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Books > Computing & IT > Computer programming

Introduction to the Design and Analysis of Algorithms (Paperback, 3rd edition): Anany Levitin Introduction to the Design and Analysis of Algorithms (Paperback, 3rd edition)
Anany Levitin
R5,284 Discovery Miles 52 840 Ships in 10 - 15 working days

Based on a new classification of algorithm design techniques and a clear delineation of analysis methods, "Introduction to the Design and Analysis of Algorithms" presents the subject in a coherent and innovative manner. Written in a student-friendly style, the book emphasizes the understanding of ideas over excessively formal treatment while thoroughly covering the material required in an introductory algorithms course. Popular puzzles are used to motivate students' interest and strengthen their skills in algorithmic problem solving. Other learning-enhancement features include chapter summaries, hints to the exercises, and a detailed solution manual.

Software Design by Example - A Tool-Based Introduction with JavaScript (Hardcover): Greg Wilson Software Design by Example - A Tool-Based Introduction with JavaScript (Hardcover)
Greg Wilson
R3,347 Discovery Miles 33 470 Ships in 12 - 17 working days

Features Teaches software design by showing programmers how to build the tools they use every day. Each chapter includes exercises to help readers check and deepen their understanding. All the example code can be downloaded, re-used, and modified under an open license.

Game Development 2042 - The Future of Game Design, Development, and Publishing (Hardcover): Tim Fields Game Development 2042 - The Future of Game Design, Development, and Publishing (Hardcover)
Tim Fields
R3,639 Discovery Miles 36 390 Ships in 12 - 17 working days

Analyses a variety of approaches to development and publishing, across a multitude of platforms and genres, to provide a new vision for the next twenty years of game development. Considers technical advances in adjacent markets and how they will impact the games industry over the next twenty years. Includes insightful interviews from leading game and entertainment industry figures.

Blockchain for Industry 4.0 - Blockchain for Industry 4.0: Emergence, Challenges, and Opportunities (Hardcover): Asharaf S,... Blockchain for Industry 4.0 - Blockchain for Industry 4.0: Emergence, Challenges, and Opportunities (Hardcover)
Asharaf S, Justin Goldston, Samson Williams, Anoop V.S.
R3,713 Discovery Miles 37 130 Ships in 9 - 15 working days

This reference text provides the theoretical foundations, the emergence, and the application areas of Blockchain in an easy-to-understand manner that would be highly helpful for the researchers, academicians, and industry professionals to understand the disruptive potentials of Blockchain. It explains Blockchain concepts related to Industry 4.0, Smart Healthcare, and the Internet of Things (IoT) and explores Smart Contracts and Consensus algorithms. This book will serve as an ideal reference text for graduate students and academic researchers in electrical engineering, electronics and communication engineering, computer engineering, and information technology. This book * Discusses applications of blockchain technology in diverse sectors such as industry 4.0, education, finance, and supply chain. * Provides theoretical concepts, applications, and research advancements in the field of blockchain. * Covers industry 4.0 digitization platform and blockchain for data management in industry 4.0 in a comprehensive manner. * Emphasizes analysis and design of consensus algorithms, fault tolerance, and strategy to choose the correct consensus algorithm. * Introduces security issues in the industrial internet of things, internet of things, blockchain integration, and blockchain-based applications. The text presents in-depth coverage of theoretical concepts, applications and advances in the field of blockchain technology. This book will be an ideal reference for graduate students and academic researchers in diverse engineering fields such as electrical, electronics and communication, computer, and information technology.

Formal Verification - An Essential Toolkit for Modern VLSI Design (Paperback, 2nd edition): Erik Seligman, Tom Schubert, M. V.... Formal Verification - An Essential Toolkit for Modern VLSI Design (Paperback, 2nd edition)
Erik Seligman, Tom Schubert, M. V. Achutha Kiran Kumar
R2,368 Discovery Miles 23 680 Ships in 12 - 17 working days

Formal Verification: An Essential Toolkit for Modern VLSI Design, Second Edition presents practical approaches for design and validation, with hands-on advice to help working engineers integrate these techniques into their work. Formal Verification (FV) enables a designer to directly analyze and mathematically explore the quality or other aspects of a Register Transfer Level (RTL) design without using simulations. This can reduce time spent validating designs and more quickly reach a final design for manufacturing. Building on a basic knowledge of SystemVerilog, this book demystifies FV and presents the practical applications that are bringing it into mainstream design and validation processes. New sections cover advanced techniques, and a new chapter, The Road To Formal Signoff, emphasizes techniques used when replacing simulation work with Formal Verification. After reading this book, readers will be prepared to introduce FV in their organization to effectively deploy FV techniques that increase design and validation productivity.

