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This book is part of a nuanced two-volume examination of the ways
in which violence in comics is presented in different texts,
genres, cultures and contexts. Contexts of Violence in Comics asks
the reader to consider the ways in which violence and its
representations may be enabled or restricted by the contexts in
which they take place. It analyzes how structures and organising
principles, be they cultural, historical, legal, political or
spatial, might encourage, demand or prevent violence. It deals with
the issue of scale: violence in the context of war versus violence
in the context of an individual murder, and provides insights into
the context of war and peace, ethnic and identity-based violence,
as well as examining issues of justice and memory. This will be a
key text and essential reference for scholars and students at all
levels in Comics Studies, and Cultural and Media Studies more
generally.
This book is part of a nuanced two-volume examination of the ways
in which violence in comics is presented in different texts,
genres, cultures and contexts. Representing Acts of Violence in
Comics raises questions about depiction and the act of showing
violence, and discusses the ways in which individual moments of
violence develop, and are both represented and embodied in comics
and graphic novels. Contributors consider the impact of gendered
and sexual violence, and examine the ways in which violent acts can
be rendered palatable (for example through humour) but also how
comics can represent trauma and long lasting repercussions for both
perpetrators and victims. This will be a key text and essential
reference for scholars and students at all levels in Comics
Studies, and Cultural and Media Studies more generally.
This book is part of a nuanced two-volume examination of the ways
in which violence in comics is presented in different texts,
genres, cultures and contexts. Contexts of Violence in Comics asks
the reader to consider the ways in which violence and its
representations may be enabled or restricted by the contexts in
which they take place. It analyzes how structures and organising
principles, be they cultural, historical, legal, political or
spatial, might encourage, demand or prevent violence. It deals with
the issue of scale: violence in the context of war versus violence
in the context of an individual murder, and provides insights into
the context of war and peace, ethnic and identity-based violence,
as well as examining issues of justice and memory. This will be a
key text and essential reference for scholars and students at all
levels in Comics Studies, and Cultural and Media Studies more
generally.
Multiculturalism, and its representation, has long presented
challenges for the medium of comics. This book presents a wide
ranging survey of the ways in which comics have dealt with the
diversity of creators and characters and the (lack of) visibility
for characters who don t conform to particular cultural
stereotypes. Contributors engage with ethnicity and other cultural
forms from Israel, Romania, North America, South Africa, Germany,
Spain, U.S. Latino and Canada and consider the ways in which comics
are able to represent multiculturalism through a focus on the
formal elements of the medium. Discussion themes include education,
countercultures, monstrosity, the quotidian, the notion of the
other," anthropomorphism, and colonialism. Taking a truly
international perspective, the book brings into dialogue a broad
range of comics traditions.
This book is part of a nuanced two-volume examination of the ways
in which violence in comics is presented in different texts,
genres, cultures and contexts. Representing Acts of Violence in
Comics raises questions about depiction and the act of showing
violence, and discusses the ways in which individual moments of
violence develop, and are both represented and embodied in comics
and graphic novels. Contributors consider the impact of gendered
and sexual violence, and examine the ways in which violent acts can
be rendered palatable (for example through humour) but also how
comics can represent trauma and long lasting repercussions for both
perpetrators and victims. This will be a key text and essential
reference for scholars and students at all levels in Comics
Studies, and Cultural and Media Studies more generally.
Attempts to define what comics are and explain how they work have
not always been successful because they are premised upon the idea
that comic strips, comic books and graphic novels are inherently
and almost exclusively visual. This book challenges that premise,
and asserts that comics is not just a visual medium. The book
outlines the multisensory aspects of comics: the visual, audible,
tactile, olfactory and gustatory elements of the medium. It rejects
a synaesthetic approach (by which all the senses are engaged
through visual stimuli) and instead argues for a truly multisensory
model by which the direct stimulation of the reader's physical
senses can be understood. A wide range of examples demonstrates how
multisensory communication systems work in both commercial and more
experimental contexts. The book concludes with a case study that
looks at the works of Alan Moore and indicates areas of interest
that multisensory analysis can draw out, but which are overlooked
by more conventional approaches.
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