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Books > Computing & IT > Computer certification > General

Mobile Devices - Tools and Technologies (Hardcover, 3rd Edition): Scott R. Ellis, Lauren Collins Mobile Devices - Tools and Technologies (Hardcover, 3rd Edition)
Scott R. Ellis, Lauren Collins; Edited by Lauren Collins, Scott R. Ellis
R2,524 Discovery Miles 25 240 Ships in 10 - 15 working days

Wireless and mobile communications have grown exponentially. The average individual now possesses a minimum of two smart mobile devices. The consistent advancement of mobile devices feeds the ever-growing appetite for faster bandwidth, uninterrupted connectivity, applications to fulfill the needs of consumers and businesses, and security for all of this information. Mobile Devices: Tools and Technologies provides readers at all levels of technical expertise with an understanding of mobile device concepts, application development processes, networking and infrastructure, and security methods.

This book is organized into four sections, with chapters contributed by engineers with extensive real-world experience in the mobile and wireless field. The first section discusses the current mobile device landscape, including the latest technology innovations, personal and business use trends, and mobile operating systems and applications. The second section focuses on the application development process, from strategy and process through the development phases, to production and launch. This section covers both Android and iOS application development.

In the third section, the authors explore mobile access standards, network types, and infrastructure components. This section also covers proximity communications standards, including Bluetooth, NFC, and RFID. The book concludes with a look at mobile device security, including mobile encryption methods, wireless security levels, and corporate security and workforce management strategies. Throughout the book, the contributors illustrate proven best practices and methodologies using real-world case studies drawn from their extensive experiences with mobile software and infrastructures for enterprise customers.

Table of Contents

Mobile in Action. The Evolution of Mobile. Site Detection. Mobile Software. Enterprise Mobile Strategy. Designing Mobile Apps. App Strategy. Push Messaging. Mobile Databases. Mobile Application Development.Mobile Services. Mobile Standards. Cellular Access Systems. Wireless Access Systems. Traffic Delivery. Proximity Communications. Security and Data Analysis. Mobile Encryption. Mobile Forensics. Mobile Device Security. Corporate Security for Mobile Devices. Mobile Device Management (MDM).

Animation Writing and Development - From Script Development to Pitch (Paperback, 3rd Edition): Jean Wright Animation Writing and Development - From Script Development to Pitch (Paperback, 3rd Edition)
Jean Wright
R1,160 Discovery Miles 11 600 Ships in 9 - 17 working days

The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television series, feature, or multimedia project, and writing professional premises, outlines and scripts. It covers the process of developing presentation bibles and pitching original projects as well as ideas for episodes of shows already on the air. Animation Writing and Development includes chapters on animation history, on child development (writing for kids), and on storyboarding. It gives advice on marketing and finding work in the industry. It provides exercises for students as well as checklists for professionals polishing their craft. This is a guide to becoming a good writer as well as a successful one.

Table of Contents

Acknowledgements

An Introduction and User's Manual

1. Introduction to Animation

2. The History of Animation

3. Finding Ideas

4. Human Development

5. Developing Characters

6. Development and the Animation Bible

7. Basic Animation Writing Structure

8. The Premise

9. The Outline

10. Storyboard for Writers

11. The Scene

12. Animation Comedy and Gag Writing

13. Dialogue

14. The Scripts

15. Editing and Rewriting

16. The Animated Feature

17. Types of Animation and Other Animation Media

18. Marketing

19. The Pitch

20. Agents, Networking, and Finding Work

21. Children's Media

Glossary

Index

MCTS Microsoft SharePoint 2010 Configuration Study Guide - Exam (70-667) (Paperback): J Pyles MCTS Microsoft SharePoint 2010 Configuration Study Guide - Exam (70-667) (Paperback)
J Pyles
R1,412 R1,190 Discovery Miles 11 900 Save R222 (16%) Ships in 18 - 22 working days

A Sybex study guide for the new SharePoint Server 2010 Configuration exam

SharePoint holds 55 percent of the collaboration and content management market, with many more companies indicating they plan to join the fold. IT professionals interested in enhancing their marketability with the new Microsoft Certified Technology Specialist: Microsoft SharePoint Server 2010 Configuring exam will find this guide may be their only alternative to costly classroom training.Microsoft SharePoint claims over half the market for collaboration and content management software; IT professionals will boost their marketability with the newest MCTS certification covering Microsoft SharePoint Server 2010 ConfiguringThis study guide covers 100 percent of the exam objectives with real world scenarios, hands-on exercises, and challenging review questionsCovers installing, deploying, configuring, and upgrading SharePoint Server 2010; managing search, business intelligence, and administration; configuring content management and business forms; and more

With plenty of practice questions on the companion CD, this guide to exam 70-667 prepares IT professionals to achieve the MCTS: Microsoft SharePoint Server 2010 Configuring certification.