What Every Engineer Should Know About Cyber Security and Digital Forensics (Hardcover, 2nd edition): Joanna F Defranco, Bob... What Every Engineer Should Know About Cyber Security and Digital Forensics (Hardcover, 2nd edition)
Joanna F Defranco, Bob Maley
R3,473 Discovery Miles 34 730 Ships in 12 - 17 working days

Updates content and introduces topics such as business changes and outsourcing. Addresses new cyber security risks such as IoT and Distributed Networks (i.e., blockchain). Covers strategy based on the OODA loop in the cycle. Demonstrates application of the concepts through short case studies of real-world incidents chronologically delineating related events. Discusses certifications and reference manuals in cyber security and digital forensics. Includes an entire chapter on tools used by professionals in the field.

Design of Internet of Things (Hardcover): Gunneswara VSSS Kalaga Rao Design of Internet of Things (Hardcover)
Gunneswara VSSS Kalaga Rao
R3,759 Discovery Miles 37 590 Ships in 12 - 17 working days

The text provides a comprehensive overview of the design aspects of the internet of things devices and covers the fundamentals of big data and data science. It explores various scenarios such as what are the middleware and frameworks available and how to build a stable, standards-based, and Secure internet of things device. It discusses important concepts including embedded programming techniques, machine-to-machine architecture, and the internet of things for smart city applications. It will serve as an ideal design book for professionals, senior undergraduate, and graduate students in the fields including electrical engineering, electronics and communication engineering, and computer engineering. The book- Covers applications and architecture needed to deliver solutions to end customers and readers. Discusses practical aspects of implementing the internet of things in diverse areas including manufacturing, and software development. Highlights big data concepts and embedded programming techniques. Presents technologies including machine to machine, integrated sensors, and radio-frequency identification. Introduces global system for mobile communication and precise details of standards based on internet of things architecture models. The book focuses on practical design aspects such as how to finalize a processor integrated circuit, which operating system to use, etc. in a single volume. It will serve as an ideal text for professionals, senior undergraduate, and graduate students in diverse engineering domains including electrical, electronics and communication, computer.

Game Audio Programming - Principles and Practices (Paperback): Guy Somberg Game Audio Programming - Principles and Practices (Paperback)
Guy Somberg
R1,402 Discovery Miles 14 020 Ships in 9 - 15 working days

Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. Each chapter contains techniques that the authors have used in shipping games, with plenty of code examples and diagrams. There are chapters on the fundamentals of audio representation and perception; advanced usage of several different audio middleware platforms (Audiokinetic Wwise, CRI ADX2, and FMOD Studio); advanced topics including Open Sound Control, Vector-Based Amplitude Panning, and Dynamic Game Data; and more! Whether you're an audio programmer looking for new techniques, an up-and-coming game developer looking for an area to focus on, or just the one who got saddled with the audio code, this book has something for you. Cutting-edge advanced game audio programming concepts, with examples from real games and audio engines Includes perspectives of both audio programmers and sound designers on working and communicating together Coverage not just on game audio engine design, but also on implementing audio tools and working with sound designers providing a comprehensive perspective on being an audio programmer

Open Distance Learning - Fundamentals, Developments, and Modelling (Hardcover): Oleg Zaikin Open Distance Learning - Fundamentals, Developments, and Modelling (Hardcover)
Oleg Zaikin
R3,537 Discovery Miles 35 370 Ships in 12 - 17 working days

Covers research on ODL systems, competence-based learning, the project process based on personal and group competencies, knowledge repository development, an ontological model of didactic materials, a theoretical game approach to motivational and incentive modelling, collaboration between a teacher and a team of students, and computer simulation Includes contributions from and is coedited by Prof. Emma Kusztina and Prof. Dr Zenon Gniazdowski, editor of Scientific Notebooks of the Warsaw School of Computer Science located on the list of the Ministry of Science and Higher Education Covers for the first time motivation modelling in ODL, collaboration modelling in ODL and incentive modelling in ODL Is illustrated throughout with excellent figures, a glossary and references to accompany each section

Writing Successful Undergraduate Dissertations in Games Development and Computer Science (Hardcover): Thomas Hainey, Gavin... Writing Successful Undergraduate Dissertations in Games Development and Computer Science (Hardcover)
Thomas Hainey, Gavin Baxter
R3,781 Discovery Miles 37 810 Ships in 12 - 17 working days

- This book covers the production of dissertations in an area where students are much more comfortable writing code than writing academically. - With practical examples of bachelor dissertations and practical research methods utilised in the field of computer science and computer games such as survey methodologies, experimental methodologies, case studies, analysis techniques and reporting techniques, this book will break down the sometimes complicated-seeming nature of the dissertation. - Written to be concise yet comprehensive and with easily accessible language and examples, this book will take the mystery out of undergraduate dissertations in this field.

