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Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)
Description Progressive Web Apps are built with a collection of technologies, design concepts, and Web APIs that work in tandem to provide an applike experience on the mobile web. Progressive Web Apps takes readers, step-by-step, through real world examples and teaches them how to build fast, engaging, and reliable websites. This book is written with stand-alone chapters, letting readers learn about particular features of interest without having read previous chapters. Key features * Hands- on examples * Stand-alone chapters * Step-by-step guide Audience Readers should have some experience with developing websites using HTML, CSS and JavaScript. About the Technology Progressive Web Apps let you create fast, resilient applications that benefit users regardless of their connection speed or device constraints.
Get to grips with HoloLens development as you create mixed reality apps from scratch About This Book * Create awesome Augmented Reality (AR) apps for the Microsoft HoloLens platform * Unleash the power of Unity SDK for HoloLens to create next generation AR apps * Explore the exciting world of gesture control, visual mapping, voice command for apps, and many more cutting edge possibilities with HoloLens Who This Book Is For This book is for developers who have some experience with programming in any of the major languages such as C#, C++, and so on. You do need any knowledge of Augmented Reality development. What You Will Learn * Extend the computing experience beyond the flat glass screen by placing and embedding virtual objects holograms) into the physical world * Interact with the holograms using gaze, gestures, and voice * Enhance the experience with spatial sound * Allow multiple users to naturally collaborate with each other * Integrate voice commands into your own HoloLens projects * Experiment with techniques to better understand the real world * Implement a user interface in Mixed Reality * Blend the virtual and physical world by making the holograms interact and react to the physical environment In Detail Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? Do you want to learn the intricacies of working with the HoloLens SDK and create your own apps? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and introduces new ways you can interact with computers (Mixed Reality). It will teach you the important concepts, get you excited about the possibilities, and give you the tools to continue exploring and experimenting. You will go through the journey of creating four independent examples throughout the book, two using DirectX and two using Unity. You will learn to implement spatial mapping and gesture control, incorporate spatial sound, and work with different types of input and gaze. You will also learn to use the Unity 5 SDK for HoloLens and create apps with it. Collectively, the apps explore the major concepts of HoloLens, but each app is independent, giving you the flexibility to choose where to start (and end). Style and approach This book takes an example-based approach where you'll build AR apps with increasing difficulty. You will learn more about HoloLens platform as well as AR app development in general.
Learn to build fast and robust applications on the Linux platform with Swift About This Book * Create robust applications by building a strong foundation in the Swift Language * Utilize Swift 3 on the embedded Linux platform for IoT and Robotic projects * Build more flexible and high-performing applications on desktop, server, and embedded Linux platforms Who This Book Is For This book is for Linux developers who are interested in quickly learning how to use Swift to create exciting applications on Linux platforms. What You Will Learn * Install Swift on the Linux platform * Explore the power of the Swift language * Get to know the proper design techniques * Understand Swift's new Core Library * Implement popular design patterns with Swift * Integrate C libraries with Swift * Using Swift on Single-Board Computers * Learn how to add concurrency to your application with Grand Central Dispatch * Learn how to work with Swift Generics * Learn how to use the Protocol-Oriented design paradigm In Detail Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift's move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we'll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease. Style and approach This easy-to-follow, code-rich guide is filled with examples that demonstrate how to put the concepts into practice. You'll also get design patterns and best practices to get you writing better applications on the Linux platform.
Create reliable, robust, and efficient Android apps with industry-standard design patterns About This Book * Create efficient object interaction patterns for faster and more efficient Android development * Get into efficient and fast app development and start making money from your android apps * Implement industry-standard design patterns and best practices to reduce your app development time drastically Who This Book Is For This book is intended for Android developers who have some basic android development experience. Basic Java programming knowledge is a must to get the most out of this book. What You Will Learn * Build a simple app and run it on real and emulated devices * Explore the WYSIWYG and XML approaches to material design provided within Android Studio * Detect user activities by using touch screen listeners, gesture detection, and reading sensors * Apply transitions and shared elements to employ elegant animations and efficiently use the minimal screen space of mobile devices * Develop apps that automatically apply the best layouts for different devices by using designated directories * Socialize in the digital word by connecting your app to social media * Make your apps available to the largest possible audience with the AppCompat support library In Detail Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you'll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices. The book will start by introducing the Android development environment and exploring the support libraries. You will gradually explore the different Design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp Activities, Services and Broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as at gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media and explore deployment patterns and best publishing and monetizing practices. Style and approach This book takes a step-by-step approach. The steps are explained using real-world practical examples. Each chapter uses case studies where we show you how using design patterns will help in your development process.