A Computational Introduction to Digital Image Processing (Hardcover, 3rd Edition): Alasdair McAndrew A Computational Introduction to Digital Image Processing (Hardcover, 3rd Edition)
Alasdair McAndrew
R3,128 Discovery Miles 31 280 Ships in 10 - 15 working days

Highly Regarded, Accessible Approach to Image Processing Using Open-Source and Commercial Software

A Computational Introduction to Digital Image Processing, Second Edition explores the nature and use of digital images and shows how they can be obtained, stored, and displayed. Taking a strictly elementary perspective, the book only covers topics that involve simple mathematics yet offer a very broad and deep introduction to the discipline.

New to the Second Edition

This second edition provides users with three different computing options. Along with MATLAB®, this edition now includes GNU Octave and Python. Users can choose the best software to fit their needs or migrate from one system to another. Programs are written as modular as possible, allowing for greater flexibility, code reuse, and conciseness. This edition also contains new images, redrawn diagrams, and new discussions of edge-preserving blurring filters, ISODATA thresholding, Radon transform, corner detection, retinex algorithm, LZW compression, and other topics.

Principles, Practices, and Programming

Based on the author’s successful image processing courses, this bestseller is suitable for classroom use or self-study. In a straightforward way, the text illustrates how to implement imaging techniques in MATLAB, GNU Octave, and Python. It includes numerous examples and exercises to give students hands-on practice with the material.

Table of Contents

Introduction. Images Files and File Types. Image Display. Point Processing. Neighborhood Processing. Image Geometry. The Fourier Transform. Image Restoration. Image Segmentation. Mathematical Morphology. Image Topology. Shapes and Boundaries. Color Processing. Image Coding and Compression. Wavelets. Special Effects. Appendices. Bibliography. Index.

Information Systems - What Every Business Student Needs to Know, Second Edition (Paperback, 3rd Edition): Efrem G. Mallach Information Systems - What Every Business Student Needs to Know, Second Edition (Paperback, 3rd Edition)
Efrem G. Mallach
R830 Discovery Miles 8 300 Ships in 2 - 4 working days

Most information systems textbooks overwhelm business students with overly technical information they may not need in their careers. This textbook takes a new approach to the required information systems course for business majors. For each topic covered, the text highlights key "Take-Aways" that alert students to material they will need to remember during their careers. Sections titled "Where You Fit In" and "Why This Chapter Matters" explain how the topics being covered will impact students on the job. Review questions, discussion questions, and summaries are also included. This second edition is updated to include new technology, along with a new running case study.

Key features:

Single-mindedly for business students who are not technical specialists

Doesn’t try to prepare IS professionals; other courses will do that

Stresses the enabling technologies and application areas that matter the most today

Based on the author’s real-world experience

Up to date regarding technology and tomorrow’s business needs

This is the book the author—and, more importantly, his students—wishes he had when he started teaching. Dr. Mallach holds degrees in engineering from Princeton and MIT, and in business from Boston University. He worked in the computer industry for two decades, as Director of Strategic Planning for a major computer firm and as co-founder/CEO of a computer marketing consulting firm. He taught information systems in the University of Massachusetts (Lowell and Dartmouth) business schools for 18 years, then at Rhode Island College following his retirement. He consults in industry and serves as Webmaster for his community, in between hiking and travel with his wife.

Table of Contents

Table of Contents

Why Information Systems Matter in Business

Role of Information Systems in Business

information Systems Hardware

Information Systems Software

Data, Databases, and Database Management

Information Networks

Integrating the Organization

Connecting with Customers and Suppliers

Making Better Decisions

Planning and Selecting Information Systems

Developing Information Systems

Managing Information Systems

Index

Digital Painting Techniques - Masters Collection (Paperback, 3rd Edition): 3d Total.Com Digital Painting Techniques - Masters Collection (Paperback, 3rd Edition)
3d Total.Com; Edited by Ashley Blom | David Warwick | Michael Whitehouse
R1,348 R1,100 Discovery Miles 11 000 Save R248 (18%) Ships in 9 - 17 working days

Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - within Digital Painting Techniques each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Beginner and intermediate digital artists will be inspired by the gallery style collection of the finest examples of digital painting from world renowned digital artists. Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting. Develop your digital painting skills beyond the variety of free online digital painting tutorials and apply the most up to date techniques to your digital canvas with Digital Painting Techniques for Animators.

Table of Contents

Speed Painting; Custom Brushes; Matte Painting; Creatures; Humans; Environments; Sci-Fi

Fantasy; Complete Projects; Gallery

Head First Agile - A Brain-Friendly Guide to Agile Principles, Ideas, and Real-World Practices (Paperback): Andrew Stellman,... Head First Agile - A Brain-Friendly Guide to Agile Principles, Ideas, and Real-World Practices (Paperback)
Andrew Stellman, Jennifer Greene
R1,671 R1,091 Discovery Miles 10 910 Save R580 (35%) Ships in 10 - 15 working days

