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Books > Computing & IT > Computer programming

Biometric Data in Smart Cities - Methods and Models of Collective Behavior (Hardcover): Stepan Bilan, Mykola Bilan, Ruslan... Biometric Data in Smart Cities - Methods and Models of Collective Behavior (Hardcover)
Stepan Bilan, Mykola Bilan, Ruslan Motornyuk, Serhii Yuzhakov
R2,164 Discovery Miles 21 640 Ships in 12 - 17 working days

In modern conditions of the development of intelligent systems to solve the problems of smart cities, more and more attention is paid to the construction of distributed intelligent systems, which, based on a network of sensors and specialized calculators, help residents and visitors of the city in real time to solve a whole range of complex problems that arise in an urban environment. In a smart city, much attention is paid to the processing of biometric information that comes from biometric sensors distributed throughout the city. Such biometric systems are multimodal and allow you to control the general condition of a person, and also help a person to move around the city and predict events within the city. This book describes methods for processing biometric information in a smart city environment. The theoretical foundations of building a biometric multisensor network, which allows you to create a unified urban biometric community, are considered. The theoretical foundations of the parallel shift technology and the Radon transformation on cellular automata with a hexagonal covering are presented. On the basis of these technologies, methods of biometric identification by gait parameters and the geometric shape of the auricle are described, which are effectively used in a smart city. A method for tracking dynamic changes in the state of a smart city in real time is considered. Models of behavior of colonies of living organisms, their formation, movement and interaction are described on the basis of the technology of cellular automata with active cells. Models of behavior of active cells in meeting with unwanted cells and models of combining and destruction of active cell colonies are also described. This book is intended for undergraduate, graduate students and specialists working and conducting research in the field of biometric information processing, as well as in the development and construction of distributed intelligent systems.

The Man Who Solved the Market - How Jim Simons Launched the Quant Revolution SHORTLISTED FOR THE FT & MCKINSEY BUSINESS BOOK OF... The Man Who Solved the Market - How Jim Simons Launched the Quant Revolution SHORTLISTED FOR THE FT & MCKINSEY BUSINESS BOOK OF THE YEAR AWARD 2019 (Paperback)
Gregory Zuckerman
R350 R280 Discovery Miles 2 800 Save R70 (20%) Ships in 5 - 10 working days

SHORTLISTED FOR THE FT AND MCKINSEY BUSINESS BOOK OF THE YEAR AWARD 2019 NEW YORK TIMES AND SUNDAY TIMES BUSINESS BESTSELLER 'Reads more like a delicious page-turning novel...Put it on your holiday gift list for your favourite hedge-fund honcho' Bloomberg 'A compelling read' Economist 'Captivating' New York Times book review Jim Simons is the greatest moneymaker in modern financial history. His record bests those of legendary investors, including Warren Buffett, George Soros and Ray Dalio. Yet Simons and his strategies are shrouded in mystery. The financial industry has long craved a look inside Simons's secretive hedge fund, Renaissance Technologies and veteran Wall Street Journal reporter Gregory Zuckerman delivers the goods. After a legendary career as a mathematician and a stint breaking Soviet codes, Simons set out to conquer financial markets with a radical approach. Simons hired physicists, mathematicians and computer scientists - most of whom knew little about finance - to amass piles of data and build algorithms hunting for the deeply hidden patterns in global markets. Experts scoffed, but Simons and his colleagues became some of the richest in the world, their strategy of creating mathematical models and crunching data embraced by almost every industry today. As Renaissance became a major player in the financial world, its executives began exerting influence on other areas. Simons became a major force in scientific research, education and Democratic politics, funding Hilary Clinton's presidential campaign. While senior executive Robert Mercer is more responsible than anyone else for the Trump presidency - he placed Steve Bannon in the campaign, funded Trump's victorious 2016 effort and backed alt-right publication Breitbart. Mercer also impacted the success of the Brexit campaign as he made significant investments in Cambridge Anatlytica. For all his prescience, Simons failed to anticipate how Mercer's activity would impact his firm and the world. In this fast-paced narrative, Zuckerman examines how Simons launched a quantitative revolution on Wall Street, and reveals the impact that Simons, the quiet billionaire king of the quants, has had on worlds well beyond finance.