Master the future of mobile devices in wearable technology About This Book * Mastering Android Wear Development is a complete guide to wearable technology for experienced Android developers * Notifications, voice input, coping with round screens - all the key challenges of wearable technology are covered * This book describes not just how to write code for wearables, but also how to think about wearable technology and design apps that work well with the physical limitations of wearable devices Who This Book Is For This book is for application developers (the web, mobile, and desktop) who are interested in building new wearable apps, and mobile developers who already have apps on iTunes or Google Play Store and are looking to provide Android Wear support for their existing Android or iOS apps. What You Will Learn * Understand the Wearable computing technology * Set up a development environment to build Android Wear apps using Android Studio * Master the Android Wear SDK and APIs * Understand the UI patterns and UX principles to build Android Wear apps * Work with the different form factors of wearable devices (round and square) * Take advantage of the sensors available on Android Wear devices * Develop Android Wear sample apps * Communicate between Android mobile and Android Wear apps * Get to know the steps involved in publishing Android Wear apps to the Play store In Detail Wearable technology is the future of mobile devices. It looks set to be a breakthrough technology, just like the iPad was before it. With the Apple Watch being widely regarded as a success, all eyes are now on Google to provide a similar device for its users. Keep your skills ahead of the competition and be one of the first to fully understand this powerful new trend. This book will give you a very solid understanding of the philosophy, thought process, development details, and methodologies involved in building well-designed, robust Android Wear applications. We cover the advantages and disadvantages of the wearable computing paradigm and provide a good foundational knowledge for you to build practical, real-world wearable apps. You will learn about the various tools, platforms, libraries, SDKs, and technology needed to build Android Wear apps. By the end of the book, you will be an expert in building Android wearable apps. Style and approach This one-stop professional tutorial will teach you everything you need to know to begin designing and developing applications for this exciting new technology. Every step from development through testing to deployment is explained in depth.
A fun way to create interesting and cool apps for your Wearable device using Android programming. About This Book * Create real-time Android Wear apps from scratch and become a pro Android Wear Developer * Learn to create apps specially dedicated to the Android Wear platform * Design custom Wear UIs and create interactive Watch faces Who This Book Is For The book is for Android developers with a good understanding of programming and developing applications on Android, but they need not have any experience of creating Wear apps. What You Will Learn * Design and build Wear apps. * Learn how to use offline storage in Wear apps. * Understand sensors and how to work with them * Work with standalone applications of the wear 2.0 API. * Create a map application for Android Wear devices * Write a watch face and understand more about Wear 2.0 * Work with firebase realtime database and firebase functions * Create a chatting application that has wear companion app In Detail Android Wear Projects is your opportunity to step into the exciting new world of Android Wear app development. This book will help you to master the skills in Android Wear programming and give you a complete insight on wear app development. You will create five different Android Wear apps just like the most popular Android Wear apps. You will create a To-do list, a city maps app, a Wear messenger, Wear fitness tracker and Watch face. While you create these apps you will learn to create custom notifications, receive voice inputs in notifications, add pages to notifications and stack notifications. You will see how to create custom wear app layouts, the custom UIs specially designed for Wear. You will learn to handle and manage data and syncing data with other devices, create interactive Watch faces and also ensure the safety and security of your Wear apps by testing and securing your apps before you deploy them on the app store. Style and approach This book will take a project based tutorial style approach where every chapter will create a separate android Wear app and highlight different features of android Wear apps.
