Shaman, paragon, God-mode: modern video games are heavily coded
with religious undertones. From the Shinto-inspired Japanese video
game Okami to the internationally popular The Legend of Zelda and
Halo, many video games rely on religious themes and symbols to
drive the narrative and frame the storyline. Playing with Religion
in Digital Games explores the increasingly complex relationship
between gaming and global religious practices. For example, how
does religion help organize the communities in MMORPGs such as
World of Warcraft? What role has censorship played in localizing
games like Actraiser in the western world? How do evangelical
Christians react to violence, gore, and sexuality in some of the
most popular games such as Mass Effect or Grand Theft Auto? With
contributions by scholars and gamers from all over the world, this
collection offers a unique perspective to the intersections of
religion and the virtual world.
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