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Books > Computing & IT > Computer programming > Programming languages > High level programming languages
Embracing Modern C++ Safely shows you how to make effective use of the new and enhanced language features of modern C++ without falling victim to their potential pitfalls. Based on their years of experience with large, mission-critical projects, four leading C++ authorities divide C++11/14 language features into three categories: Safe, Conditionally Safe, and Unsafe. Safe features offer compelling value, are easy to use productively, and are relatively difficult to misuse. Conditionally Safe features offer significant value but come with risks that require significant expertise and familiarity before use. Unsafe features have an especially poor risk/reward ratio, are easy to misuse, and are beneficial in only the most specialized circumstances. This book distills the C++ community's years of experience applying C++11 and C++14 features and will help you make effective and safe design decisions that reflect real-world, economic engineering tradeoffs in large-scale, diverse software development environments. The authors use examples derived from real code bases to illustrate every finding objectively and to illuminate key issues. Each feature identifies the sound use cases, hidden pitfalls, and shortcomings of that language feature.
"Beautiful C++ presents the C++ Core Guidelines from a developer's point of view with an emphasis on what benefits can be obtained from following the rules and what nightmares can result from ignoring them. For true geeks, it is an easy and entertaining read. For most software developers, it offers something new and useful." --Bjarne Stroustrup, inventor of C++ and co-editor of the C++ Core Guidelines Writing great C++ code needn't be difficult. The C++ Core Guidelines can help every C++ developer design and write C++ programs that are exceptionally reliable, efficient, and well-performing. But the Guidelines are so jam-packed with excellent advice that it's hard to know where to start. Start here, with Beautiful C++. Expert C++ programmers Guy Davidson and Kate Gregory identify 30 Core Guidelines you'll find especially valuable and offer detailed practical knowledge for improving your C++ style. For easy reference, this book is structured to align closely with the official C++ Core Guidelines website. Throughout, Davidson and Gregory offer useful conceptual insights and expert sample code, illuminate proven ways to use both new and longstanding language features more successfully, and show how to write programs that are more robust and performant by default.
'Welcome to the third edition of Oh! Pascal! Now, when I lecture I encourage any student who isn't so confident to make a smart friend, and to stick by her side for the term. After all, that's how I survived by own first programming class. When I write, I try to be that friend...' - from the Preface
300+ Immediate Solutions from the Pros Start using the powerful C# programming language and .NET platform immediately to develop and deploy enterprise-level solutions. Apply C# constructs to existing applications, or build programs quickly from scratch. Incorporating key features from C++ and Visual Basic, C# is a distinct object-oriented language designed to provide both powerful solutions and high productivity. Filled with hundreds of ready-to-run solutions you can use to build Web services and Windows applications, "C# Tips & Techniques helps you leverage the power of Microsoft's .NET environment. Use this essential resource to gain a wealth of specific instructions to answer your questions, inform your work, and help you program more effectively. Inside: Precise, proven techniques--professional-level advice from industry experts Chapter-by-chapter subject indexes--make critical information easier to access Focused information--straightforward explanations for experienced programmers "Use-It" icons--each tip includes instructions for immediate implementation Must-have information--quick and concise solutions that work
"The X Resource is a quarterly working journal for X programmers that provides practical, timely information about the programming, administration, and use of the X Window System. It is published quarterly in January, April, July, and October by O'Reilly and Associates, Inc. The journal is the Official Publisher of the X Consortium Technical Conference Proceedings, which form the January issue. 7TH ANNUAL X TECHNICAL CONFERENCEProposal for an X-based Online Help Protocol Kent J. Summers and Jeffrey L. VogelDescribing Formats for X-based Data Interchange Ellis S. CohenA Widget Class Extension for Improved Geometry Management Steve HumphreyThe Layout Widget: A TeX-Style Constraint Widget Class Keith PackardBuilding Distributed User Interfaces with Fresco Mark Linton and Chuck PriceMelding OSF/Motif, C++ and the Intrinsics Douglas S. Rand and Gilles BenatiThe Trestle Toolkit Mark S. ManasseHypergraphics and Hypertext in Tk John K. OusterhoutThe X Engine Library: A C++ Library for Constructing X Pseudo-servers John MengesThe X File System Jeff NisewangerTrace Analysis of the X Window System Protocol Laurence P. G. Cable and Stuart W. MarksMulti-threaded Xlib Stephen GildeaDistributed Memory Multi-computers as X Clients Steve R. Ball and Chris W. JohnsonGUI for Near-Real-Time Applications in X -- Programming Tips Ilan AisicTaX: A Tool for Building Time Dependent Applications Nuno M. Correia and Nuno M. GuimaraesSupporting Mobile, Pen-Based Computing with X James Kempf and Alan WilsonMaking the X Window System Accessible to People with Disabilities Will D. Walker and Mark E. NovakRuntime Translation of X Interfaces to Support Visually-Impaired Users Keith Edwards and Thomas RodriguezA FullyFunctional Implementation of Layered Windows Peter DaifukuAn Update on Low-Bandwidth X (LBX) Jim Fulton
The year 2000 is almost here and anyone involved with the manufacture, programming or use of computers is concerned. Unless computers are re-programmed to take into account of the two zeros at the end of 2000, computers, computer chips, etc. could and will stop at the end of century. In order to re-program, computer programmers need to program the old mainframes, some PCs, and chips in Cobol. Cobol programmers are in great demand, but some need to "brush up" their Cobol skills. Many more computer programmers will need to learn Cobol in order to satisfy the demand for Year 2000 compliance. This book will cover all the main skills needed for all this re-programming: Cobol (at present covers 50-60% mainframes); PL/1 (at present covers 30% mainframes); and RPG (at present covers 10% mainframes).
A Computer Science Tapestry is designed for use in a first course in computer science (CS1) that uses C++ as its programming language. This book covers basic concepts in programming, program design and computer science along with giving students a good introduction to the C++ language. In the new edition, Astrachan has put more emphasis on object-oriented programming by introducing a graphics library and including a new chapter on object-oriented techniques. He has also added new case studies and design tips.
Using the power of Turbo Pascal 6.0 - the latest Turbo release - this book is based on three guiding principles: top-down design from the start, cohesive treatment of topics, and flexibility of coverage. Core design and development topics are introduced early and expanded throughout.
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