatest Comic' - has dominated the British comics' industry delivering stories and characters which have etched their way into the cultural psyche. This highly-collectable book celebrates 2000 AD and Judge Dredd's 35th anniversary with a compilation of the most stunning and innovative Judge Dredd related covers published throughout the decades and illustrated by some of the greatest talents in the industry. Displaying a wide range of styles and techniques, from intricate line art to modern computer-generated creations, each cover perfectly reflects the tone of the stories within the comic. Every featured cover is accompanied with comments from many of the artists included in the book, alongside other 2000 AD writers, editorial staff and those who have been inspired by the exploits of Mega-City One's greatest lawman.
Fast facts, illuminating info, and tantalizing trivia about the heroes and villains of the whole DC Comics Universe. The latest title in a bestselling series, DC Comics: Absolutely Everything You Need To Know has the lowdown on everyone's favorite DC Comics Super Heroes and Super-Villains, including Superman™, Batman™, Wonder Woman™, The Flash™, Green Lantern™, Aquaman™ and The Joker™. The infographic design of each illustrated, double-page feature gives readers a totally new slant on the DC Comics Universe and its super-powered heroes and villains, fantastic weapons, futuristic technology, strange planets, exotic places and alternate worlds. The punchy, accessible text, incorporates key data, fun facts, lists, quotes and amazing stats, spanning 80 years of DC Comics Super Hero thrills. Information is presented in exciting box styles and illustrated with DC Comics artwork.
Themed boxes capture the essence of characters or topics by pinpointing their most unforgettable aspects. Discover Superman's strangest powers and Batman's top death-defying escapes! Find out who wins when Wonder Woman and The Cheetah™ go head to head. Check out The Joker's best and worst days! Learn the greatest secrets of Aquaman's undersea kingdom Atlantis! Explore the darkest corners of Arkham Asylum and Apokolips! These and many more eye-popping revelations and strange, intriguing insights await readers of DC Comics: Absolutely Everything You Need to Know-a book that will inform, delight and enthral DC Comics fans of all ages.
TM & © DC Comics.
Combined for the first time here are Maus I: A Survivor's Tale and Maus II - the complete story of Vladek Spiegelman and his wife, living and surviving in Hitler's Europe. By addressing the horror of the Holocaust through cartoons, the author captures the everyday reality of fear and is able to explore the guilt, relief and extraordinary sensation of survival - and how the children of survivors are in their own way affected by the trials of their parents. A contemporary classic of immeasurable significance.
The world has never seen the like of the American comic book. In their heyday, the top 500 comics sold over 60 million copies a month between them, and are still avidly collected today. They attracted highly talented artists who could create characters and tell stories as memorable as those in any movie or popular novel. There were superheroes with bulging biceps and super heroines with bulging bosoms, funny men and funny animals, gangster and villains, war comics and sci-fi comics, and those that revelled in crime and horror, the supernatural and sex - eventually attracting the censorious eye of the social reformers. Taking us from the 1930s into the 1950s, Nicky Wright tells the fascinating story of the rise of this highly creative popular art form through to the decline that set in with the self-censorship imposed on publishers by Congress and the churches. Highly illustrated with a huge range of front covers, comic strips, and characters, the book also covers the personalities who wrote, drew and edited them to create a history that will enlighten newcomers and enthral collectors.
Learn to draw manga with this great value, monster-sized practical sourcebook of hundreds of step-by-step manga drawings. The popularity of manga comics and graphic novels continues to grow in the UK, inspiring considerable interest in learning how to draw in this exciting style. The Monster Book of Manga is divided into sections focusing on the most popular manga figures and themes - girls, boys, monsters, samurai, fantasy and science fiction. Each figure is broken down into six stages, accompanied by step-by-step instructions, taking the reader from an initial black and white sketch to the final colour artwork. Throughout there are many practical suggestions, hints and tips. In addition, there are useful sections on anatomy, lighting and the digital studio.
Enter the world of the Justice League™ and discover the heroes, villains, and adventures
This comprehensive guide celebrates the exciting world of the iconic Justice League Super Heroes, a roster that includes SUPERMAN™, BATMAN™, WONDER WOMAN™, GREEN LANTERN™, THE FLASH™, AQUAMAN™, and CYBORG™. A must-have for fans, this book showcases major in-world events in the Justice League's pulsating story, spanning nearly 60 years of comic book history, and is packed with info on the team's allies, enemies, bases, origins, and more. Includes artwork from the first Justice League comic book in March 1960 to the crucial Rebirth issues and beyond. The stunning design contains lots of in-world information, including in-depth profiles of characters, key comic book issues, and special features on the Justice League's greatest adventures.
A Midsummer Night's Dream portrays the events surrounding the marriage of the Duke of Athens, Theseus, and Hippolyta. These include the adventures of four young Athenian lovers and a group of six amateur actors (the mechanicals), who are controlled and manipulated by the fairies who inhabit the forest. The play is one of Shakespeare's most popular works for the stage and is widely performed across the world.
Focusing on the dramatic character friendships (and sometimes rivalries) that are central to any manga narrative, Best Friends Forever teaches readers how to draw characters at slumber parties, school, and parties together, as well as combining character types that complement each other. After an introduction to these elements, readers will have a chance to follow along Hart's in-depth step-by-steps, and will even be invited to draw on their own, right in the book's pages.
