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Artificial intelligence provides an environmentally rich paradigm within which design research based on computational constructions can be carried out. This has been one of the foundations for the developing field called "design computing." Recently, there has been a growing interest in what designers do when they design and how they use computational tools. This forms the basis of a newly emergent field called "design cognition" that draws partly on cognitive science. This new conference series aims to provide a bridge between the two fields of "design computing" and "design cognition." The papers in this volume are from the "First International Conference on Design Computing and Cognition" (DCC'04) held at the Massachusetts Institute of Technology, USA. They represent state-of-the art research and development in design computing and cognition. They are of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing.
This book contains the contributions presented in the 5th WDK Workshop on Product Structuring in Tampere, Finland, in February 2000. Special theme was Design for Configuration. Besides the papers it includes developed summaries from the discussions of the expert group. Thus, the book provides the reader with a review of the latest discussion in the ongoing process of Product Structuring. Even though the meeting was of academic nature, the papers include many practical examples of industrial applications. In order to give a comprehensive picture of the aspects of Design for Configuration the papers are organised in four sections: - Analysis of customers, markets and technology; - Development of product portfolios and module systems; - Metrics and methods for modularity and configurability; - Supporting modeling and IT-tools. This book is the first publication of the newly established Design Society.
This is the 2nd volume of the new conference series Design Computing and Cognition (DCC) that takes over from and subsumes the successful series Artificial Intelligence in Design (AID) published by Kluwer since 1992. The AID volumes have become standard reference texts for the field. It is expected that the DCC volumes will perform the same role. The conference proceedings will form a continuing archive of design computing and cognition research. Design is a fundamentally important topic in disciplines ranging from the more commonly associated fields of architecture and engineering to emerging areas in the social sciences and life sciences. Design is the key to economic competitiveness and the fundamental precursor to objects - both physical and virtual - and services. The conference theme of design computing and cognition recognizes the relationship between human cognitive processes as models of computation but how the models of inspire realizations of human cognition.
CAAD Futures is a biennial conference that aims to promote the advancement of computer-aided architectural design research and teaching. The conferences are organised under the auspices of the CAAD Futures Foundation. The conference series started in 1985 in Delft and has since traveled to major cities in Europe, Asia, and USA. This volume is the proceedings of the 12th International Conference of CAAD Futures, which took place in Sydney, Australia. The internationally refereed papers in this book present the state of the art in computer-aided architectural design research. The papers in this year's conference theme, Integrating Technologies for Computer-Aided Design, provide the technological foundation for new ways of thinking about using computers in designing and the use of computers in design itself as well as in the education of designers. Information about the 2007 Conference and this book is available at: http: //www.arch.usyd.edu.au/kcdc/conferences/cf07
One of the foundations for change in our society comes from designing. Its genesis is the notion that the world around us either is unsuited to our needs or can be improved. The need for designing is driven by a society's view that it can improve or add value to human existence well beyond simple subsistence. As a consequence of designing the world which we inhabit is increasingly a designed rather than a naturally occurring one. In that sense it is an "artificial" world. Designing is a fundamental precursor to manufacturing, fabrication, construction or implementation. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid designing. Artificial intelligence has provided an environmental paradigm within which design research based on computational constructions, can be carried out. Design research can be carried out in variety of ways. It can be viewed as largely an empirical endeavour in which experiments are designed and executed in order to test some hypothesis about some design phenomenon or design behaviour. This is the approach adopted in cognitive science. It often manifests itself through the use of protocol studies of designers. The results of such research form the basis of a computational model. A second view is that design research can be carried out by positing axioms and then deriving consequences from them.
Designing is one of the most significant of human acts. Surprisingly, given that designing has been occurring for many millenia, our understanding of the processes of designing is remarkably limited. Recently, design methods have been formalised not as humano-centred processes but as processes capable of computer implementation with the goal of augmenting human designers. This volume contains contributions which cover design methods based on evolutionary systems, generative processes, evaluation methods and analysis methods. It presents the state of the art in formal design methods for computer aided design.
This is the second volume of the new conference series Design Computing and Cognition (DCC), successor to the successful series Artificial Intelligence in Design (AID). The conference theme of design computing and cognition recognizes not only the essential relationship between human cognitive processes as models of computation but also how models of computation inspire conceptual realizations of human cognition.
Internationally refereed papers present the state of the art in computer-aided architectural design research. These papers reflect the theme of the 12th International Conference of CAADFutures, Integrating Technologies for Computer-Aided Design. Collectively, they provide the technological foundation for new ways of thinking about using computers to design. In addition, they address the education of designers themselves.
Designing is one of the most significant of human acts. Surprisingly, given that designing has been occurring for many millenia, our understanding of the processes of designing is remarkably limited. Recently, design methods have been formalised not as humano-centred processes but as processes capable of computer implementation with the goal of augmenting human designers. This volume contains contributions which cover design methods based on evolutionary systems, generative processes, evaluation methods and analysis methods. It presents the state of the art in formal design methods for computer aided design.
Provides the reader with a review of the latest discussion in the ongoing process of Product Structuring. Even though the meeting was of academic nature, the papers include many practical examples of industrial applications.
Artificial intelligence provides an environmentally rich paradigm within which design research based on computational constructions can be carried out. This has been one of the foundations for the developing field called "design computing." Recently, there has been a growing interest in what designers do when they design and how they use computational tools. This forms the basis of a newly emergent field called "design cognition" that draws partly on cognitive science. This new conference series aims to provide a bridge between the two fields of "design computing" and "design cognition." The papers in this volume are from the "First International Conference on Design Computing and Cognition" (DCC'04) held at the Massachusetts Institute of Technology, USA. They represent state-of-the art research and development in design computing and cognition. They are of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing.
Exploration and Innovation in Design is one of the first books to present both conceptual and computational models of processes which have the potential to produce innovative results at early stages of design. Discussed here is the concept of exploration where the system, using computational processes, moves outside predefined available decisions. Sections of this volume discuss areas such as design representation and search, exploration and the emergence of new criteria, and precedent-based adaptation. In addition, the author presents the overall architecture of a design system and shows how the pieces fit together into one coherent system. Concluding chapters of the book discuss relationships of work in design to other research efforts, applications, and future research directions in design. The ideas and processes presented in this volume further our understanding of computational models of design, particularly those that are capable of assisting in the production of non-routine designs, and affirm that we are indeed moving toward a science of design.
One of the foundations for change in our society comes from designing. Its genesis is the notion that the world around us either is unsuited to our needs or can be improved. The need for designing is driven by a society's view that it can improve or add value to human existence well beyond simple subsistence. As a consequence of designing the world which we inhabit is increasingly a designed rather than a naturally occurring one. In that sense it is an "artificial" world. Designing is a fundamental precursor to manufacturing, fabrication, construction or implementation. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid designing. Artificial intelligence has provided an environmental paradigm within which design research based on computational constructions, can be carried out. Design research can be carried out in variety of ways. It can be viewed as largely an empirical endeavour in which experiments are designed and executed in order to test some hypothesis about some design phenomenon or design behaviour. This is the approach adopted in cognitive science. It often manifests itself through the use of protocol studies of designers. The results of such research form the basis of a computational model. A second view is that design research can be carried out by positing axioms and then deriving consequences from them.
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