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Video Game Characters and Transmedia Storytelling - The Dynamic Game Character Loot Price: R3,240
Discovery Miles 32 400
Video Game Characters and Transmedia Storytelling - The Dynamic Game Character: Joleen Blom

Video Game Characters and Transmedia Storytelling - The Dynamic Game Character

Joleen Blom

Series: Games and Play

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Loot Price R3,240 Discovery Miles 32 400 | Repayment Terms: R304 pm x 12*

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Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters’ identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.

General

Imprint: Amsterdam University Press
Country of origin: Netherlands
Series: Games and Play
Release date: October 2023
Authors: Joleen Blom
Dimensions: 234 x 156mm (L x W)
Pages: 204
ISBN-13: 978-9463722957
Categories: Books
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LSN: 9463722955
Barcode: 9789463722957

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