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Books > Computing & IT > Computer programming
For courses in C++ introductory programming. Learn the fundamentals of C++ programming with an emphasis on problem solving Now in its 10th Edition, Problem Solving with C++ is written for the beginning programmer. The text cultivates strong problem-solving skills and programming techniques as it introduces readers to the C++ programming language. Author Walt Savitch's approach to programming emphasizes active reading through the use of well-placed examples and self-tests, while flexible coverage means the order of chapters and sections can easily be adapted without sacrificing continuity. Savitch's clear, concise style is a hallmark feature of the text and is supported by a suite of tried-and-true pedagogical tools. The 10th Edition includes ten new Programming Projects, along with new discussions and revisions. Also available with MyLab Programming MyLab (TM) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Note: You are purchasing a standalone product; MyLab (TM) Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming , ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab Programming , search for: 0134710746 / 9780134710747 Problem Solving with C++ Plus MyLab Programming with Pearson eText -- Access Card Package, 10/e Package consists of: 0134448286 / 9780134448282 Problem Solving with C++ 0134522419 / 9780134522418 MyLab Programming with Pearson eText -- Access Card -- for Problem Solving with C++, 10/e
This new edition of Introducing Delphi programming: Theory through practice covers the basics of Delphi and includes features of Delphi 6,7 and 8. The book has been written for students taking first year course in Information Systems at universities and Institutes of Technology and is ideal for the independent, distance learner. It teaches students both the practical side of programming and important programming theory.Delphi is a versatile and sophisticated visual programming environment for rapid application development that allows the programmer to develop Windows and Linux programs easily and speedily. Introducing Delphi Programming: Theory through Practice is considered to be the leading introductory text on computer programming. It allows students to gain confidence as they develop their skills in an interesting and practical way.
Learn how to program with C++ using today's definitive choice for your first programming language experience -- C++ PROGRAMMING: PROGRAM DESIGN INCLUDING DATA STRUCTURES, 8E. D.S. Malik's time-tested, student-centered methodology incorporates a strong focus on problem-solving with full-code examples that vividly demonstrate the hows and whys of applying programming concepts and utilizing C++ to work through a problem. Thoroughly updated end-of-chapter exercises, more than 20 extensive new programming exercises, and numerous new examples drawn from Dr. Malik's experience further strengthen your understanding of problem solving and program design in this new edition. You review the important features of C++ 14 Standard with timely discussions that ensure this edition equips you to succeed in your CS1 course and beyond.
The ever-increasing dependence of our lives and livelihoods on the correct functioning of computer software means that logic and program correctness are core elements of all good computer science degrees. This book presents both these topics in one self-contained text. The focus of the book is on "correct-by-construction" program design -- the discipline of calculating programs from their specifications. Modern, calculational logic is introduced in combination with key program construction principles, such as the assignment axiom, loop invariants and bound functions. This material is intertwined with motivational discussion, programming examples and challenging problem-solving exercises, bringing the book alive for its intended audience, undergraduates in computer science and mathematics, as well as professional programmers wishing to further develop their programming skills. The book covers the elements of logic and program correctness that form the foundations of further study --- the logical connectives and their algebraic properties, induction, quantifiers and program construction rules. Substantial examples of program construction are included. Many exercises are provided, all with detailed solutions.
Prepare for programming success as you learn the fundamental principles of developing structured program logic with Farrell's fully revised PROGRAMMING LOGIC AND DESIGN, COMPREHENSIVE, 9E. Ideal for mastering foundational programming, this popular book takes a unique, language-independent approach to programming with a distinctive emphasis on modern conventions. Noted for its clear writing style and complete coverage, the book eliminates highly technical jargon while introducing you to universal programming concepts and encouraging a strong programming style and logical thinking. Frequent side notes and Quick Reference boxes provide concise explanations of important programming concepts. Each chapter also contains learning objectives, a concise summary, and a helpful list of key terms. End-of-chapter material ensures your comprehension with multiple-choice review, programming and debugging exercises, and a maintenance exercise that encourages you to improve working logic.
Sams Teach Yourself Beginning Programming in 24 Hoursexplains the
basics of programming in the successful 24 Hours format. The book's
examples are easily readable and understandable by even those with no
previous exposure to programming.
Introduction to Computational Economics Using Fortran is the essential guide to conducting economic research on a computer. Aimed at students of all levels of education as well as advanced economic researchers, it facilitates the first steps into writing programs using Fortran. Introduction to Computational Economics Using Fortran assumes no prior experience as it introduces the reader to this programming language. It shows the reader how to apply the most important numerical methods conducted by computational economists using the toolbox that accompanies this text. It offers various examples from economics and finance organized in self-contained chapters that speak to a diverse range of levels and academic backgrounds. Each topic is supported by an explanation of the theoretical background, a demonstration of how to implement the problem on the computer, and a discussion of simulation results. Readers can work through various exercises that promote practical experience and deepen their economic and technical insights. This textbook is accompanied by a website from which readers can download all program codes as well as a numerical toolbox, and receive technical information on how to install Fortran on their computer.