Learn how to confidently install, configure, secure, and fully utilize your ArcGIS Enterprise system. About This Book * Install and configure the components of ArcGIS Enterprise to meet your organization's requirements * Administer all aspects of ArcGIS Enterprise through user interfaces and APIs * Optimize and Secure ArcGIS Enterprise to make it run efficiently and effectively Who This Book Is For This book will be geared toward senior GIS analysts, GIS managers, GIS administrators, DBAs, GIS architects, and GIS engineers that need to install, configure, and administer ArcGIS Enterprise 10.5.1. What You Will Learn * Effectively install and configure ArcGIS Enterprise, including the Enterprise geodatabase, ArcGIS Server, and Portal for ArcGIS * Incorporate different methodologies to manage and publish services * Utilize the security methods available in ArcGIS Enterprise * Use Python and Python libraries from Esri to automate administrative tasks * Identify the common pitfalls and errors to get your system back up and running quickly from an outage In Detail ArcGIS Enterprise, the next evolution of the ArcGIS Server product line, is a full-featured mapping and analytics platform. It includes a powerful GIS web services server and a dedicated Web GIS infrastructure for organizing and sharing your work. You will learn how to first install ArcGIS Enterprise to then plan, design, and finally publish and consume GIS services. You will install and configure an Enterprise geodatabase and learn how to administer ArcGIS Server, Portal, and Data Store through user interfaces, the REST API, and Python scripts. This book starts off by explaining how ArcGIS Enterprise 10.5.1 is different from earlier versions of ArcGIS Server and covers the installation of all the components required for ArcGIS Enterprise. We then move on to geodatabase administration and content publication, where you will learn how to use ArcGIS Server Manager to view the server logs, stop and start services, publish services, define users and roles for security, and perform other administrative tasks. You will also learn how to apply security mechanisms on ArcGIS Enterprise and safely expose services to the public in a secure manner. Finally, you'll use the RESTful administrator API to automate server management tasks using the Python scripting language. You'll learn all the best practices and troubleshooting methods to streamline the management of all the interconnected parts of ArcGIS Enterprise. Style and approach The book takes a pragmatic approach, starting with installation & configuration of ArcGIS Enterprise to finally building a robust GIS web infrastructure for your organization.
Learn how to use the power of Xcode to turn your next great app idea into a reality About This Book * Learn the theory and tools behind app development using Swift 3 and Xcode 8 * Build a fully featured iOS app, including a companion app for the Apple Watch * Optimize, debug, and ultimately release your app on Test Flight and the App Store Who This Book Is For This book is intended for programmers looking to get a jump-start into the world of iOS development. Whether you're a young student who has only spent a few months with Java, or a seasoned developer who has spent their career developing for a different platform, all that is expected is a basic understanding of a programming language such as C++, C#, or Java. What You Will Learn * Understand the most important features of the Xcode IDE * Write Swift 3 code for application data models and view controllers * Prepare visual layouts for an iOS application using storyboards, size classes, and auto-layout * Integrate many common technologies into an app, such as multi-touch gestures, CoreData, and notifications * Build companion applications for the Apple Watch with watchOS 3 * Debug applications using Xcode's suite of debugging tools, and prevent bugs with unit testing * Optimize an application using Xcode 8's profiling tools and asset catalogs * Distribute a beta application through TestFlight, and a finished application through the App Store In Detail Over the last few years, we've seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer's job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You'll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called "Snippets." Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You'll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application. Style and approach This easy-to-follow guide presents topics in a hands-on lecture format where concepts are introduced and explained, then used in an example as reinforcement. The first third of the book covers the separate building blocks of development, while the second two thirds cover the development of an app from start to finish.