The Social Power of Algorithms (Paperback): David Beer The Social Power of Algorithms (Paperback)
David Beer
R1,205 Discovery Miles 12 050 Ships in 9 - 15 working days

The vast circulations of mobile devices, sensors and data mean that the social world is now defined by a complex interweaving of human and machine agency. Key to this is the growing power of algorithms - the decision-making parts of code - in our software dense and data rich environments. Algorithms can shape how we are retreated, what we know, who we connect with and what we encounter, and they present us with some important questions about how society operates and how we understand it. This book offers a series of concepts, approaches and ideas for understanding the relations between algorithms and power. Each chapter provides a unique perspective on the integration of algorithms into the social world. As such, this book directly tackles some of the most important questions facing the social sciences today. This book was originally published as a special issue of Information, Communication & Society.

How Things Work - The Technology Edition (Hardcover): Charles F. Bowman How Things Work - The Technology Edition (Hardcover)
Charles F. Bowman
R3,632 Discovery Miles 36 320 Ships in 12 - 17 working days

* Provides simple, conceptual descriptions of everyday technologies * Includes clear examples and diagrams that demonstrate the principles and techniques, not just a "how-to" punch list * Covers advanced topics for readers who want to dive into the deep end of the technology pool * Avoids jargon-where terminology does appear, the text will provide clear, concise definitions

What Every Engineer Should Know about Software Engineering (Hardcover, 2nd edition): Phillip A Laplante, Mohamad Kassab What Every Engineer Should Know about Software Engineering (Hardcover, 2nd edition)
Phillip A Laplante, Mohamad Kassab
R3,501 Discovery Miles 35 010 Ships in 12 - 17 working days

Defines concepts and processes of software and software development, such as agile processes, requirements engineering, and software architecture, design, construction Uncovers and answers various misconceptions about the software development process and presents an up-to-date reflection on the state of practice in the industry Details how non-software engineers can better communicate their needs to software engineers and more effectively participate in design and testing to ultimately lower software development and maintenance costs Helps answer the question: How can I better leverage embedded software in my design? Adds new chapters on software architecture, software engineering and systems, and software engineering and disruptive technologies, as well as information on cybersecurity Features new appendices that describe a sample automation system, covering software requirements, architecture, and design

SQL Antipatterns, Volume 1 - Avoiding the Pitfalls of Database Programming (Paperback): Bill Karwin SQL Antipatterns, Volume 1 - Avoiding the Pitfalls of Database Programming (Paperback)
Bill Karwin
R840 Discovery Miles 8 400 Ships in 12 - 17 working days

SQL is the ubiquitous language for software developers working with structured data. Most developers who rely on SQL are experts in their favorite language (such as Java, Python, or Go), but they're not experts in SQL. They often depend on antipatterns - solutions that look right but become increasingly painful to work with as you uncover their hidden costs. Learn to identify and avoid many of these common blunders. Refactor an inherited nightmare into a data model that really works. Updated for the current versions of MySQL and Python, this new edition adds a dozen brand new mini-antipatterns for quick wins. No matter which platform, framework, or language you use, the database is the foundation of your application, and the SQL database language is the standard for working with it. Antipatterns are solutions that look simple at the surface, but soon mire you down with needless work. Learn to identify these traps, and craft better solutions for the often-asked questions in this book. Avoid the mistakes that lead to poor performance and quality, and master the principles that make SQL a powerful and flexible tool for handling data and logic. Dive deep into SQL and database design, and learn to recognize the most common missteps made by software developers in database modeling, SQL query logic, and code design of data-driven applications. See practical examples of misconceptions about SQL that can lure software projects astray. Find the greatest value in each group of data. Understand why an intersection table may be your new best friend. Store passwords securely and don't reinvent the wheel. Handle NULL values like a pro. Defend your web applications against the security weakness of SQL injection. Use SQL the right way - it can save you from headaches and needless work, and let your application really shine! What You Need: The SQL examples use the MySQL 8.0 flavor, but other popular brands of RDBMS are mentioned. Other code examples use Python 3.9+ or Ruby 2.7+.

