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Design is an important research topic in engineering and
architecture, since it is not only a means of change but also one
of the keystones of economic competitiveness and the fundamental
precursor to manufacturing. However, our understanding of design as
a process and our ability to model it are still very limited. The
development of computational models founded on the artificial
intelligence paradigm has provided an impetus for much of current
design research - both computational and cognitive. Notwithstanding
their immaturity, noticeable advances have been made both in
extending our understanding of design and in developing tools based
on that understanding. The papers in this volume are from the Third
International Conference on Artificial Intelligence in Design held
in August 1994 in Lausanne, Switzerland. They represent research
and development in this field. They should be of particular
interest to researchers, developers and users of computer systems
in design. This volume aims to demonstrate both the breadth and
depth of artificial intelligence in design and point the way
forward for our understanding of design as a process and for the
development of computer-based tools to aid designers.
The papers in this volume represent research and development in the
field of artificial intelligence. This volume demonstrates both the
breadth and depth of artificial intelligence in design and points
the way forward for our understanding of design as a process and
for the development of advanced computer-based tools to aid
designers. The paper describes advances in both theory and
applications. This volume should be of particular interest to
researchers, developers and users of advanced computer systems in
design.
With the advent of new media and Web 2.0 technologies, language and
discourse have taken on new meaning, and the implications of this
evolution on the nature of interpersonal communication must be
addressed. Innovative Methods and Technologies for Electronic
Discourse Analysis highlights research, applications, frameworks,
and theories of online communication to explore recent advances in
the manipulation and shaping of meaning in electronic discourse.
This essential research collection will appeal to academic,
research, and professional audiences engaged in the design,
development, and distribution of effective communications
technologies in educational, social, and linguistic contexts.
Dave Oliver, Celia Romm and Fay Sudweeks This book follows previous
texts: Celia Romm and Fay Sudweeks (eds) (1998), Doing Business
Electronically: A Global Perspective of Electronic Commerce, and
Fay Sudweeks and Celia Romm (eds) (1999) Doing Business on the
Internet: Opportunities and Pitfalls. Not only is this current book
about doing something, but it also aims to present insights into
how electronic commerce impacts upon the lives of everyday people;
in other words, how electronic commerce is received, as well as how
it is 'done'. Accessing the Internet on a regular basis has become
an established activity for many people. This activity gives
academics and researchers the opportunity to observe and study the
nature and effects of this engagement in society. The influence of
the Internet in our social fabric also provides the incentive for
organizations to implement a web presence. As expressed in the
title Self-Service on the Internet: Expectations and Experiences,
we aim to present the expectations or reasons for the availability
of various services on the Internet, and social responses to these
developments, i. e. the experiences. These are the two main
dimensions to the chapters presented in this book. The major
component in the title is self-service on the Internet. The term
electronic commerce is too restrictive for our purpose as it tends
towards commercial overtones, which do not especially concern us.
Designing is one of the most significant of human acts.
Surprisingly, given that designing has been occurring for many
millenia, our understanding of the processes of designing is
remarkably limited. Recently, design methods have been formalised
not as humano-centred processes but as processes capable of
computer implementation with the goal of augmenting human
designers. This volume contains contributions which cover design
methods based on evolutionary systems, generative processes,
evaluation methods and analysis methods. It presents the state of
the art in formal design methods for computer aided design.
Designing is one of the most significant of human acts.
Surprisingly, given that designing has been occurring for many
millenia, our understanding of the processes of designing is
remarkably limited. Recently, design methods have been formalised
not as humano-centred processes but as processes capable of
computer implementation with the goal of augmenting human
designers. This volume contains contributions which cover design
methods based on evolutionary systems, generative processes,
evaluation methods and analysis methods. It presents the state of
the art in formal design methods for computer aided design.
The development of computational models of design founded on the
artificial intelligenceparadigm has provided an impetus for
muchofcurrentdesign research. As artificial intelligence has
matured and developed new approaches so the impact ofthese new
approaches on design research has been felt. This can be seen in
the wayconcepts from cognitive science has found theirway into
artificial intelligence and hence into design research. And, also
in the way in which agent-based systems arebeingincorporated into
design systems. In design research there is an increasing blurring
between notions drawn from artificial intelligence and those drawn
from cognitive science. Whereas a number of years ago the focus was
largely on applying artificial intelligence to designing as an
activity, thus treating designing as a form ofproblem solving,
today we are seeing a much wider variety ofconceptions of the role
of artificial intelligence in helping to model and comprehend
designing as a process. Thus, we see papers in this volume which
have as their focus the development or implementationofframeworks
for artificial intelligence in design - attempting to determine a
unique locus for these ideas. We see papers which attempt to find
foundations for the development of tools based on the artificial
intelligence paradigm; often the foundations come from cognitive
studiesofhuman designers.