Dive into the latest release of the Swift programming language with this advanced Apple development book About This Book * Discover the new features and improvements to Swift 3 * Get to grips with advanced design patterns and techniques to write smarter, cleaner Swift code * Become a more fluent Swift developer and build powerful, impressive iOS and OS X applications. Who This Book Is For This book is for developers who want to dive into the newest version of Swift. If you are a developer that learns best by looking at, and working with code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory. What You Will Learn * Dive into the core components of Swift 3.0, including operators, collections, control flow, and functions * Create and use classes, structures, and enums * Understand object-oriented Swift and see how to tackle inheritance, protocols, and extensions * Develop a practical understanding of subscripts, optionals, and closures * See how to use the new protocol extension and error handling features of Swift 3.0 * Add concurrency to your applications using Grand Central Dispatch In Detail Swift is the definitive language of Apple development today. It's a vital part of any iOS and OS X developer's skillset, helping them to build the most impressive and popular apps on the App Store-the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience-making it easier to get the results you want and customers expect. Inside, you'll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you'll have a handle on effective design patterns and techniques, which means you'll soon be writing better iOS and OS X applications with a new level of sophistication and control. Style and approach Packed with practical examples that show you how to put the concepts you learn into practice quickly, we'll takes you through some of the most advanced and sophisticated elements of the language in a practical and actionable way. You can also download the code to use yourself
Build, customize, and debug your own Android system About This Book * Master Android system-level programming by integrating, customizing, and extending popular open source projects * Use Android emulators to explore the true potential of your hardware * Master key debugging techniques to create a hassle-free development environment Who This Book Is For This book is for Android system programmers and developers who want to use Android and create indigenous projects with it. You should know the important points about the operating system and the C/C++ programming language. What You Will Learn * Set up the Android development environment and organize source code repositories * Get acquainted with the Android system architecture * Build the Android emulator from the AOSP source tree * Find out how to enable WiFi in the Android emulator * Debug the boot up process using a customized Ramdisk * Port your Android system to a new platform using VirtualBox * Find out what recovery is and see how to enable it in the AOSP build * Prepare and test OTA packages In Detail Android system programming involves both hardware and software knowledge to work on system level programming. The developers need to use various techniques to debug the different components in the target devices. With all the challenges, you usually have a deep learning curve to master relevant knowledge in this area. This book will not only give you the key knowledge you need to understand Android system programming, but will also prepare you as you get hands-on with projects and gain debugging skills that you can use in your future projects. You will start by exploring the basic setup of AOSP, and building and testing an emulator image. In the first project, you will learn how to customize and extend the Android emulator. Then you'll move on to the real challenge-building your own Android system on VirtualBox. You'll see how to debug the init process, resolve the bootloader issue, and enable various hardware interfaces. When you have a complete system, you will learn how to patch and upgrade it through recovery. Throughout the book, you will get to know useful tips on how to integrate and reuse existing open source projects such as LineageOS (CyanogenMod), Android-x86, Xposed, and GApps in your own system. Style and approach This is an easy-to-follow guide full of hands-on examples and system-level programming tips.
Leverage the power of Xamarin to create stunning cross-platform and native apps About This Book * Helps you get a clear practical understanding of creating professional-grade apps with Xamarin * Covers Xamarin.Forms, Xamarin Android, and Xamarin iOS * If you want to transform yourself from an amateur mobile developer into a professional app developer across multiple platforms, then this is the ideal book for you Who This Book Is For If you are a mobile developer looking to create interesting and fully featured apps for different platforms, then this book is the ideal solution for you. A basic knowledge of Xamarin and C# programming is assumed What You Will Learn * Discover eight different ways to create your own Xamarin applications * Improve app performance by using SQLite for data-intensive applications * Set up a simple web service to feed JSON data into mobile applications * Store files locally with Xamarin.Forms using dependency services * Use Xamarin extension libraries to create effective applications with less coding In Detail Do you want to create powerful, efficient, and independent apps from scratch that will leverage the Xamarin framework and code with C#? Well, look no further; you've come to the right place! This is a learn-as-you-build practical guide to building eight full-fledged applications using Xamarin.Forms, Xamarin Android, and Xamarin iOS. Each chapter includes a project, takes you through the process of building applications (such as a gallery Application, a text-to-speech service app, a GPS locator app, and a stock market app), and will show you how to deploy the application's source code to a Google Cloud Source Repository. Other practical projects include a chat and a media-editing app, as well as other examples fit to adorn any developer's utility belt. In the course of building applications, this book will teach you how to design and prototype professional-grade applications implementing performance and security considerations. Style and approach A project-based approach that will solve all your needs when it comes to creating native Android, iOS, and cross-platform apps efficiently and effectively.
