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Fractal geometry has become popular in the last 15 years, its
applications can be found in technology, science, or even arts.
Fractal methods and formalism are seen today as a general,
abstract, but nevertheless practical instrument for the description
of nature in a wide sense. But it was Computer Graphics which made
possible the increasing popularity of fractals several years ago,
and long after their mathematical formulation. The two disciplines
are tightly linked. The book contains the scientificcontributions
presented in an international workshop in the "Computer Graphics
Center" in Darmstadt, Germany. The target of the workshop was to
present the wide spectrum of interrelationships and interactions
between Fractal Geometry and Computer Graphics. The topics vary
from fundamentals and new theoretical results to various
applications and systems development. All contributions are
original, unpublished papers.The presentations have been discussed
in two working groups; the discussion results, together with actual
trends and topics of future research, are reported in the last
section. The topics of the book are divides into four sections:
Fundamentals, Computer Graphics and Optical Simulation, Simulation
of Natural Phenomena, Image Processing and Image Analysis.
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