Videogames, Libraries, and the Feedback Loop: Learning Beyond the
Stacks offers fresh perspectives of youth videogaming in public
libraries. Abrams and Gerber delve into research-based accounts to
explore feedback mechanisms that support important reflective and
iterative practices. Highlighting how videogame library programs
can evolve to meet contemporary needs of youth patrons, the authors
equip readers to re-envision library programming that specifically
features youth videogame play.
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