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The Acoustic Ecology of the First-Person Shooter (Paperback) Loot Price: R2,003
Discovery Miles 20 030
The Acoustic Ecology of the First-Person Shooter (Paperback): Mark Grimshaw

The Acoustic Ecology of the First-Person Shooter (Paperback)

Mark Grimshaw

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Loot Price R2,003 Discovery Miles 20 030 | Repayment Terms: R188 pm x 12*

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There has been little written on the player experience of computer game sound and so the research contained within this work is an important contribution to an area where the visual (the game as spectacle) is typically given primacy. It is an exploration of the relationship between the game player and the sounds of the First-Person Shooter computer game. Utilizing the run 'n' gun sub-genre as an example, the book suggests that this relationship may be analyzed as an autopoietic acoustic ecology and it emphasizes the role of sound in enabling player immersion in the game environment. Covering a wide range of ideas, from autopoiesis to acoustic ecologies and soundscapes, from film sound theory to sonification and auditory icon design, this lucid analysis will be especially useful to game sound designers and games scholars or indeed anyone interested in the fascination that digital media arts exert.

General

Imprint: VDM Verlag Dr. Mueller E.K.
Country of origin: Germany
Release date: May 2008
First published: May 2008
Authors: Mark Grimshaw
Dimensions: 229 x 152 x 12mm (L x W x T)
Format: Paperback - Trade
Pages: 216
ISBN-13: 978-3-639-02408-1
Categories: Books > Computing & IT > General theory of computing > General
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LSN: 3-639-02408-7
Barcode: 9783639024081

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