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This advanced text introduces the principles of noncooperative game
theory in a direct and uncomplicated style that will acquaint
students with the broad spectrum of the field while highlighting
and explaining what they need to know at any given point. This
advanced text introduces the principles of noncooperative game
theory-including strategic form games, Nash equilibria, subgame
perfection, repeated games, and games of incomplete information-in
a direct and uncomplicated style that will acquaint students with
the broad spectrum of the field while highlighting and explaining
what they need to know at any given point. The analytic material is
accompanied by many applications, examples, and exercises. The
theory of noncooperative games studies the behavior of agents in
any situation where each agent's optimal choice may depend on a
forecast of the opponents' choices. "Noncooperative" refers to
choices that are based on the participant's perceived selfinterest.
Although game theory has been applied to many fields, Fudenberg and
Tirole focus on the kinds of game theory that have been most useful
in the study of economic problems. They also include some
applications to political science. The fourteen chapters are
grouped in parts that cover static games of complete information,
dynamic games of complete information, static games of incomplete
information, dynamic games of incomplete information, and advanced
topics.
In economics, most noncooperative game theory has focused on
equilibrium in games, especially Nash equilibrium and its
refinements. The traditional explanation for when and why
equilibrium arises is that it results from analysis and
introspection by the players in a situation where the rules of the
game, the rationality of the players, and the players' payoff
functions are all common knowledge. Both conceptually and
empirically, this theory has many problems. In The Theory of
Learning in Games Drew Fudenberg and David Levine develop an
alternative explanation that equilibrium arises as the long-run
outcome of a process in which less than fully rational players
grope for optimality over time. The models they explore provide a
foundation for equilibrium theory and suggest useful ways for
economists to evaluate and modify traditional equilibrium concepts.
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