Finite Elements - Theory and Algorithms (Hardcover): Sashikumaar Ganesan, Lutz Tobiska Finite Elements - Theory and Algorithms (Hardcover)
Sashikumaar Ganesan, Lutz Tobiska
R1,408 Discovery Miles 14 080 Ships in 12 - 17 working days

Written in easy to understand language, this self-explanatory guide introduces the fundamentals of finite element methods and its application to differential equations. Beginning with a brief introduction to Sobolev spaces and elliptic scalar problems, the text progresses through an explanation of finite element spaces and estimates for the interpolation error. The concepts of finite element methods for parabolic scalar parabolic problems, object-oriented finite element algorithms, efficient implementation techniques, and high dimensional parabolic problems are presented in different chapters. Recent advances in finite element methods, including non-conforming finite elements for boundary value problems of higher order and approaches for solving differential equations in high dimensional domains are explained for the benefit of the reader. Numerous solved examples and mathematical theorems are interspersed throughout the text for enhanced learning.

User Story Mapping (Paperback): Jeff Patton, Peter Economy, Martin Fowler, Marty Cagan, Alan Cooper User Story Mapping (Paperback)
Jeff Patton, Peter Economy, Martin Fowler, Marty Cagan, Alan Cooper
R925 R580 Discovery Miles 5 800 Save R345 (37%) Ships in 12 - 17 working days

How do you build a product that delights users? You must first know who your users are and how they plan to use what you're building. With this practical book, you'll explore the often-misunderstood practice of user story mapping, and learn how it can help keep your team stay focused on users and their experience throughout the development process.

You and your team will learn that user stories aren't a way to write better specifications, but a way to organize and have better conversations. This book will help you understand what kinds of conversations you should be having, when to have them, and what to keep track of when you do.Learn the key concepts used to create a great story mapUnderstand how user stories really work, and how to make good use of them in agile and lean projectsExamine the nuts and bolts of managing stories through the development cycleUse strategies that help you continue to learn before and after the product's release to customers and users

"User Story Mapping" is ideal for agile and lean software development team members, product managers and UX practitioners in commercial product companies, and business analysts and project managers in IT organizations--whether you're new to this approach or want to understand more about it.

Introduction to Machine Learning with Python - A Guide for Data Scientists (Paperback): Sarah Guido, Andreas C. Mueller Introduction to Machine Learning with Python - A Guide for Data Scientists (Paperback)
Sarah Guido, Andreas C. Mueller
R1,385 R846 Discovery Miles 8 460 Save R539 (39%) Ships in 12 - 17 working days

Machine learning has become an integral part of many commercial applications and research projects, but this field is not exclusive to large companies with extensive research teams. If you use Python, even as a beginner, this book will teach you practical ways to build your own machine learning solutions. With all the data available today, machine learning applications are limited only by your imagination. You'll learn the steps necessary to create a successful machine-learning application with Python and the scikit-learn library. Authors Andreas Muller and Sarah Guido focus on the practical aspects of using machine learning algorithms, rather than the math behind them. Familiarity with the NumPy and matplotlib libraries will help you get even more from this book. With this book, you'll learn: Fundamental concepts and applications of machine learning Advantages and shortcomings of widely used machine learning algorithms How to represent data processed by machine learning, including which data aspects to focus on Advanced methods for model evaluation and parameter tuning The concept of pipelines for chaining models and encapsulating your workflow Methods for working with text data, including text-specific processing techniques Suggestions for improving your machine learning and data science skills

Formal Methods for Safety and Security - Case Studies for Aerospace Applications (Paperback, Softcover reprint of the original... Formal Methods for Safety and Security - Case Studies for Aerospace Applications (Paperback, Softcover reprint of the original 1st ed. 2018)
Manju Nanda, Yogananda Jeppu
R2,781 Discovery Miles 27 810 Ships in 7 - 11 working days

This volume is the outcome of deliberations on formal methods in aerospace. The book specially delves into the use of formal methods for verification, validation, and optimization of software in safety critical and time critical applications, such as those in aerospace engineering. The chapters in this book are authored by leading corporate and government R&D scientists. The contents of this book will be useful to researchers and professionals alike.