Database Design Using Entity-Relationship Diagrams (Paperback, 3rd edition): Sikha Saha Bagui, Richard Walsh Earp Database Design Using Entity-Relationship Diagrams (Paperback, 3rd edition)
Sikha Saha Bagui, Richard Walsh Earp
R1,787 Discovery Miles 17 870 Ships in 12 - 17 working days

Unique selling point: Focuses solely on entity-relationship model diagramming and design Core audience: Undergraduate CS students and professionals Place in the market: Undergraduate textbook

Database Design Using Entity-Relationship Diagrams (Hardcover, 3rd edition): Sikha Saha Bagui, Richard Walsh Earp Database Design Using Entity-Relationship Diagrams (Hardcover, 3rd edition)
Sikha Saha Bagui, Richard Walsh Earp
R4,526 Discovery Miles 45 260 Ships in 12 - 17 working days

Unique selling point: Focuses solely on entity-relationship model diagramming and design Core audience: Undergraduate CS students and professionals Place in the market: Undergraduate textbook

The Paradox of Transgression in Games (Paperback): Kristine Jorgensen, Torill Mortensen The Paradox of Transgression in Games (Paperback)
Kristine Jorgensen, Torill Mortensen
R1,236 Discovery Miles 12 360 Ships in 12 - 17 working days

The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions. The book delves into the commercial success of many controversial videogames: although such games may appear shocking for the observing bystander, playing them is experienced as deeply rewarding for the player. Drawing on qualitative player studies and approaches from media aesthetics theory, the book challenges the perception of games as innocent entertainment, and examines the range of emotional, moral, and intellectual experiences of players. As they explore what players consider transgressive, the authors ask whether there is something about the gameplay situation that works to mitigate the sense of transgression, stressing gameplay as an aesthetic experience. Anchoring the aesthetic game experience both in play studies as well as in aesthetic theory, this book will be an essential resource for scholars and students of game studies, aesthetics, media studies, philosophy of art, and emotions.

Semantic Web Technologies - Research and Applications (Hardcover): Archana Patel, Narayan C Debnath, Bharat Bhushan Semantic Web Technologies - Research and Applications (Hardcover)
Archana Patel, Narayan C Debnath, Bharat Bhushan
R4,054 Discovery Miles 40 540 Ships in 12 - 17 working days

Semantic web technologies (SWTs) offer the richest machine-interpretable (rather than just machine-processable) and explicit semantics that are being extensively used in various domains and industries. This book provides a roadmap for semantic web technologies (SWTs) and highlights their role in a wide range of domains including cloud computing, Internet of Things, big data, sensor network, and so forth. It also explores the prospects of these technologies including different data interchange formats, query languages, ontologies, Linked Data, and notations. The role of SWTs in 'epidemic Covid-19', 'e-learning platforms and systems', 'block chain', 'open online courses', and 'visual analytics in healthcare' is described as well. This book: Explores all the critical aspects of semantic web technologies (SWTs) Discusses the impact of SWTs on cloud computing, Internet of Things, big data, and sensor network Offers a comprehensive examination of the emerging research in the areas of SWTs and their related domains Provides a template to develop a wide range of smart and intelligent applications Includes latest applications and examples with real data This book is aimed at researchers and graduate students in computer science, informatics, web technology, cloud computing, and Internet of Things.

Branching Story, Unlocked Dialogue - Designing and Writing Visual Novels (Hardcover): Toiya Kristen Finley Branching Story, Unlocked Dialogue - Designing and Writing Visual Novels (Hardcover)
Toiya Kristen Finley
R2,601 Discovery Miles 26 010 Ships in 12 - 17 working days

This book covers the distinguishing characteristics and tropes of visual novels (VNs) as choice-based games and analyzes VNs like 999: Nine Hours, Nine Persons, Nine Doors; Hatoful Boyfriend; and Monster Prom, some of the best examples of the genre as illustrations. The author covers structuring branching narrative and plot, designing impactful and compelling choices, writing entertaining relationships and character interactions, understanding the importance of a VN's prose, and planning a VN's overall narrative design and story delivery. The book contains exercises at the end of chapters to practice the techniques discussed. By the end of the book, if the reader finishes all the exercises, they may have several portfolio pieces or a significant portion of their own VN project designed. Features: Discusses different aspects and genres of VNs, what makes them enjoyable, and successful techniques developers can incorporate into their own games Analyzes various VNs and choice-based games that use these successful techniques Shares tips from developers on portfolio pieces, hiring a team to work on VNs, and plotting and outlining VNs Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels is a valuable resource for developers and narrative designers interested in working on VNs. The book will show them how they can design their own VN projects, design branching narratives, develop entertaining plots and relationships, design impactful and compelling choices, and write prose that's a pleasure to read.