What will you learn from this book? It's an exciting time to be agile! Finally, our industry has found a real, sustainable way to solve problems that have perplexed generations of software developers. Agile not only leads to great results, but teams say they also have a much better time at work. Yet ... if agile is so great, why isn't everyone doing it? It turns out that agile can work well for one team and cause serious problems for another. The difference is team mindset. With this brain-friendly guide, you'll change the way you think about your projects-for the better! Preparing for your PMI-ACP certification? This book has everything you need to pass the exam: a complete study guide, tips, exam questions, and a full-length practice PMI-ACP exam. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Agile uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

Social Computing and Virtual Communities (Paperback, 3rd Edition): Panayiotis Zaphiris Social Computing and Virtual Communities (Paperback, 3rd Edition)
Panayiotis Zaphiris; Edited by Panayiotis Zaphiris; Chee Siang Ang; Edited by Chee Siang Ang
R2,182 Discovery Miles 21 820 Ships in 10 - 15 working days

Growing more quickly than we can study or come to fully understand it, social computing is much more than the next thing. Whether it is due more to technology-driven convenience or to the basic human need to find kindred connection, online communication and communities are changing the way we live.

Social Computing and Virtual Communities compiles contributions from international experts to offer the sort of multidisciplinary study that is required in any investigation of communities. Delving fully into theories and methods, application areas, and types of online social environments, this book —

Introduces several theories regarding online social interaction

Provides a general overview of methodologies, qualitative and quantitative, for analyzing and evaluating virtual communities

Makes an in-depth investigation into e-learning communities and the formation of social networks of learners

Examines healthcare communities motivated by physical pain, illness, and burdensome symptoms

Discusses intellectual property (IP) issues, including those involving user-generated content

Delves into the topic of online trust

Introduces virtual communities, in which users immerse themselves in a 3D virtual environment, including MMORPG (massively multiplayer online role playing games)

Presents an unusual community of older people of Chinese culture who perceive virtual communities as a place where old beliefs and traditional norms can be preserved

Explores the rapid rise of social networking sites (SNS)

Books of this kind are uncommon. This work not only provides case studies of different domains of virtual communities and different types of social technologies but also emphasizes theoretical and methodological aspects required to research and analyze such communities.

Table of Contents

1. Theoretical Foundations of Social Computing and Virtual Communities; Charalambos Vrasidas and George Veletsianos

2. An Overview of Social Networks; Gindo Tampubolon

3. Research Methods 2.0: Doing Research Using Virtual Communities; Paul Cairns and Mark Blythe

4. E-Learning Communities; Andrew Laghos

5. Technology-Enhanced Health Communities: Research on the Use of Social Computing Applications byBoth the Sick and the Well; Laura Slaughter, Aksel Tjora, and Anne-Grete Sandaunet

6. Online Support Communities; Ulrike Pfeil

7. Online Content Sharing;Masahiro Hamasaki, Kouchiro Eto, Sri Kurniawan, Tom Hope, Hideaki Takeda, and Takuichi Nishimura

8. From Online Familiarity to Offline Trust: How a Virtual Community Creates Familiarity and Trust between Strangers; Paula Bialski and Dominik Batorski

9 Second Life, Immersion, and Learning; Diane Carr and Martin Oliver

10. Residency, Relationships, and Responsibility: The Social Side of World of Warcraft; David White

11. Perceiving an Internet Community as a "Utopia": Beliefs, Norms, and Resistance among Older Chinese; Bo Xie

12. Social Network Sites: An Exploration of Features and Diversity; Mike Thelwall and David Stuart

The Expert Test Manager (Paperback): Rex Black The Expert Test Manager (Paperback)
Rex Black
R977 R873 Discovery Miles 8 730 Save R104 (11%) Ships in 10 - 15 working days

This book covers the ISTQB Expert Level Test Manager syllabus and is a complete, one-stop preparation guide for the reader who is otherwise qualified (based on experience as a test manager) to take the Expert Level Test Manager exam. Included are extensive hands-on exercises and sample exam questions that comply with ISTQB standards for Expert Level exams. The ISTQB certification program is the leading software tester certification program in the world. With more than 500,000 certificates issued and a global presence in 70 countries, you can be confident in the value and international stature that the ISTQB Expert Level certificate can offer you.

The Advanced Game Narrative Toolbox (Paperback, 3rd Edition): Tobias Heussner The Advanced Game Narrative Toolbox (Paperback, 3rd Edition)
Tobias Heussner
R1,420 R1,327 Discovery Miles 13 270 Save R93 (7%) Ships with 24 working days

The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox will cover techniques for the intermediate and professional writer. The book will cover topics such as how to adapt a novel to a game, how to revive IPs and how to construct transmedia worlds. Each chapter will be written by a professional with exceptional experience in the field of the chapter.

Key Features

Learn from industry experts how to tackle today’s challenges in storytelling for games.

A learn by example and exercise approach, which was praised in the Game Narrative Toolbox.

An in depth view on advanced storytelling techniques and topics as they are currently discussed and used in the gaming industry.

Expand your knowledge in game writing as you learn and try yourself to design quests, write romances and build worlds as you would as a writer in a game studio.