Kotlin and Android Develoment featuring Jetpack - Build Better, Safer Android Apps (Paperback): Michael Fazio Kotlin and Android Develoment featuring Jetpack - Build Better, Safer Android Apps (Paperback)
Michael Fazio
R728 Discovery Miles 7 280 Ships in 12 - 17 working days

Start building native Android apps the modern way in Kotlin with Jetpack's expansive set of tools, libraries, and best practices. Learn how to create efficient, resilient views with Fragments and share data between the views with ViewModels. Use Room to persist valuable data quickly, and avoid NullPointerExceptions and Java's verbose expressions with Kotlin. You can even handle asynchronous web service calls elegantly with Kotlin coroutines. Achieve all of this and much more while building two full-featured apps, following detailed, step-by-step instructions. With Kotlin and Jetpack, Android development is now smoother and more enjoyable than ever before. Dive right in by developing two complete Android apps. With the first app, Penny Drop, you create a full game complete with random die rolls, customizable rules, and AI opponents. Build lightweight Fragment views with data binding, quickly and safely update data with ViewModel classes, and handle all app navigation in a single location. Use Kotlin with Android-specific Kotlin extensions to efficiently write null-safe code without all the normal boilerplate required for pre-Jetpack + Kotlin apps. Persist and retrieve data as full objects with the Room library, then display that data with ViewModels and list records in a RecyclerView. Next, you create the official app for the Android Baseball League. It's a fake league but a real app, where you use what you learn in Penny Drop and build up from there. Navigate all over the app via a Navigation Drawer, including specific locations via Android App Links. Handle asynchronous and web service calls with Kotlin Coroutines, display that data smoothly with the Paging library, and send notifications to a user's phone from your app. Come build Android apps the modern way with Kotlin and Jetpack! What You Need: You'll need the Android SDK, a text editor, and either a real Android device or emulator for testing. While not strictly required, it's assumed you're using Android Studio, which comes with the Android SDK and simplifies creating an emulator. Also, a few examples require JDK 1.8 or later, though all of these pieces can be completed in other ways when using JDK 1.6.

Ad Hoc Networks - A Statistical Perspective (Paperback, Softcover reprint of the original 1st ed. 2018): Jyoti Prakash Singh,... Ad Hoc Networks - A Statistical Perspective (Paperback, Softcover reprint of the original 1st ed. 2018)
Jyoti Prakash Singh, Paramartha Dutta, Amlan Chakrabarti
R2,974 Discovery Miles 29 740 Ships in 7 - 11 working days

This book identifies the time-dependent network parameters: neighbour count, link load, path length, cluster count and delay, and presents a first-of-its-kind discussion on temporal parameters in mobile ad hoc networks. Frequent topology changes and multiple link failures occur in mobile ad hoc network due to arbitrary and random movement of nodes. This dynamic environment challenges the delivery of data and makes it essential to find better models for network parameters that are shifting with time. The parameters identified are put into the framework of time series because of their temporal characteristic, and when they are modelled using time series framework they exhibit a sound fit with Autoregressive AR(p) models of order p. The order p is evaluated for each fitted model and found to lie between one and three. The book also analyses the dependence of end-to-end delay of ad hoc network on various external factors such as the number of nodes, routing protocol, mobility models and path length and develops two prediction models. The book will be useful for researchers and professionals alike.

Learn to Code with JavaScript (Paperback): Darren Jones Learn to Code with JavaScript (Paperback)
Darren Jones
R594 Discovery Miles 5 940 Ships in 12 - 17 working days

A hands-on, practical Introduction to coding! Do you want to learn to code? Perhaps you want to learn how to build the next social media sensation or blockbuster game? Or perhaps you just want to get some valuable coding experience under your belt? This easy-to-follow, practical, and fun guide is the perfect place to start on your coding journey. You'll be learning to program with JavaScript - the most popular programming language on Earth. And it runs in web browsers, making it particularly suited to creating web-based apps and games. But the principles and techniques that you'll learn will provide you with a foundation to go on and learn many other languages, too. You'll learn: Programming basics, including data types, variables and more How to use logic to control the flow of a program How to use loops to repeat code over and over again How to write functions that can be used to store code in reusable blocks How to store data in collections such as arrays, sets and maps How to create objects that store properties and actions And much more! Along the way, you'll build a collection of fun applications, including games and interactive web pages. Start learning to code today!