The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Late Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics.
This title is a Pearson Global Edition. The Editorial team at Pearson has worked closely with educators around the world to include content which is especially relevant to students outside the United States. The Third Edition of Data Abstraction and Problem Solving with Java: Walls and Mirrors employs the analogies of Walls (data abstraction) and Mirrors (recursion) to teach Java programming design solutions, in a way that beginning students find accessible. The book has a student-friendly pedagogical approach that carefully accounts for the strengths and weaknesses of the Java language. With this book, students will gain a solid foundation in data abstraction, object-oriented programming, and other problem-solving techniques.
Arduino, Teensy, and related microcontrollers provide a virtually limitless range of creative opportunities for musicians and hobbyists who are interested in exploring "do it yourself" technologies. Given the relative ease of use and low cost of the Arduino platform, electronic musicians can now envision new ways of synthesizing sounds and interacting with music-making software. In Arduino for Musicians, author and veteran music instructor Brent Edstrom opens the door to exciting and expressive instruments and control systems that respond to light, touch, pressure, breath, and other forms of real-time control. He provides a comprehensive guide to the underlying technologies enabling electronic musicians and technologists to tap into the vast creative potential of the platform. Arduino for Musicians presents relevant concepts, including basic circuitry and programming, in a building-block format that is accessible to musicians and other individuals who enjoy using music technology. In addition to comprehensive coverage of music-related concepts including direct digital synthesis, audio input and output, and the Music Instrument Digital Interface (MIDI), the book concludes with four projects that build on the concepts presented throughout the book. The projects, which will be of interest to many electronic musicians, include a MIDI breath controller with pitch and modulation joystick, "retro" step sequencer, custom digital/analog synthesizer, and an expressive MIDI hand drum. Throughout Arduino for Musicians, Edstrom emphasizes the convenience and accessibility of the equipment as well as the extensive variety of instruments it can inspire. While circuit design and programming are in themselves formidable topics, Edstrom introduces their core concepts in a practical and straightforward manner that any reader with a background or interest in electronic music can utilize. Musicians and hobbyists at many levels, from those interested in creating new electronic music devices, to those with experience in synthesis or processing software, will welcome Arduino for Musicians.
Updated to cover UML 2.0, this student textbook provides a practical understanding of software design and development using UML. Case studies are used to illustrate good practice.
Games software has its roots in a "cottage" industry, ignoring formal methodologies, instead leaving the programmers to find homespun solutions to the technical problems faced. The picture has now changed: the scale of the problems faced by programmers means that more methodical techniques must be applied to game development to prevent projects spiralling out of control, both in terms of technical complexity and cost. The book addresses how program teams can develop ever more complex entertainment software within the constraints of deadlines, budgets and changing technologies. It establishes a set of best practices tempered with real-world pragmatism, understanding that there is no "one size fits all" solution. No member of the game development team should be working in isolation and the book will be useful to producers, designers and artists as well as the programmers themselves. In addition, the book addresses the needs of the growing number of Game Development courses offered in academia, giving students a much-needed insight into the real world of object-oriented game design.
Software Engineering for Real-Time Systems is a comprehensive introduction to the systematic design of real-time and embedded software systems. The text provides arguments, examples, techniques, and methodologies to demonstrate what software engineering can offer a real-time software developer. Written in an accessible style and complemented by numerous diagrams, the reader is guided through the steps of a total design approach, from the initial definition of the task all the way through to documentation.
Sophisticated development organizations worldwide are discovering the advantages of software architectures in building systems that deliver higher quality, lower development and maintenance costs, and shorter time to market. In this book, one of the field's leading experts addresses the two most important factors in making software architectures work: effective design, and leveraging architectures across product lines.KEY TOPICS:Jan Bosch begins by outlining the rationale for software architectures, and reviewing the limits of traditional approaches to software reuse. Next, Bosch introduces a comprehensive approach to software architecture design that includes explicit quality goals, is carefully optimized up front, and still accounts for the inevitability of change. In Part II, Bosch presents today's best practices for defining architectures that can be reused across entire "lines" or "families" of software. Bosch covers each phase of the software product line lifecycle, including development, usage, and evolution of software assets, showing how to manage interdependencies, and cope with new requirements that were not part of the original design. The book includes several running case studies from real companies that have achieved competitive advantage through software architecture.MARKET:For all software architects; IT managers responsible for development projects; designers; and developers.
