0
Your cart

Your cart is empty

Books > Sport & Leisure > Natural history, country life & pets

Buy Now

Game - Animals, Video Games, and Humanity (Hardcover) Loot Price: R2,054
Discovery Miles 20 540
You Save: R220 (10%)
Game - Animals, Video Games, and Humanity (Hardcover): Tom Tyler

Game - Animals, Video Games, and Humanity (Hardcover)

Tom Tyler

 (sign in to rate)
Was R2,274 Loot Price R2,054 Discovery Miles 20 540 | Repayment Terms: R192 pm x 12* You Save R220 (10%)

Bookmark and Share

Expected to ship within 12 - 17 working days

Donate to Against Period Poverty

A playful reflection on animals and video games, and what each can teach us about the other Video games conjure new worlds for those who play them, human or otherwise: they've been played by cats, orangutans, pigs, and penguins, and they let gamers experience life from the perspective of a pet dog, a predator or a prey animal, or even a pathogen. In Game, author Tom Tyler provides the first sustained consideration of video games and animals and demonstrates how thinking about animals and games together can prompt fresh thinking about both. Game comprises thirteen short essays, each of which examines a particular video game, franchise, aspect of gameplay, or production in which animals are featured, allowing us to reflect on conventional understandings of humans, animals, and the relationships between them. Tyler contemplates the significance of animals who insert themselves into video games, as protagonists, opponents, and brute resources, but also as ciphers, subjects, and subversive guides to new ways of thinking. These animals encourage us to reconsider how we understand games, contesting established ideas about winning and losing, difficulty settings, accessibility, playing badly, virtuality, vitality and vulnerability, and much more. Written in a playful style, Game draws from a dizzying array of sources, from children's television, sitcoms, and regional newspapers to medieval fables, Shakespearean tragedy, and Edwardian comedy; from primatology, entomology, and hunting and fishing manuals to theological tracts and philosophical treatises. By examining video games through the lens of animals and animality, Tyler leads us to a greater humility regarding the nature and status of the human creature, and a greater sensitivity in dealings with other animals.

General

Imprint: University of Minnesota Press
Country of origin: United States
Release date: May 2022
First published: 2022
Authors: Tom Tyler
Dimensions: 203 x 133 x 25mm (L x W x T)
Format: Hardcover
Pages: 224
ISBN-13: 978-1-5179-1018-1
Categories: Books > Reference & Interdisciplinary > Communication studies > Media studies
Books > Computing & IT > Computer software packages > Computer games
Books > Sport & Leisure > Natural history, country life & pets > General
LSN: 1-5179-1018-8
Barcode: 9781517910181

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

Partners