C++ All-in-One For Dummies (Paperback, 4th Edition): John Paul Mueller, Jeffrey M Cogswell C++ All-in-One For Dummies (Paperback, 4th Edition)
John Paul Mueller, Jeffrey M Cogswell
R565 Discovery Miles 5 650 Ships in 12 - 17 working days

Get ready for C++20 with all you need to know for complete mastery! Your comprehensive and updated guide to one of the world's most popular programming languages is here! Whether you're a novice or expert, you'll find what you need to get going with the latest features of C++20. The workhorse of programming languages, C++ gives you the utmost control of data usage and interface and resource allocation. If your job involves data, proficiency in C++ means you're indispensable! This edition gives you 8 books in 1 for total C++ mastery. Inside, internationally renowned expert John Paul Mueller takes you from the fundamentals of working with objects and classes to writing applications that use paradigms not normally associated with C++, such as those used for functional programming strategies. The book also includes online resources such as source code. You discover how to use a C++ GNU compiler to build applications and even how to use your mobile device for coding. Conquer advanced programming and troubleshooting Streamline your code with lambda expressions Use C++ where you need it: for gaming, enterprise applications, and Web services Uncover object secrets including the use of design patterns Discover how to use functional programming techniques to make code concise and easy to read If you want to be your organization's C++ guru, C++ All-In-One for Dummies is where it's at!

C# 8.0 Pocket Reference - Instant Help for C# 8.0 Programmers (Paperback): Joseph Albahari, Ben Albahari C# 8.0 Pocket Reference - Instant Help for C# 8.0 Programmers (Paperback)
Joseph Albahari, Ben Albahari
R371 Discovery Miles 3 710 Ships in 12 - 17 working days

When you need answers for using C# 8.0, this tightly focused and practical book tells you exactly what you need to know without long introductions or bloated samples. Succinct, yet easy to browse, C# 8.0 Pocket Reference is ideal as a quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version of C#. All programs and code snippets in this book are available as interactive samples in LINQPad. You can edit these samples and instantly see the results without needing to set up projects in Visual Studio. Written by the authors of C# 8.0 in a Nutshell, this pocket reference covers C# 8.0 without skimping on detail.

Testing Vue.js Applications (Paperback): Edd Yerburgh Testing Vue.js Applications (Paperback)
Edd Yerburgh
R869 Discovery Miles 8 690 Ships in 10 - 20 working days

Description Vue.js is one of the fastest growing and most popular open-source JavaScript frameworks around. Vue's meteoric success is found in its simplicity and short learning curve, but few resources are available to teach you how to test a Vue application effectively and efficiently. Testing Vue.js Applications is a comprehensive guide to testing Vue components, methods, events, and output. Author Edd Yerburgh, creator of the Vue testing utility avoriaz, teaches readers how to set up effective testing practices. Key features * Creating and testing Vue mixins * Building and testing component output, method, and events * Running unit tests, snapshot tests, and end to end tests in Jest Audience Written for developers with an intermediate knowledge of JavaScript, HTML, and CSS and a basic understanding of Vue.js. Some experience with ES6 is helpful, but not required. About the technology Vue is a powerful web framework that changes the way you build web UI. To test applications built with Vue, you need to master a new set of tools and techniques designed to work with Vue's unique reactive design and the flexible collection of components that make up the Vue stack. Edd Yerburgh is an experienced JavaScript developer and Vue core contributor. He is the main author of the official Vue test library and a prominent figure in the Vue testing community.

