Cinema's influence on games is a widely researched topic within
digital media and games studies, yet the impact that computer games
have had on film is still largely under-explored. Gaming Film sets
out to redress this imbalance, examining a wide array of films,
from Run Lola Run and Source Code, to Avatar and Inception, among
others. Through analyzing cinematic aspects that have been
re-shaped by games, from the type of stories told and new
structural patterns, to exciting visual innovations and changing
viewing habits, contemporary film emerges as an invigorated art
form, looking poised for the interactive digital age.
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