Build Android N applications using modern techniques and libraries to get your own high-quality apps published on Google Play in no time About This Book * Get started with Android development, from the installation of required tools to publishing to the market * Make your applications Android N ready-Android has evolved quite a lot since the very beginning and so has their Software Development Kit-so get up to speed * Save time and improve the quality of your applications with widely used open source libraries and dependency management Who This Book Is For Want to get started with Android development? Start here. What You Will Learn * Get to know how to use popular open source libraries to reduce time to market and avoid re-inventing the wheel * Automate your application's testing phase to avoid last minute crashes * Use dependency management to properly keep dependencies and updates under control * Efficiently show huge amounts of items in a list * Forget about memory and speed concerns * Publish and monetize your Android applications on Google Play * Persist your application data so it can continue working in offline mode * Don't let the UX break because of network issues In Detail The mobile app market is huge. But where do you start? And how you can deliver something that takes Google Play by storm? This guide is the perfect route into Android app development - while it's easy for new apps to sink without a trace, we'll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice. From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting for? There's never been a better time - or a better way - to get into Android app development. Style and approach More than just a manual, this is an accessible route into Android development. Packed with examples that demonstrate how to put key concepts and ideas into practice, this guide isn't just about learning, it's about immediate development.
Bring the power of functional programming to Swift to develop clean, smart, scalable and reliable applications. About This Book * Written for the latest version of Swift, this is a comprehensive guide that introduces iOS, Web and macOS developers to the all-new world of functional programming that has so far been alien to them * Get familiar with using functional programming alongside existing OOP techniques so you can get the best of both worlds and develop clean, robust, and scalable code * Develop a case study on example backend API with Swift and Vapor Framework and an iOS application with Functional Programming, Protocol-Oriented Programming, Functional Reactive Programming, and Object-Oriented Programming techniques Who This Book Is For Meant for a reader who knows object-oriented programming, has some experience with Objective-C/Swift programming languages and wants to further enhance his skills with functional programming techniques with Swift 3.x. What You Will Learn * Understand what functional programming is and why it matters * Understand custom operators, function composition, currying, recursion, and memoization * Explore algebraic data types, pattern matching, generics, associated type protocols, and type erasure * Get acquainted with higher-kinded types and higher-order functions using practical examples * Get familiar with functional and non-functional ways to deal with optionals * Make use of functional data structures such as semigroup, monoid, binary search tree, linked list, stack, and lazy list * Understand the importance of immutability, copy constructors, and lenses * Develop a backend API with Vapor * Create an iOS app by combining FP, OOP, FRP, and POP paradigms In Detail Swift is a multi-paradigm programming language enabling you to tackle different problems in various ways. Understanding each paradigm and knowing when and how to utilize and combine them can lead to a better code base. Functional programming (FP) is an important paradigm that empowers us with declarative development and makes applications more suitable for testing, as well as performant and elegant. This book aims to simplify the FP paradigms, making them easily understandable and usable, by showing you how to solve many of your day-to-day development problems using Swift FP. It starts with the basics of FP, and you will go through all the core concepts of Swift and the building blocks of FP. You will also go through important aspects, such as function composition and currying, custom operator definition, monads, functors, applicative functors,memoization, lenses, algebraic data types, type erasure, functional data structures, functional reactive programming (FRP), and protocol-oriented programming(POP). You will then learn to combine those techniques to develop a fully functional iOS application from scratch Style and approach An easy-to-follow guide that is full of hands-on coding examples of real-world applications. Each topic is explained sequentially and placed in context, and for the more inquisitive, there are more details of the concepts used. It introduces the Swift language basics and functional programming techniques in simple, non-mathematical vocabulary with examples in Swift.
Over 50 exciting and powerful recipes to help you unearth the promise of iOS programming About This Book * Create high performance iOS apps with a focus on application development APIs and techniques * Enrich your UI skills with UIStoryboard, Autolayout, Size classes, and Container view * Produce enhanced results with iOS 10 as a result of learning and implementing pro-level practices, techniques, and solutions Who This Book Is For If you are an iOS developer on a quest to develop your perfect iOS app, then this book is for you. It would also prove to be a valuable resource for those who want to get up and running with iOS development through a clear, practical approach. In order to unleash the full potential of this book, basic Swift programming knowledge is necessary. What You Will Learn * Build your own custom UIViews through code or the interface builder * Implement a dynamic and interactive interface in an iOS app * Work on various graphics related elements and the process of using them together to make meaningful shapes. * Use the side over and split view to interact with multiple apps concurrently * Encrypt JSON calls to make the app more secure * Work on web markup feature to enhance search optimization In Detail Do you want to understand all the facets of iOS programming and build complex iOS apps? Then you have come to the right place. This problem-solution guide will help you to eliminate expensive learning curves and focus on specific issues to make you proficient at tasks and the speed-up time involved. Beginning with some advanced UI components such as Stack Views and UICollectionView, you will gradually move on to building an interface efficiently. You will work through adding gesture recognizer and touch elements on table cells for custom actions. You will work with the Photos framework to access and manipulate photos. You will then prepare your app for multitasking and write responsive and highly efficient apps. Next, you will integrate maps and core location services while making your app more secure through various encryption methods. Finally, you will dive deep into the advanced techniques of implementing notifications while working with memory management and optimizing the performance of your apps. By the end of the book, you will master most of the latest iOS 10 frameworks. Style and approach This is the best practical resource on iOS 10 development. This book, with its no nonsense approach and a clear practical focus, will be your best friend on your quest to develop your perfect iOS app. The best thing about this book is that in addition to recipes on iOS programming techniques and app development essentials, it will take you on a complete guided tour of all the new app development APIs that are shipped with iOS 10.