Design is an important research topic in engineering and
architecture, since design is not only a means of change but also
one of the keystones of economic competitiveness and the
fundamental precursor to manufacturing. However, our understanding
of design as a process and our ability to model it are still very
limited. The development of computational models founded on the
artificial intelligence paradigm has provided an impetus for much
of current design research -- both computational and cognitive.
Notwithstanding their immaturity noticeable advances have been made
both in extending our understanding of design and in developing
tools based on that understanding. The papers in this volume are
from the Third International Conference on Artificial Intelligence
in Design held in August 1994 in Lausanne, Switzerland. They
represent the cutting edge of research and development in this
field. They are of particular interest to researchers, developers
and users of computer systems in design. This volume demonstrates
both the breadth and depth of artificial intelligence in design and
points the way forward for our understanding of design as a process
and for the development of computer-based tools to aid designers.
Change is one of the most significant parameters in our society.
Designers are amongst the primary change agents for any society. As
a consequence design is an important research topic in engineering
and architecture and related disciplines, since design is not only
a means of change but is also one of the keystones to economic
competitiveness and the fundamental precursor to manufacturing. The
development of computational models founded on the artificial
intelligence paradigm has provided an impetus for much of current
design research -both computational and cognitive. These forms of
design research have only been carried out in the last decade or so
and in the temporal sense they are still immature. Notwithstanding
this immaturity, noticeable advances have been made both in
extending our understanding of design and in developing tools based
on that understanding. Whilst many researchers in the field of
artificial intelligence in design utilise ideas about how humans
design as one source of concepts there is normally no attempt to
model human designers. Rather the results of the research presented
in this volume demonstrate approaches to increasing our
understanding of design as a process.
Dave Oliver, Celia Romm and Fay Sudweeks This book follows previous
texts: Celia Romm and Fay Sudweeks (eds) (1998), Doing Business
Electronically: A Global Perspective of Electronic Commerce, and
Fay Sudweeks and Celia Romm (eds) (1999) Doing Business on the
Internet: Opportunities and Pitfalls. Not only is this current book
about doing something, but it also aims to present insights into
how electronic commerce impacts upon the lives of everyday people;
in other words, how electronic commerce is received, as well as how
it is 'done'. Accessing the Internet on a regular basis has become
an established activity for many people. This activity gives
academics and researchers the opportunity to observe and study the
nature and effects of this engagement in society. The influence of
the Internet in our social fabric also provides the incentive for
organizations to implement a web presence. As expressed in the
title Self-Service on the Internet: Expectations and Experiences,
we aim to present the expectations or reasons for the availability
of various services on the Internet, and social responses to these
developments, i. e. the experiences. These are the two main
dimensions to the chapters presented in this book. The major
component in the title is self-service on the Internet. The term
electronic commerce is too restrictive for our purpose as it tends
towards commercial overtones, which do not especially concern us.
The Internet is currently the fastest-growing and most widely-used technology for doing business electronically. Yet, despite its obvious advantages, it is clear that it is fraught with problems: customers are reluctant to use it for purchasing products; surfing is time-consuming and costly; and users are rapidly becoming disillusioned with its failure to fulfill early promises. In an invaluable follow-up to "Doing Business Electronically", Doing Business on the Internet provides a collection of readings which look objectively at what Internet commerce can offer both the consumer and the provider. Primarily of interest to researchers and students in areas such as electronic commerce, business strategy, management of information systems, project management and organisational change, it will also be of interest to corporate managers involved with developing their company's Internet-based strategies and to anyone interested in how to buy or sell on the Internet.
This volume presents a global perspective on the major areas of
electronic commerce, including (but not limited to) those related
to the World Wide Web. It does not focus on technical issues, but
instead examines the commercial, social and cultural aspects of
electronic commerce, including buyer-seller relationships, consumer
decision making, information strategy, EDI, electronic banking,
information systems for electronic banking, and channel
integration.
Change is one of the most significant parameters in our society.
Designers are amongst the primary change agents for any society. As
a consequence design is an important research topic in engineering
and architecture and related disciplines, since design is not only
a means of change but is also one of the keystones to economic
competitiveness and the fundamental precursor to manufacturing. The
development of computational models founded on the artificial
intelligence paradigm has provided an impetus for much of current
design research -both computational and cognitive. These forms of
design research have only been carried out in the last decade or so
and in the temporal sense they are still immature. Notwithstanding
this immaturity, noticeable advances have been made both in
extending our understanding of design and in developing tools based
on that understanding. Whilst many researchers in the field of
artificial intelligence in design utilise ideas about how humans
design as one source of concepts there is normally no attempt to
model human designers. Rather the results of the research presented
in this volume demonstrate approaches to increasing our
understanding of design as a process.
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