Improve your own stories by learning and trying the techniques used by the professionals of game writing.

Table of Contents

Introduction. Planning Your Work. Diversity & Research. Romances. Cinematics. Building a Universe. Writing for Non-Digital Games (Board Games). Adapting a Digital World to a Novel. From Novel to Computer Game. Reinventing an IP. Managing the Branches. Quest Design. Writing and implementation. The Writer in the Studio (VO). Editing and Quality Control. Freelancing and Surviving. Journalism. Past the Release.

Adobe Creative Cloud Classroom in a Book - Design Software Foundations with Adobe Creative Cloud (Paperback): Joseph Labrecque Adobe Creative Cloud Classroom in a Book - Design Software Foundations with Adobe Creative Cloud (Paperback)
Joseph Labrecque
R1,292 Discovery Miles 12 920 Ships in 10 - 15 working days

Your Adobe Creative Cloud subscription delivers a breathtaking collection of state-of-the-art creativity tools-for web, print, video, interactive, digital marketing, UX/UI design, and more. With so much power, where do you start? If you're familiar with one or two of Adobe's tools, how do you extend your knowledge to make the most of the entire Creative Cloud, choose the right tool for each job, and do amazing work? Start right here, with the only classroom-proven guide to the entire Adobe Creative Cloud suite: Adobe Creative Cloud Classroom in a Book. Authored by leading designer and instructor Joseph Labrecque, this guide reflects his experience teaching hundreds of students at the University of Colorado Boulder College of Media, Communication & Information. Each chapter combines an overview of a Creative Cloud app with well-crafted hands-on practice. Labrecque introduces the software, explains essential concepts and design principles surrounding its use, guides you through basic tools and workflows, and then walks you through executing a project from beginning to end. You'll learn how each tool works in real life, and how to apply design concepts and theory in your own creative practice. Labrecque introduces the fundamentals of Creative Cloud for both desktop and mobile, Creative Cloud Express, and all these skills: Cloud-based photography with Lightroom Raster image compositing with Photoshop Vector graphics design with Illustrator Page layout management with InDesign Prototyping for screens with Adobe XD 3D rendering with Dimension Audio content production with Audition Video content sequencing with Premiere Pro Motion graphics compositing with After Effects Live performance capture with Character Animator Interactive content animation with Animate

Game Design Workshop - A Playcentric Approach to Creating Innovative Games (Paperback, 3rd Edition): Tracy Fullerton Game Design Workshop - A Playcentric Approach to Creating Innovative Games (Paperback, 3rd Edition)
Tracy Fullerton
R1,603 Discovery Miles 16 030 Ships in 10 - 15 working days

“Create the digital games you love to play.”

Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.

Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, this book gives you the skills and tools necessary to create a compelling and engaging game.

This updated 5th edition brings deeper coverage of playcentric design techniques, including setting emotion-focused experience goals and managing the design process to meet them. It includes a host of new diverse perspectives from top industry game designers.

Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.

Table of Contents

Introduction

Part I Game Design Basics

Chapter 01 The Role of the Game Designer

Chapter 02 The Structure of Games

Chapter 03 Working with Formal Elements

Chapter 04 Working with Dramatic Elements

Chapter 05 Working with System Dynamics

Part II Designing a Game

Chapter 06 Ideation

Chapter 07 Prototyping

Chapter 08 Digital Prototyping

Chapter 09 Playtesting

Chapter 10 Functionality, Completeness, and Balance

Chapter 11 Fun and Accessibility

Part III Working as a Game Designer

Chapter 12 Team Structures

Chapter 13 Stages and Methods of Development

Chapter 14 Communicating Your Designs

Chapter 15 Understanding the New Game Industry

Chapter 16 Selling Yourself and Your Ideas to the Game Industry

An Introduction to HTML5 Game Development with Phaser.js (Paperback, 3rd Edition): Travis Faas An Introduction to HTML5 Game Development with Phaser.js (Paperback, 3rd Edition)
Travis Faas
R1,125 R1,068 Discovery Miles 10 680 Save R57 (5%) Ships with 24 working days

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

Key Features

Chapter objectives and examples with sample code make concepts easy to grasp

Master questions and chapter summaries further help to solidify these concepts

Feature boxes that contain important hints and things to note help keep readers on the right path

This book uses a "building blocks" approach to game development and starts with the technology required to get things running

Each chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts

Subsequent chapters will demonstrate new features, building upon the knowledge of previous examples

Table of Contents

Chapter 1: Introduction

Chapter 2: About HTML5 Games

Chapter 3: Workspace Setup

Chapter 4: Phaser – Basic Setup

Chapter 5: Phaser Basics

Chapter 6: Game Examples

Chapter 7: Deployment

Chapter 8: Conclusion

Appendices

Advanced Software Testing V 2. 2e (Paperback, 2 Revised Edition): Rex Black Advanced Software Testing V 2. 2e (Paperback, 2 Revised Edition)
Rex Black
R1,053 R963 Discovery Miles 9 630 Save R90 (9%) Ships in 10 - 15 working days