Design and Analysis of Cryptographic Algorithms in Blockchain (Hardcover): Ke Huang, Yi Mu, Fatemeh Rezaeibagha, Xiaosong Zhang Design and Analysis of Cryptographic Algorithms in Blockchain (Hardcover)
Ke Huang, Yi Mu, Fatemeh Rezaeibagha, Xiaosong Zhang
R1,921 Discovery Miles 19 210 Ships in 12 - 17 working days

This book seeks to generalize techniques and experiences in designing and analyzing cryptographic schemes for blockchain. It devotes three chapters to review the background and basic knowledge, four chapters to discuss specific types of cryptographic primitive design for blockchain, one chapter to discuss optimization tools and another chapter for blockchain regulation and economies. This book covers the systematic survey of research objects, as well as detailed reviews of cryptographic schemes, lectures and methodologies to practice cryptography. The main findings of this book are summarized as following, first, the practical design and analysis of cryptographic schemes for blockchain can address major problems in blockchain at algorithmic level. Then, some intrinsic deficiencies in some traditional cryptographic primitives, like centralized setup, impractical design, etc, prevent the successful application of these primitives in blockchain. However, huge efforts are being made to make these primitives practical and applicable for researchers. Finally, the formal and rigorous design and analysis of public key cryptographic algorithms is vital to blockchain. Design and Analysis of Cryptographic Algorithms in Blockchain is a useful textbook for graduate students and PhD students, or researches who wish to connect cryptography with blockchain for research and developing projects.

Python Programming - A Practical Approach (Hardcover): Vijay Kumar Sharma, Vimal Kumar, Swati Sharma, Shashwat Pathak Python Programming - A Practical Approach (Hardcover)
Vijay Kumar Sharma, Vimal Kumar, Swati Sharma, Shashwat Pathak
R3,515 Discovery Miles 35 150 Ships in 12 - 17 working days

Maintaining a practical perspective, Python Programming: A Practical Approach acquaints you with the wonderful world of programming. The book is a starting point for those who want to learn Python programming. The backbone of any programming, which is the data structure and components such as strings, lists, etc., have been illustrated with many examples and enough practice problems to instill a level of self-confidence in the reader. Drawing on knowledge gained directly from teaching Computer Science as a subject and working on a wide range of projects related to ML, AI, deep learning, and blockchain, the authors have tried their best to present the necessary skills for a Python programmer. Once the foundation of Python programming is built and the readers are aware of the exact structure, dimensions, processing, building blocks, and representation of data, they can readily take up their specific problems from the area of interest and solve them with the help of Python. These include, but are not limited to, operators, control flow, strings, functions, module processing, object-oriented programming, exception and file handling, multithreading, synchronization, regular expressions, and Python database programming. This book on Python programming is specially designed to keep readers busy with learning fundamentals and generates a sense of confidence by attempting the assignment problems. We firmly believe that explaining any particular technology deviates from learning the fundamentals of a programming language. This book is focused on helping readers attempt implementation in their areas of interest through the skills imparted through this book. We have attempted to present the real essence of Python programming, which you can confidently apply in real life by using Python as a tool. Salient Features Based on real-world requirements and solution. Simple presentation without avoiding necessary details of the topic. Executable programs on almost every topic. Plenty of exercise questions, designed to test readers' skills and understanding. Purposefully designed to be instantly applicable, Python Programming: A Practical Approach provides implementation examples so that the described subject matter can be immediately implemented due to the well-known versatility of Python in handling different data types with ease.

Game Dev Stories Volume 1 - Interviews About Game Development and Culture (Hardcover): David L Craddock Game Dev Stories Volume 1 - Interviews About Game Development and Culture (Hardcover)
David L Craddock
R2,887 Discovery Miles 28 870 Ships in 12 - 17 working days

Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Author Bio David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

Game Dev Stories Volume 2 - More Interviews About Game Development and Culture (Hardcover): David L Craddock Game Dev Stories Volume 2 - More Interviews About Game Development and Culture (Hardcover)
David L Craddock
R2,887 Discovery Miles 28 870 Ships in 12 - 17 working days

Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Author Bio David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

Black Hat Python, 2nd Edition - Python Programming for Hackers and Pentesters (Paperback): Justin Seitz, Tim Arnold Black Hat Python, 2nd Edition - Python Programming for Hackers and Pentesters (Paperback)
Justin Seitz, Tim Arnold
R608 Discovery Miles 6 080 Ships in 12 - 17 working days
Effective Modern C++ (Paperback): Scott Meyers Effective Modern C++ (Paperback)
Scott Meyers 1
R1,382 R843 Discovery Miles 8 430 Save R539 (39%) Ships in 12 - 17 working days

Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively - so that your software is correct, efficient, maintainable, and portable. That's where this practical book comes in. It describes how to write truly great software using C++11 and C++14 - i.e. using modern C++. Topics include: The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functions The relationships among std::move, std::forward, rvalue references, and universal references Techniques for writing clear, correct, effective lambda expressions How std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency API How best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++ Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material.

