Good software interface design is as crucial to a product's success
as is its functionality. With the availability of visual
development tools such as Visual Basic and Visual C]+, more and
more developers of applications will need to understand and use
principles of good interface design. This book will help guide the
reader to a better understanding of how to make Windows software
simple to navigate and a pleasure to use. The author concentrates
on the development of user-interfaces for Windows 95 and NT
software and introduces some important design techniques such as
prototyping, UI bulking, Rapid Layout Comparison, and the
Side-by-Side Design Approach.
Readers are assumed to have a working knowledge of development
tools such as Visual C++ and to be working with the Microsoft
Guidelines for Interface Design.
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