This book teaches test managers what they need to know to achieve advanced skills in test estimation, test planning, test monitoring, and test control. Readers will learn how to define the overall testing goals and strategies for the systems being tested. This hands-on, exercise-rich book provides experience with planning, scheduling, and tracking these tasks. You'll be able to describe and organize the necessary activities as well as learn to select, acquire, and assign adequate resources for testing tasks. You'll learn how to form, organize, and lead testing teams, and master the organizing of communication among the members of the testing teams, and between the testing teams and all the other stakeholders. Additionally, you'll learn how to justify decisions and provide adequate reporting information where applicable.With over thirty years of software and systems engineering experience, author Rex Black is President of RBCS, is a leader in software, hardware, and systems testing, and is the most prolific author practicing in the field of software testing today. He has published a dozen books on testing that have sold tens of thousands of copies worldwide. He is past president of the International Software Testing Qualifications Board (ISTQB) and a director of the American Software Testing Qualifications Board (ASTQB).This book will help you prepare for the ISTQB Advanced Test Manager exam. Included are sample exam questions, at the appropriate level of difficulty, for most of the learning objectives covered by the ISTQB Advanced Level Syllabus. The ISTQB certification program is the leading software tester certification program in the world. With about 300,000 certificate holders and a global presence in over 50 countries, you can be confident in the value and international stature that the Advanced Test Manager certificate can offer you.This second edition has been thoroughly updated to reflect the new ISTQB Advanced Test Manager 2012 Syllabus, and the latest ISTQB Glossary. This edition reflects Rex Black's unique insights into these changes, as he was one of the main participants in the ISTQB Advanced Level Working Group.

Test Automation Fundamentals - A Study Guide for the Certified Test Automation Engineer Exam * Advanced Level Specialist *... Test Automation Fundamentals - A Study Guide for the Certified Test Automation Engineer Exam * Advanced Level Specialist * ISTQB (R) Compliant (Paperback)
Manfred Baumgartner, Thomas Steirer, Marc-Florian Wendland, Stefan Gwihs, Julian Hartner, …
R1,120 R949 Discovery Miles 9 490 Save R171 (15%) Ships in 18 - 22 working days

Test automation is an essential tool in today's software development environments. It increases testing efficiency and makes test procedures reliably repeatable.This book provides a complete overview of how to design test automation processes and integrate them into your organization or existing projects. It details functional and technical strategies and goes into detail on the relevant concepts and best practices. The book's main focus is on functional system testing.Topics covered: - An introduction to test automation- Objectives and success factors- Preparing for test automation- Introduction to generic test automation architectures- Design and development of a test automation solution- Risks and contingencies during deployment- Metrics and reporting- Transitioning manual testing to an automated environment- Verifying a test automation solution- Continuous improvementThe appendix contains an overview of software quality characteristics according to the ISO 25010 standard, and lists potential test automation applications within this context. It also provides an introduction to load and performance testing, and a sample catalog of criteria for selecting test automation tools. This book is fully compliant with the ISTQB(R) syllabus and, with its many explanatory examples, is equally suitable for preparation for certification, as a concise reference book for anyone who wants to acquire this essential skill, or for university-level study.

LPIC-1 Certification Kit - Exam 101-500 and Exam 102-500 (Paperback): C Bresnahan LPIC-1 Certification Kit - Exam 101-500 and Exam 102-500 (Paperback)
C Bresnahan
R1,436 Discovery Miles 14 360 Ships in 10 - 15 working days

STUDY, PRACTICE, REVIEW! Take your learning to the next level with the NEW LPIC-1 Certification Kit! Includes LPIC-1 Study Guide, Fifth Edition, AND LPIC-1 Practice Tests, Second Edition About the LPIC-1 Linux Professional Institute Certification Study Guide, Fifth Edition Building on the popular Sybex Study Guide approach, this book will provide 100% coverage of the NEW LPIC-1 Exam 101-500 and Exam 102-500 objectives. The book contains clear and concise information on all Linux administration topic, and includes practical examples and insights drawn from real-world experience. System Architecture Linux Installation and Package Management GNU and Unix Commands Devices, Linux Filesystems, Filesystem Hierarchy Standard Shells and Shell Scripting User Interfaces and Desktops Administrative Tasks Essential System Services Networking Fundamentals Security Readers will also have access to the online interactive test bank and learning environment, including hundreds of practice questions, electronic flashcards, and a searchable Glossary of important terms. Prepare smarter with Sybex's superior online study tools! About the LPIC-1 Linux Professional Institute Certification Practice Tests, Second Edition If you're preparing for this all-important exam, turn to LPIC-1 Practice Tests. This book includes 10 chapter tests that align with the 10 objective domains, PLUS one additional 90-question practice exam, for a total of 1,000 practice test questions. This book helps you gain the confidence you need for taking LPIC-1 Exam 101-500 and Exam 102-500. The practice test questions prepare you for test success. Study for the LPIC-1 certification with Sybex and get the advantage of exam day confidence. Readers will also have access to all the practice test questions using our online test bank. Prepare smarter with Sybex's superior interactive online learning environment and study tools!