Software Reqiuirements and Specifications is the latest book from Michael Jackson, one of the foremost contributors to software development method and practice. The book brings together some 75 short pieces about principles and techniques for requirements analysis, specification and design. The ideas discussed are deep, but at the same time lightly and wittily expressed. The book is fun to read, rewarding the reader with many valuble and novel insights. Some sacred cows, including top-down development, dataflow diagrams and the distinction between What and How, are led to the slaughter. Readers will be provoked--perhaps to fury, perhaps to enthusiasm, but surely to think more deeply about topics and issues of central importance in the field of software development. There are new ideas about problem structuring, based on the concept of a problem frame, leading to a clearer notion of complexity and how to deal with it. And other important topics include:
0201877120B04062001
Zero-defect software is the Holy Grail of all software developers. It has proved to be an elusive goal - until now. The Inspection techniques illustrated in this book have brought clear benefits in terms of lower (or even zero) defects, higher productivity, better project tracking and improved documentation. Features
This thoroughly class tested text and online tutorial gives a complete introduction to the essentials of the XML standard. It will teach students how to apply web technologies to develop XML based web applications. Through the book, the student will build applications that work together to construct interesting and workable web applications.
A groundbreaking, flexible approach to computer science anddata science The Deitels' Introduction to Python for ComputerScience and Data Science: Learning to Program with AI, Big Data and the Cloudoffers a unique approach to teaching introductory Python programming,appropriate for both computer-science and data-science audiences. Providing themost current coverage of topics and applications, the book is paired withextensive traditional supplements as well as Jupyter Notebooks supplements.Real-world datasets and artificial-intelligence technologies allow students towork on projects making a difference in business, industry, government andacademia. Hundreds of examples, exercises, projects (EEPs) and implementationcase studies give students an engaging, challenging and entertainingintroduction to Python programming and hands-on data science. The book's modular architecture enables instructors toconveniently adapt the text to a wide range of computer-science anddata-science courses offered to audiences drawn from many majors.Computer-science instructors can integrate as much or as little data-scienceand artificial-intelligence topics as they'd like, and data-science instructorscan integrate as much or as little Python as they'd like. The book aligns withthe latest ACM/IEEE CS-and-related computing curriculum initiatives and withthe Data Science Undergraduate Curriculum Proposal sponsored by the NationalScience Foundation.
In Advanced Visual Basic 6, two of the world's leading VB experts take experienced developers "under the hood" with VB, introducing powerful techniques for writing high-performance, reusable code that leverages the close relationships between VB, COM, and OLE Automation. This book presents advanced VB programming from a COM data type approach, helping developers build more robust, effective code -- and overcome obstacles that appear as they "push the envelope" with VB.KEY TOPICS:Developers learn how VB describes arrays, and how to duplicate that definition manually to perform simple type casting, and gain unprecedented control over how their programs use memory. The authors introduce best practices for interface-based design using normal VB class modules; show how to partition code for optimal reuse; and more. Next, they present advanced techniques for creating COM lightweight objects; and alternate memory management techniques that allow the creation of complex systems with many objects and minimal overhead. The book also covers threading, type libraries, component versioning, and more. The accompanying CD-ROM contains extensive source code, plus powerful utilities for advanced VB development.MARKET:For all experienced Visual Basic developers.
An effective and practical study aid to the new OCP Java SE 17 Developer certification exam In the OCP Oracle Certified Professional Java SE 17 Developer Study Guide: Exam 1Z0-829, you'll find accessible and essential test prep material for the in-demand and practical OCP Java SE 17 Developer certification. Providing comprehensive coverage of all OCP Java SE 17 exam objectives and competencies, the Study Guide offers you access to all the skills and knowledge you'll need to succeed on the test and in the field as a new or experienced Java developer. This book provides material on records, sealed classes, text blocks, dates, streams, controlling program flow, using the Java object-oriented approach, handling exceptions, working with arrays and collections, and more. You'll also get: Intuitively organized information that aligns with the competencies tested on the exam and those required by real-world Java developers Opportunities to practice and develop skills that remain in high demand in the IT industry Access to the Sybex online learning center, with chapter review questions, full-length practice exams, hundreds of electronic flashcards, and a glossary of key terms Perfect for anyone prepping for the brand-new OCP Java SE 17 credential, OCP Oracle Certified Professional Java SE 17 Developer Study Guide: Exam 1Z0-829 is also a can't-miss reference for practicing and aspiring Java developers seeking to learn or reinforce their foundational skills in Java programming and improve their performance on the job. |
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