97 Things Every Java Programmer Should Know (Paperback): Kevlin Henney, Trisha Gee 97 Things Every Java Programmer Should Know (Paperback)
Kevlin Henney, Trisha Gee
R640 Discovery Miles 6 400 Ships in 12 - 17 working days

If you want to push your Java skills to the next level, this book provides expert advice from Java leaders and practitioners. You'll be encouraged to look at problems in new ways, take broader responsibility for your work, stretch yourself by learning new techniques, and become as good at the entire craft of development as you possibly can Edited by Kevlin Henney and Trisha Gee, 97 Things Every Java Programmer Should Know reflects lifetimes of experience writing Java software and living with the process of software development. Great programmers share their collected wisdom to help you rethink Java practices, whether working with legacy code or incorporating changes since Java 8 A few of the 97 things you should know: "Behavior Is Easy, State Is Hard"-Edson Yanaga "Learn Java Idioms and Cache in Your Brain"-Jeanne Boyarsky "Java Programming from a JVM Performance Perspective"-Monica Beckwith "Garbage Collection Is Your Friend"-Holly K Cummins "Java's Unspeakable Types"-Ben Evans "The Rebirth of Java"-Sander Mak "Do You Know What Time It Is?"-Christin Gorman

Ripple-Down Rules - The Alternative to Machine Learning (Paperback): Paul Compton, Byeong Ho Kang Ripple-Down Rules - The Alternative to Machine Learning (Paperback)
Paul Compton, Byeong Ho Kang
R1,293 Discovery Miles 12 930 Ships in 12 - 17 working days

Machine learning algorithms hold extraordinary promise, but the reality is that their success depends entirely on the suitability of the data available. This book is about Ripple-Down Rules (RDR), an alternative manual technique for rapidly building AI systems. With a human in the loop, RDR is much better able to deal with the limitations of data. Ripple-Down Rules: The Alternative to Machine Learning starts by reviewing the problems with data quality and the problems with conventional approaches to incorporating expert human knowledge into AI systems. It suggests that problems with knowledge acquisition arise because of mistaken philosophical assumptions about knowledge. It argues people never really explain how they reach a conclusion, rather they justify their conclusion by differentiating between cases in a context. RDR is based on this more situated understanding of knowledge. The central features of a RDR approach are explained, and detailed worked examples are presented for different types of RDR, based on freely available software developed for this book. The examples ensure developers have a clear idea of the simple yet counter-intuitive RDR algorithms to easily build their own RDR systems. It has been proven in industrial applications that it takes only a minute or two per rule to build RDR systems with perhaps thousands of rules. The industrial uses of RDR have ranged from medical diagnosis through data cleansing to chatbots in cars. RDR can be used on its own or to improve the performance of machine learning or other methods.

Python for Algorithmic Trading - From Idea to Cloud Deployment (Paperback): Yves Hilpisch Python for Algorithmic Trading - From Idea to Cloud Deployment (Paperback)
Yves Hilpisch
R967 Discovery Miles 9 670 Ships in 12 - 17 working days

Algorithmic trading, once the exclusive domain of institutional players, is now open to small organizations and individual traders using online platforms. The tool of choice for many traders today is Python and its ecosystem of powerful packages. In this practical book, author Yves Hilpisch shows students, academics, and practitioners how to use Python in the fascinating field of algorithmic trading. You'll learn several ways to apply Python to different aspects of algorithmic trading, such as backtesting trading strategies and interacting with online trading platforms. Some of the biggest buy- and sell-side institutions make heavy use of Python. By exploring options for systematically building and deploying automated algorithmic trading strategies, this book will help you level the playing field. Set up a proper Python environment for algorithmic trading Learn how to retrieve financial data from public and proprietary data sources Explore vectorization for financial analytics with NumPy and pandas Master vectorized backtesting of different algorithmic trading strategies Generate market predictions by using machine learning and deep learning Tackle real-time processing of streaming data with socket programming tools Implement automated algorithmic trading strategies with the OANDA and FXCM trading platforms