Explore every nook and cranny of the Android OS to modify your device and guard it against security threats About This Book * Understand and counteract against offensive security threats to your applications * Maximize your device's power and potential to suit your needs and curiosity * See exactly how your smartphone's OS is put together (and where the seams are) Who This Book Is For This book is for anyone who wants to learn about Android security. Software developers, QA professionals, and beginner- to intermediate-level security professionals will find this book helpful. Basic knowledge of Android programming would be a plus. What You Will Learn * Acquaint yourself with the fundamental building blocks of Android Apps in the right way * Pentest Android apps and perform various attacks in the real world using real case studies * Take a look at how your personal data can be stolen by malicious attackers * Understand the offensive maneuvers that hackers use * Discover how to defend against threats * Get to know the basic concepts of Android rooting * See how developers make mistakes that allow attackers to steal data from phones * Grasp ways to secure your Android apps and devices * Find out how remote attacks are possible on Android devices In Detail With the mass explosion of Android mobile phones in the world, mobile devices have become an integral part of our everyday lives. Security of Android devices is a broad subject that should be part of our everyday lives to defend against ever-growing smartphone attacks. Everyone, starting with end users all the way up to developers and security professionals should care about android security. Hacking Android is a step-by-step guide that will get you started with Android security. You'll begin your journey at the absolute basics, and then will slowly gear up to the concepts of Android rooting, application security assessments, malware, infecting APK files, and fuzzing. On this journey you'll get to grips with various tools and techniques that can be used in your everyday pentests. You'll gain the skills necessary to perform Android application vulnerability assessment and penetration testing and will create an Android pentesting lab. Style and approach This comprehensive guide takes a step-by-step approach and is explained in a conversational and easy-to-follow style. Each topic is explained sequentially in the process of performing a successful penetration test. We also include detailed explanations as well as screenshots of the basic and advanced concepts.
Develop powerful cross-platform applications with Xamarin About This Book * Write native cross-platform applications with Xamarin * Design user interfaces that can be shared across Android, iOS, and Windows Phone using Xamarin.Forms * Practical cross-platform development strategies Who This Book Is For If you are a developer with experience in C# and are just getting into mobile development, this is the book for you. This book will give you a head start with cross-platform development and will be the most useful to developers who have experience with desktop applications or the web. What You Will Learn * Apple's MVC design pattern * The Android activity lifecycle * Share C# code across platforms and call native Objective-C or Java libraries from C# * Create a real web service back end in Windows Azure using SQL Azure as database storage * Set up third-party libraries such as NuGet and Objective Sharpie in many different ways, and port a desktop .NET library to Xamarin * Use Xamarin.Mobile for camera, contacts, and location In Detail Xamarin is a leading cross-platform application development tool used by top companies such as Coca-Cola, Honeywell, and Alaska Airlines to build apps. Version 4 features significant updates to the platform including the release of Xamarin.Forms 2.0 and improvements have been made to the iOS and Android designers. Xamarin was acquired by Microsoft so it is now a part of the Visual Studio family. This book will show you how to build applications for iOS, Android, and Windows. You will be walked through the process of creating an application that comes complete with a back-end web service and native features such as GPS location, camera, push notifications, and other core features. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms to create user interfaces. This book also provides instructions for Visual Studio and Windows. This edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features in Xamarin 4. Style and approach This book offers a tutorial style approach to teach you the skills required to develop end-to-end cross-platform solutions with Xamarin.