Frame-By-Frame Stop Motion - The Guide to Non-Puppet Photographic Animation Techniques, Second Edition (Paperback, 3rd... Frame-By-Frame Stop Motion - The Guide to Non-Puppet Photographic Animation Techniques, Second Edition (Paperback, 3rd Edition)
Tom Gasek
R1,384 Discovery Miles 13 840 Ships in 10 - 15 working days

Single frame film-making has been around as long as film itself. It is the ancestor to modern day special effects and animation. Despite its age-old practice, Single frame film making and stop-motion animation continues to influence media and culture with its magic. Current advances in technology and classic stop motion techniques, such as pixilation, time-lapse photography and down shooting have combined to form exciting new approaches. Tom Gasek’s Frame-By-Frame Stop Motion offers hands-on experience and various tricks, tips, and exercises to help strengthen skills and produce effective results. Interviews from experts in the field offer not only offer inspiration but also help readers learn how to apply skills and new applications. The companion website offers further instruction, recommended films, tools and resources for the both the novice and the expert.

Key Features

Features interviews with industry experts that offer inspiration and insight as well as detailed explanations of the inner workings of non-traditional stop motion techniques, processes, and workflows

Applies professional stop motion techniques that have been taught and refined in the classroom and applied to leading stop motion films, exhibiting at South By Southwest, Cannes, and more

Explores the stop motion opportunities beyond model rigs and puppetry. Re-visualizes stop motion character movements, build downshooter rigs, and configures digital workflows with After Effect tutorials while creating dynamic, creative and inspired stop motion films

Offers new coverage of smart phones and their application in stop motion

Covers motion control, Dragon Frame, evolution of timelapse, expanded light painting, DSLR cameras, and more

Table of Contents

Chapter 1: What are the Possibilities ?

Chapter 2: Shooting Frame by Frame

Chapter 3: Pixilation

Chapter 4: Time Lapse

Chapter 5: Cinematography, Lighting and Composition 

Chapter 6: Objects, People & Places

Chapter 7: The Multiplane Down-shooter

Chapter 8: Collage (The Digital Advantage)

Chapter 9: Visual Rhythm

Chapter 10: A Sense of Drama

Chapter 11: Massaging Frames in the Edit

Chapter 12: Off to the Market

/

Software Testing Foundations, 4th Edition - A Study Guide for the Certified Tester Exam (Paperback, 4th Revised edition):... Software Testing Foundations, 4th Edition - A Study Guide for the Certified Tester Exam (Paperback, 4th Revised edition)
Andreas Spillner, Tilo Linz, Hans Schaefer
R1,306 Discovery Miles 13 060 Ships in 10 - 15 working days

Software Testing Foundations, 4th Edition provides the information necessary to pass the Certified Tester-Foundations Level exam, version 2011, as defined by the ISTQB; uses a format designed for self-study; and defines technical terms according to the updated ISTQB glossary. Professional testing of software is an essential task that requires a profound knowledge of testing techniques. The International Software Testing Qualifications Board (ISTQB) has developed a universally accepted, international qualification scheme aimed at software and system testing professionals, and has created the Syllabi and Tests for the "Certified Tester." Today about 300,000 people have taken the ISTQB certification exams. The authors of Software Testing Foundations, 4th Edition, are among the creators of the Certified Tester Syllabus and are currently active in the ISTQB. This thoroughly revised and updated fourth edition covers the "Foundations Level" (entry level) and teaches the most important methods of software testing. It is designed for self-study and provides the information necessary to pass the Certified Tester-Foundations Level exam, version 2011, as defined by the ISTQB. Also in this new edition, technical terms have been precisely stated according to the recently revised and updated ISTQB glossary. Topics covered: Fundamentals of Testing Testing and the Software Lifecycle Static and Dynamic Testing Techniques Test Management Test Tools Also mentioned are some updates to the syllabus that are due in 2015.

A Complete Guide to Docker for Operations and Development - Test-Prep for the Docker Certified Associate (DCA) Exam (Paperback,... A Complete Guide to Docker for Operations and Development - Test-Prep for the Docker Certified Associate (DCA) Exam (Paperback, 1st ed.)
Engy Fouda
R1,183 R986 Discovery Miles 9 860 Save R197 (17%) Ships in 18 - 22 working days

Harness the power of Docker by containerizing your code with all its libraries and file systems to consistently run anywhere. This book is your source for learning all about Docker operations and development. It's divided into two units and focuses on the topics that the Docker Certified Associate exam covers. Unit 1 covers the Docker fundamentals, such as Docker Enterprise for Operations, Docker Enterprise for Developers, Swarm, and an introduction to Kubernetes. You will learn how to install Docker Community Edition, Docker Enterprise Edition with Kubernetes and CLI. Also, you will learn the Docker cycle, container lifecycle, develop applications in any language, wrap, build, ship, and deploy them for production. Finally, you will learn how to create a Swarm cluster, deploy an app to it, and manage it with the best practices according to the current technologies. Unit 2 provides quizzes to help you prepare for the certification test. The DCA exam format and the question style has changed since Mirantis acquired Docker. To accommodate this, the quizzes mirror these changes. What You'll Learn Understand the difference between containerization and virtualization Install Docker CE on various platforms and manage the resources Write Dockerfile, Docker Compose YAML, and Kubernetes manifest YAML files Compare microservices and monolithic applications Containerize monolithic applications Who This Book Is For Software developers, Cloud Architects, and DevOps operation managers.