In Chibi Art Class, renowned anime artist Yoaihime teaches you the art of chibi, step by adorable step. Anime artist Yoai has captivated a huge audience with her adorable chibi drawings, and now she's ready to share her secrets with you! Chibi is Japanese slang for "short," and that's an appropriate description for these tiny doll-like creatures. In this book, you'll find tutorials on recreating their signature features and props, including dreamy eyes, mini-skirts, vibrant hair, colorful bows, and boba cups! You'll also practice drawing, coloring, and shading fully-formed versions of these vertically challenged, baby-faced characters and their kawaii little companions. As a bonus, several pages at the back of the book will allow you to create your own original characters and add your own color and shading to several colorless cuties. With Yoai's expertise and step-by-step guidance, you'll learn the art and technique of cuteness in no time!
Much is known about scientists such as Darwin, Newton, and Einstein, but what about lesser known scientists - people who have not achieved a high level of fame, but who have contributed greatly to human knowledge? What were their lives like? What were their struggles, aims, successes, and failures? How do their discoveries fit into the bigger picture of science as a whole? Overlooked, sidelined, excluded, discredited: key figures in scientific discovery come and take their bow in an alternative Nobel prize gallery. Antoine Lavoisier: the father of French chemistry who gave oxygen its name, Lavoisier was a wealthy man who found himself on the wrong side of a revolution and paid the price with his life. Mary Anning: a poor, working-class woman who made her living fossil-hunting along the beach cliffs of southern England. Anning found herself excluded from the scientific community because of her gender and social class. Wealthy, male, experts took credit for her discoveries. George Washington Carver: born a slave, Carver become one of the most prominent botanists of his time, as well as a teacher at the Tuskegee Institute. Carver devised over 100 products using one major ingredient - the peanut - including dyes, plastics and gasoline. Alfred Wegener: a German meteorologist, balloonist, and arctic explorer, his theory of continental drift was derided by other scientists and was only accepted into mainstream thinking after his death. He died in Greenland on an expedition, his body lost in the ice and snow. Nikola Tesla: a Serbian American inventor, electrical engineer, mechanical engineer, physicist, and futurist best known for his contributions to the design of the modern alternating current (AC) electricity supply system. A competitor of Edison, Tesla died in poverty despite his intellectual brilliance. Jocelyn Bell Burnell: a Northern Irish astrophysicist. As a postgraduate student, she discovered the first radio pulsars (supernova remnants) while studying and advised by her thesis supervisor Antony Hewish, for which Hewish shared the Nobel Prize in physics while Bell Burnell was excluded. Fred Hoyle: an English astronomer noted primarily for the theory of stellar nucleosynthesis - the process whereby most of the elements on the Periodic Table are created. He was also noted for the controversial positions he held on a wide range of scientific issues, often in direct opposition to prevailing theories. This eccentric approach contributed to him to being overlooked by the Nobel Prize committee for his stellar nucleosynthesis work. Any one of these figures could have been awarded a Nobel prize. Not every scientific discoverer was lauded in their time, for reasons of gender, race, or lack of wealth, or (in the case of Lavoisier) being too wealthy: in the 21st century, there are many more reparations and reputations to be made.
The Art of Steven Universe is the first book to take fans behind the scenes of the groundbreaking and boundlessly creative Cartoon Network animated series Steven Universe. The eponymous Steven is a boy who-alongside his mentors, the Crystal Gems (Garnet, Amethyst, and Pearl)-must learn to use his inherited powers to protect his home, Beach City, from the forces of evil. Bursting with concept art, production samples, early sketches, storyboards and exclusive commentary, this lavishly illustrated companion book offers a meticulous oral and visual history of the show, as well as an all-access tour of the creative team's process. Beginning with creator Rebecca Sugar's early influences and work, then delving into the making of the series, The Art of Steven Universe reveals how Sugar, the writers, the animators and the voice actors work in tandem to bring this adventure-packed television series to life.
Why do heroes fight each other? Why do villains keep trying even though they almost never win? Why don't heroes simply take over the world? Economics and comics may seem to be a world apart. But in the hands of economics professor and comic book hero aficionado Brian O'Roark, the two form a powerful alliance. With brilliant deadpan enthusiasm he shows how the travails of superheroes can explain the building blocks of economics, and how economics explains the mysteries of superhero behavior. Spider-Man's existential doubts revolve around opportunity costs; Wonder Woman doesn't have a sidekick because she has a comparative advantage; game theory sheds light on the battle between Captain America and Iron Man; the Joker keeps committing crimes because of the Peltzman effect; and utility curves help us decide who is the greatest superhero of all. Why Superman Doesn't Take Over the World probes the motivations of our favorite heroes, and reveals that the characters in the comics may have powers we dont, but they are still beholden to the laws of economics.
You may like...
The Stan Lee Story
DC The Joker Talking Bust and…
Matthew K. Manning Paperback
Dragon Quest Illustrations: 30th…
Amigurumi Sweets - Crochet Fancy…
Miyuki Ichikawa Paperback (1)
Counterweight: The Art and Concepts of…
Rick O'Brien Hardcover
MAD's Greatest Artists: Dave Berg - Five…
Dave Berg Hardcover
Heath Robinson: How to Live in a Flat
W.Heath Robinson, K. R. G. Browne Hardcover (1)
The Art of Magic: The Gathering…
James Wyatt Hardcover
Guy Walks Into A Bar... - 501 Bar Jokes…
Michael Lewis Paperback
Making Comics - Storytelling Secrets Of…
Scott McCloud Paperback