Over 60 hands-on recipes to help you master the power of Delphi for cross-platform and mobile development on multiple platforms About This Book * Get to grips with Delphi to build and deploy various cross-platform applications * Design, develop, and deploy real-world applications by implementing a single source codebase * This swift guide will increase your productivity to develop applications with Delphi Who This Book Is For If you are an intermediate developer with a basic knowledge of Delphi and you want to develop cross-platform applications, then this book is for you. Familiarity with the fundamentals of RAD (Rapid Application Development) Studio is expected. What You Will Learn * Develop visually stunning applications using FireMonkey * Deploy LiveBinding effectively with the right OOP approach * Create server-side programs to serve RESTful web services and provide data to your mobile apps * Use well-defined GUI design patterns to build mobile applications that provide a great user experience * Build mobile apps that read data from a remote server efficiently * Call the platform native API on Android and iOS even for an unpublished API * Manage software customization for your customer by making better use of an extended RTTI * Implement the most popular design pattern without wasting too much time on debugging and bug fixing In Detail Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for Microsoft Windows, Apple Mac OS X, Google Android, and Apple iOS. It helps you to concentrate on the real business and save yourself the pain of wandering amid GUI widget details, or having to tackle inter-platform incompatibilities. It also has a wide range of drag-and-drop controls, helping you code your business logic into your business model, and it compiles natively for desktop and mobile platforms. This book will teach you how to design and develop applications, deploy them on the cloud platform, and distribute them within an organization via Google Play and other similar platforms. You will begin with the basics of Delphi and get acquainted with JSON format strings, XSLT transformations, unicode encodings and various types of streams. We then move on to more advanced topics such as developing higher-order functions and using enumerators and RTTI. You will get an understanding of how Delphi RTL functions and how to use FireMonkey in a VCL application. We will then cover topics such as multithreading, using the parallel programming library and putting Delphi on a server. We will also take a look at the new feature of WebBroker Apache modules and then ride the mobile revolution with FireMonkey. By the end of the book, you will be able to develop and deploy cross-platform applications using Delphi. Style and approach Delphi Cookbook is an easy-to-follow guide, rich with hands-on examples of real-world programming tasks in Delphi.
Create four mobile apps and explore the world through photography and computer vision About This Book * Efficiently harness iOS and OpenCV to capture and process high-quality images at high speed * Develop photographic apps and augmented reality apps quickly and easily * Detect, recognize, and morph faces and objects Who This Book Is For If you want to do computational photography and computer vision on Apple's mobile devices, then this book is for you. No previous experience with app development or OpenCV is required. However, basic knowledge of C++ or Objective-C is recommended. What You Will Learn * Use Xcode and Interface Builder to develop iOS apps * Obtain OpenCV's standard modules and build extra modules from source * Control all the parameters of the iOS device's camera * Capture, save, and share photos and videos * Analyze colors, shapes, and textures in ordinary and specialized photographs * Blend and compare images to create special photographic effects and augmented reality tools * Detect faces and morph facial features * Classify coins and other objects In Detail iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real time. You will locate and classify objects, and create models of their geometry. As you develop photo and augmented reality apps, you will gain a general understanding of iOS frameworks and developer tools, plus a deeper understanding of the camera and image APIs. After completing the book's four projects, you will be a well-rounded iOS developer with valuable experience in OpenCV. Style and approach The book is practical, creative, and precise. It shows you the steps to create and customize five projects that solve important problems for beginners in mobile app development and computer vision. Complete source code and numerous visual aids are included in each chapter. Experimentation is an important part of the book. You will use computer vision to explore the real world, and then you will refine the projects based on your findings.
