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Books > Computing & IT > Applications of computing > Computer modelling & simulation

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Game Character Creation with Blender and Unity (Paperback) Loot Price: R834
Discovery Miles 8 340
You Save: R220 (21%)
Game Character Creation with Blender and Unity (Paperback): C Totten

Game Character Creation with Blender and Unity (Paperback)

C Totten

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List price R1,054 Loot Price R834 Discovery Miles 8 340 | Repayment Terms: R78 pm x 12* You Save R220 (21%)

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A complete guide to creating usable, realistic game characters with two powerful tools

Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the processArtists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledgeProvides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and exportEmphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine

Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.

General

Imprint: Sybex Inc.,U.S.
Country of origin: United States
Release date: July 2012
First published: July 2012
Authors: C Totten
Dimensions: 234 x 189 x 19mm (L x W x T)
Format: Paperback
Pages: 320
ISBN-13: 978-1-118-17272-8
Categories: Books > Computing & IT > Applications of computing > Computer modelling & simulation
Books > Computing & IT > Computer software packages > Computer graphics software > General
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LSN: 1-118-17272-8
Barcode: 9781118172728

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