Introduction to C++ (Hardcover): George S. Tselikis Introduction to C++ (Hardcover)
George S. Tselikis
R3,985 Discovery Miles 39 850 Ships in 12 - 17 working days

It is a textbook that provides a thorough introduction to the C++ programming language. Introduction to the C++ language in a substantial, non-tiring way, including hints and advices for writing clear, reliable, and efficient code. Numerous programming exercises of progressive difficulty and non-obvious short questions.

Hybrid Play - Crossing Boundaries in Game Design, Players Identities and Play Spaces (Paperback): Ragan Glover-Rijkse, Adriana... Hybrid Play - Crossing Boundaries in Game Design, Players Identities and Play Spaces (Paperback)
Ragan Glover-Rijkse, Adriana De Souza E Silva
R1,264 Discovery Miles 12 640 Ships in 12 - 17 working days

This book explores hybrid play as a site of interdisciplinary activity-one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa. A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.

Nature-Inspired Algorithms - For Engineers and Scientists (Hardcover): Krishn Kumar Mishra Nature-Inspired Algorithms - For Engineers and Scientists (Hardcover)
Krishn Kumar Mishra
R3,479 Discovery Miles 34 790 Ships in 12 - 17 working days

This comprehensive reference text discusses nature inspired algorithms and their applications. It presents the methodology to write new algorithms with the help of MATLAB programs and instructions for better understanding of concepts. It covers well-known algorithms including evolutionary algorithms, genetic algorithm, particle Swarm optimization and differential evolution, and recent approached including gray wolf optimization. A separate chapter discusses test case generation using techniques such as particle swarm optimization, genetic algorithm, and differential evolution algorithm. The book- Discusses in detail various nature inspired algorithms and their applications Provides MATLAB programs for the corresponding algorithm Presents methodology to write new algorithms Examines well-known algorithms like the genetic algorithm, particle swarm optimization and differential evolution, and recent approaches like gray wolf optimization. Provides conceptual linking of algorithms with theoretical concepts The text will be useful for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. Discussing nature inspired algorithms and their applications in a single volume, this text will be useful as a reference text for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. It discusses important algorithms including deterministic algorithms, randomized algorithms, evolutionary algorithms, particle swarm optimization, big bang big crunch (BB-BC) algorithm, genetic algorithm and grey wolf optimization algorithm. "

Effective Modern C++ (Paperback): Scott Meyers Effective Modern C++ (Paperback)
Scott Meyers 1
R1,622 R1,015 Discovery Miles 10 150 Save R607 (37%) Ships in 12 - 17 working days

Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively - so that your software is correct, efficient, maintainable, and portable. That's where this practical book comes in. It describes how to write truly great software using C++11 and C++14 - i.e. using modern C++. Topics include: The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functions The relationships among std::move, std::forward, rvalue references, and universal references Techniques for writing clear, correct, effective lambda expressions How std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency API How best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++ Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material.

Blender 2D Animation - The Complete Guide to the Grease Pencil (Paperback): John M. Blain Blender 2D Animation - The Complete Guide to the Grease Pencil (Paperback)
John M. Blain
R1,394 Discovery Miles 13 940 Ships in 9 - 15 working days

- The first comprehensive beginner's guide to the Grease Pencil component of Blender - Facets of operation are explained in short concise chapters with cross references - Written instruction is accompanied by diagram illustrations, in reference to the program's Graphical User Interface

Designing Interfaces - Patterns for Effective Interaction Design (Paperback, 3rd edition): Jenifer Tidwell, Charles Brewer,... Designing Interfaces - Patterns for Effective Interaction Design (Paperback, 3rd edition)
Jenifer Tidwell, Charles Brewer, Aynne Valencia
R1,502 R1,126 Discovery Miles 11 260 Save R376 (25%) Ships in 12 - 17 working days

Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems. You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern contains full-color examples and practical design advice you can apply immediately. Experienced designers can use this guide as an idea sourcebook, and novices will find a road map to the world of interface and interaction design. Understand your users before you start designing Build your software's structure so it makes sense to users Design components to help users complete tasks on any device Learn how to promote wayfinding in your software Place elements to guide users to information and functions Learn how visual design can make or break product usability Display complex data with artful visualizations

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