Kubernetes - Preparing for the CKA and CKAD Certifications (Paperback, 1st ed.): Philippe Martin Kubernetes - Preparing for the CKA and CKAD Certifications (Paperback, 1st ed.)
Philippe Martin
R1,189 R993 Discovery Miles 9 930 Save R196 (16%) Ships in 18 - 22 working days

Master all the concepts and tools necessary to start administering a Kubernetes cluster and deploying applications to production. You will cover the entire curricula of the two Kubernetes certifications (for application developers and administrators). The initial chapters guide you through deployment of a Kubernetes cluster on virtual machines and explore the different components of the control plane. Next, you will work with the kubectl command-line tool; namespaces, labels, selectors, and annotations-common resources used through the Kubernetes API. The following chapters describe the principle of controllers and detail how workload controllers work as well as the possibilities for configuring deployed applications. You will also learn how to deploy a scalable and self-healing application, how pods are scheduled to nodes, how parts of the application can communicate, and how the application is discoverable from the outside. Next, you will cover security concerns describing the different authentication methods, the RBAC authorization mode, security contexts, network policies, and how to secure container images. You will also cover using persistent volumes for your containers to store long-term data, monitoring your clusters and applications and implementing design patterns for multi-container pods. The concluding chapters guide you through the upgrade of your deployed cluster. After reading this book, you will have enough knowledge to deploy a complex application using a Kubernetes cluster and be ready for the certification exams. What You Will Learn Deploy a Kubernetes cluster with kubeadm and learn how the control plane works Discover how the Kubernetes API is structured Deploy secure, auto-scaled, and self-healing applications Master the kubectl command-line tool Who This Book Is For Administrators and application developers with good knowledge of micro-services development and deployment.

70 Tips and Tricks for Mastering the CISSP Exam (Paperback, 1st ed.): R. Sarma Danturthi 70 Tips and Tricks for Mastering the CISSP Exam (Paperback, 1st ed.)
R. Sarma Danturthi
R1,439 R1,192 Discovery Miles 11 920 Save R247 (17%) Ships in 18 - 22 working days

Learn how to think and apply knowledge in a practical way. Tackling the CISSP exam is vastly different from simply understanding the subject matter. Even the most experienced security professionals can fail because the questions are tricky and ask the test taker to pick the best of the options given. The CISSP exam conducted by ISC2 is the hardest and most rewarded cybersecurity examination. The test has several domains and sub-domains and covers a wide range of topics on security, including cyber and physical building security fields. It also covers breaches, discovery of breaches, and how to report data breaches. Because the subject area is vast and the questions are almost never repeated, it is hard for the exam taker to memorize or quickly discover the correct solution. The four options given as answers typically have two very close matches to the question. With quick analysis, it is possible to discover from the verbiage of a question what is truly being asked and learn how to find the closest possible solution without spending too much time on each question. What You Will Learn Think outside the box (the CISSP exam demands this of candidates) Quickly discern the gist of a question, eliminate the distractors, and select the correct answer Understand the use of words such as MOST, BEST, FIRST, LAST in the questions Select the correct answer when multiple options look like possible solutions Who This Book Is For Experienced security practitioners, managers, and executives interested in proving their knowledge across a wide array of security practices and principles, including chief information security officers, chief information officers, directors of security, IT directors and managers, security systems engineers, security analysts, security managers, security auditors, security architects, security consultants, private contractors, and network architects

SAP Extension Suite Certification Guide - Development Associate Exam (Paperback): Krishna Kishor Kammaje, Mahesh Kumar Palavalli SAP Extension Suite Certification Guide - Development Associate Exam (Paperback)
Krishna Kishor Kammaje, Mahesh Kumar Palavalli
R2,041 Discovery Miles 20 410 Ships in 10 - 15 working days

Preparing for your SAP Extension Suite development associate exam? Make the grade with this certification study guide! From user interfaces to security, this guide will review the key technical knowledge you need to pass the test. Explore test methodology, key concepts for each topic area, and practice questions and answers. Your path to SAP Extension Suite certification begins here! Highlights include: 1) Exam C_CPE_13 2) SAP S/4HANA 3) SAP Extension Suite 4) SAP Integration Suite 5) SAP API Business Hub 6) SAP Business Application Studio 7) SAP Business Technology Platform (SAP BTP) 8) SAP Fiori 9) APIs 10) Continuous integration and continuous delivery (CI/CD) 11) Extensibility 12) Security