Solving Engineering Mechanics Problems with Matlab (Hardcover): Rao V. Dukkipati, J. Srinivas Solving Engineering Mechanics Problems with Matlab (Hardcover)
Rao V. Dukkipati, J. Srinivas
R1,166 Discovery Miles 11 660 Ships in 12 - 17 working days

This book is designed as an introductory course for engineering students of all disciplines, as Engineering Mechanics is a multi-disciplinary subject and it presents a systematic methodology based on mathematical fundamentals and stresses on physical system modelling. Moreover, the classical methods of Engineering Mechanics are covered in this book. This book also contains numerous worked examples on application of Engineering Mechanics theory using MATLAB to provide readers with an awareness of its general applicability.

Introduction to Python Programming and Developing GUI Applications with PyQT (Paperback, New edition): B. Harwani Introduction to Python Programming and Developing GUI Applications with PyQT (Paperback, New edition)
B. Harwani 2
R581 Discovery Miles 5 810 Ships in 10 - 15 working days

INTRODUCTION TO PYTHON PROGRAMMING AND DEVELOPING GUI APPLICATIONS WITH PYQT 1E teaches Python programming step-by-step through practical examples that readers can see in action right away. It begins with a solid introduction of Python from scratch, covering loops, control structures, sequences, functions, classes, and exception handling. Thereafter, the book explores file handling and GUI application development in PyQT, the powerful cross-platform GUI layout and forms builder that allows programmers to rapidly design and build widgets and dialogs. This is a great book for newbie programmers interested in learning Python

Digitising Enterprise in an Information Age (Hardcover): David L. Olson, Subodh Kesharwani Digitising Enterprise in an Information Age (Hardcover)
David L. Olson, Subodh Kesharwani
R2,550 Discovery Miles 25 500 Ships in 12 - 17 working days

Digitising Enterprise in an Information Age is an effort that focuses on a very vast cluster of Enterprises and their digitising technology involvement and take us through the road map of the implementation process in them, some of them being ICT, Banking, Stock Markets, Textile Industry & ICT, Social Media, Software Quality Assurance, Information Systems Security and Risk Management, Employee Resource Planning etc. It delves on increased instances of cyber spamming and the threat that poses to e-Commerce and Banking and tools that help and Enterprise toward of such threats. To quote Confucius, "As the water shapes itself to the vessel that contains it, so does a wise man adapts himself to circumstances." And the journey of evolution and progression will continue and institutions and enterprises will continue to become smarter and more and more technology savvy. Enterprises and businesses across all genre and spectrum are trying their level best to adopt to change and move on with the changing requirements of technology and as enterprises and companies upgrade and speed up their digital transformations and move their outdate heirloom systems to the cloud, archaic partners that don't keep up will be left behind. Note: T&F does not sell or distribute the Hardback in India, Pakistan, Nepal, Bhutan, Bangladesh and Sri Lanka.

Buckminster Fuller's World Game and Its Legacy (Hardcover): Timothy Stott Buckminster Fuller's World Game and Its Legacy (Hardcover)
Timothy Stott
R1,172 Discovery Miles 11 720 Ships in 12 - 17 working days

This book studies R. Buckminster Fuller's World Game and similar world games, past and present. Proposed by Fuller in 1964 and first played in colleges and universities across North America at a time of growing ecological crisis, the World Game attempted to turn data analysis, systems modelling, scenario building, computer technology, and information design to more egalitarian ends to meet human needs. It challenged players to redistribute finite planetary resources more equitably, to 'make the world work'. Criticised and lauded in equal measure, the World Game has evolved through several formats and continues today in correspondence with debates on planetary stewardship, gamification, data management, and the democratic deficit. This book looks again at how the World Game has been played, focusing on its architecture, design, and gameplay. With hindsight, the World Game might appear naive, utopian, or technocratic, but we share its problems, if not necessarily its solutions. Such a study will be of interest to scholars working in art history, design history, game studies, media studies, architecture, and the environmental humanities.

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