In The Inferno of Checkers, W. R. Fraser discusses how to play in
"Two-Move," "Three-Move" and "Go As You Please" checkers. The
former involve pre-arranged (but randomly assigned) moves for the
first two or three turns of the game, which is intended to keep
play fresh. Fraser colorfully utilizes the metaphor of Dante's
Inferno to describe the heavenly ease of free-play checkers, the
purgatory of Two-Move, and the hell of Three-Move checkers.
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