Over 40 recipes to master mobile device penetration testing with open source tools About This Book * Learn application exploitation for popular mobile platforms * Improve the current security level for mobile platforms and applications * Discover tricks of the trade with the help of code snippets and screenshots Who This Book Is For This book is intended for mobile security enthusiasts and penetration testers who wish to secure mobile devices to prevent attacks and discover vulnerabilities to protect devices. What You Will Learn * Install and configure Android SDK and ADB * Analyze Android Permission Model using ADB and bypass Android Lock Screen Protection * Set up the iOS Development Environment - Xcode and iOS Simulator * Create a Simple Android app and iOS app and run it in Emulator and Simulator respectively * Set up the Android and iOS Pentesting Environment * Explore mobile malware, reverse engineering, and code your own malware * Audit Android and iOS apps using static and dynamic analysis * Examine iOS App Data storage and Keychain security vulnerabilities * Set up the Wireless Pentesting Lab for Mobile Devices * Configure traffic interception with Android and intercept Traffic using Burp Suite and Wireshark * Attack mobile applications by playing around with traffic and SSL certificates * Set up the Blackberry and Windows Phone Development Environment and Simulator * Setting up the Blackberry and Windows Phone Pentesting Environment * Steal data from Blackberry and Windows phones applications In Detail Mobile attacks are on the rise. We are adapting ourselves to new and improved smartphones, gadgets, and their accessories, and with this network of smart things, come bigger risks. Threat exposure increases and the possibility of data losses increase. Exploitations of mobile devices are significant sources of such attacks. Mobile devices come with different platforms, such as Android and iOS. Each platform has its own feature-set, programming language, and a different set of tools. This means that each platform has different exploitation tricks, different malware, and requires a unique approach in regards to forensics or penetration testing. Device exploitation is a broad subject which is widely discussed, equally explored by both Whitehats and Blackhats. This cookbook recipes take you through a wide variety of exploitation techniques across popular mobile platforms. The journey starts with an introduction to basic exploits on mobile platforms and reverse engineering for Android and iOS platforms. Setup and use Android and iOS SDKs and the Pentesting environment. Understand more about basic malware attacks and learn how the malware are coded. Further, perform security testing of Android and iOS applications and audit mobile applications via static and dynamic analysis. Moving further, you'll get introduced to mobile device forensics. Attack mobile application traffic and overcome SSL, before moving on to penetration testing and exploitation. The book concludes with the basics of platforms and exploit tricks on BlackBerry and Windows Phone. By the end of the book, you will be able to use variety of exploitation techniques across popular mobile platforms with stress on Android and iOS. Style and approach This is a hands-on recipe guide that walks you through different aspects of mobile device exploitation and securing your mobile devices against vulnerabilities. Recipes are packed with useful code snippets and screenshots.
A fast-paced guide to get you up and running with Android application development using Android Studio 2 About This Book * Configure, build, and run Android projects with Android Studio 2 * Test your apps using the Android emulator and learn how to manage virtual devices * Explore how Android Studio 2 can be made a part of your workflow to reduce the overall development time Who This Book Is For If you are an Android developer looking to quickly take advantage of Android Studio 2 and add it to your workflow, then this book is for you. It is assumed that you are familiar with the OOP paradigm and Java. You are recommended to have prior knowledge of the main characteristics of the Android mobile system to get the most out of this book. What You Will Learn * Install Android Studio on your system and configure the Android Software Development Kit * Create your first project and explore its structure * Manage a project in Android Studio 2 with Gradle * Improve your productivity while programming by getting the best of the code editor * Design the user interface using layouts and see how to handle various user events * Integrate Google Play services into your project efficiently * Monitor your app while it's running and constantly improve its performance In Detail Android Studio 2, the official IDE for Android application development, dramatically improves your workflow by letting you quickly see changes running on your device or emulator. It gives developers a unique platform by making app builds and deployment faster. This book will get you up and running with all the essential features of Android Studio 2 to optimize your development workflow. Starting off with the basic installation and configuration of Android Studio 2, this book will help you build a new project by showing you how to create a custom launcher icon and guiding you to choose your project. You will then gain an insight into the additional tools provided in Android Studio, namely the Software Development Kit (SDK) Manager, Android Virtual Device (AVD) Manager, and Javadoc. You'll also see how to integrate Google Play Services in an Android project. Finally, you'll become familiar with the Help section in Android Studio, which will enable you to search for support you might require in different scenarios. Style and approach A comprehensive and practical guide that will give you the essential skills required to develop Android applications quickly using Android Studio. With the help of a real-world project, this book will show how to make Android Studio a part of your development process and optimize it. |
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