Next Generation Technology-Enhanced Assessment - Global Perspectives on Occupational and Workplace Testing (Paperback): John C... Next Generation Technology-Enhanced Assessment - Global Perspectives on Occupational and Workplace Testing (Paperback)
John C Scott, Dave Bartram, Douglas H. Reynolds
R1,152 Discovery Miles 11 520 Ships in 10 - 15 working days

The use of technology for workplace and occupational testing blossomed in the early years of this century. This book offers a demonstration that the first generation of these technologies have now been implemented long enough to observe the patterns and issues that emerge when these approaches evolve through technical advancement and successive application. A new set of issues and opportunities has emerged and the next generation of these applications is now coming of age. This book reflects on the last few decades of this evolutionary process from a vantage point of global experience across a wide range of workplace applications, including employment selection, development, and occupational certification. The themes and issues that arise as this broad treatment unfolds provide an essential foundation for students, researchers, and professionals who are involved with the assessment of human capability and potential in organizational and workplace contexts

Pivotal Certified Professional Core Spring 5 Developer Exam - A Study Guide Using Spring Framework 5 (Paperback, 2nd ed.):... Pivotal Certified Professional Core Spring 5 Developer Exam - A Study Guide Using Spring Framework 5 (Paperback, 2nd ed.)
Iuliana Cosmina
R2,360 R1,937 Discovery Miles 19 370 Save R423 (18%) Ships in 18 - 22 working days

Pass the Pivotal Certified Professional exam for Core Spring, based on the latest Spring Framework 5, using source code examples, study summaries, and mock exams. This book now includes WebFlux, reactive programming, and more found in Spring 5. You'll find a descriptive overview of certification-related Spring modules and a single example application demonstrating the use of all required Spring modules. Furthermore, in Pivotal Certified Professional Core Spring 5 Developer Exam, Second Edition, each chapter contains a brief study summary and question set, and the book's free downloadable source code package includes one mock exam (50 questions - like a real exam). After using this study guide, you will be ready to take and pass the Pivotal Certified Professional exam. When you become Pivotal Certified, you will have one of the most valuable credentials in Java. Pivotal certification helps you advance your skills and your career, and get the maximum benefit from Spring. Passing the exam demonstrates your understanding of Spring and validates your familiarity with: container-basics, aspect oriented programming (AOP), data access and transactions, Spring Security, Spring Boot, microservices, and Spring model-view-controller (MVC). Good luck! What You Will Learn Understand the core principles of Spring Framework 5 Use dependency injection Work with aspects in Spring and do AOP (aspect oriented programming) Control transactional behavior and work with SQL and NoSQL databases Create and secure web applications based on Spring MVC Get to know the format of the exam and the type of questions in it Create Spring microservices applications Who This Book Is For Spring developers who have taken the Pivotal Core Spring class are eligible to take the Pivotal Certified Professional exam.

A Study Guide to the ISTQB (R) Foundation Level 2018 Syllabus - Test Techniques and Sample Mock Exams (Paperback, 1st ed.... A Study Guide to the ISTQB (R) Foundation Level 2018 Syllabus - Test Techniques and Sample Mock Exams (Paperback, 1st ed. 2018)
Adam Roman
R1,555 Discovery Miles 15 550 Ships in 10 - 15 working days

This book is an excellent, helpful and up-to-date resource for all candidates preparing for the ISTQB Foundation Level certification exam based on the new Foundation Level 2018 Syllabus. Although there are plenty of sample questions and information related to the Foundation Level exam on the web, there are two problems with these: Firstly, most of them will soon be outdated, as the old syllabus and exams are going to be retracted in June 2019. Secondly, much of what is available is of poor quality, since many of the sample questions do not follow the strict ISTQB examination rules. This book stands out from other ISTQB-related works through a number of special features: Topicality: The material complies with the latest version of the Foundation Level syllabus published in 2018. Quality and originality: The exam questions are original, not redundant, of high quality, fully aligned with the ISTQB exam requirements and have not been published before. Huge amount of material: It includes 5 full sample exams (200 questions in total) designed in accordance with the ISTQB exam rules, and with the appropriate distribution of questions regarding the learning objectives and K-levels. Well-thought-out sample questions: The questions not only appropriately cover the corresponding learning objectives (LOs), but also to show the typical pitfalls. Diversity: The questions from various sample exams related to the same LO are diversified, that is, each of them points out different aspects of a given LO. This is an excellent method for better and more effective learning and preparing for the exam. Comprehensive, intelligible explanations: All answers are justified and there are detailed and easy-to-understand explanations not only of why a given answer is correct, but also why all the others are wrong. A lot of bonus material: The book includes a great bonus pack: chapters that explain the white-box and black-box test techniques in a detailed way, a set of exercises on test techniques and the detailed solutions to them, and much more.

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