|
Showing 1 - 2 of
2 matches in All Departments
This book presents state-of-the-art methods in computer animation and simulation. This collection of papers covers current research in human animation, physically based modeling, motion control, animation systems, and other key aspects.
Virtual and Augmented Reality have existed for a long time but were
stuck to the research world or to some large manufacturing
companies. With the appearance of low-cost devices, it is expected
a number of new applications, including for the general audience.
This book aims at making a statement about those novelties as well
as distinguishing them from the complexes challenges they raise by
proposing real use cases, replacing those recent evolutions through
the VR/AR dynamic and by providing some perspective for the years
to come.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R398
R369
Discovery Miles 3 690
Operation Joktan
Amir Tsarfati, Steve Yohn
Paperback
(1)
R250
R216
Discovery Miles 2 160
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.