Films use architecture as visual shorthand to tell viewers
everything they need to know about the characters in a short amount
of time. Illustrated by a diverse range of films from different
eras and cultures, this book investigates the reciprocity between
film and architecture. Using a phenomenological approach, it
describes how we, the viewers, can learn how to read architecture
and design in film in order to see the many inherent messages.
Architecture's representational capacity contributes to the
plausibility or 'reality' possible in film. The book provides an
ontological understanding that clarifies and stabilizes the
reciprocity of the actual world and a filmic world of illusion and
human imagination, thereby shedding light on both film and
architecture.
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