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The word consensus has been frequently used for centuries, perhaps
millenia. People have always deemed it important that decisions
having a long lasting impact on groups, countries or even
civilizations be arrived at in a consensual manner. Undoubtedly the
complexity of modern world in all its social, technological,
economic and cultural dimensions has created new environments where
consensus is regarded desirable. Consensus typically denotes a
state of agreement prevailing in a group of agents, human or
software. In the strict sense of the term, consensus means that the
agreement be unanimous. Since such a state is often unreachable or
even unnecessary, other less demanding consensus-related notions
have been introduced. These typically involve some graded, partial
or imprecise concepts. The contributions to this volume define and
utilize such less demanding - and thus at the same time more
general - notions of consensus. However, consensus can also refer
to a process whereby the state of agreement is reached. Again this
state can be something less stringent than a complete unanimity of
all agents regarding all options. The process may involve
modifications, resolutions and /or mitigations of the views or
inputs of individuals or software agents in order to achieve the
state of consensus understood in the more general sense. The
consensus reaching processes call for some soft computational
approaches, methods and techniques, notably fuzzy and possibilistic
ones. These are needed to accommodate the imprecision in the very
meaning of some basic concepts utilized in the definition of
consensus as a state of agreement and as a process whereby this
state is to be reached. The overall aim of this volume is to
provide a comprehensive overview and analysis of the issues related
to consensus states and consensual processes.
The word consensus has been frequently used for centuries, perhaps
millenia. People have always deemed it important that decisions
having a long lasting impact on groups, countries or even
civilizations be arrived at in a consensual manner. Undoubtedly the
complexity of modern world in all its social, technological,
economic and cultural dimensions has created new environments where
consensus is regarded desirable. Consensus typically denotes a
state of agreement prevailing in a group of agents, human or
software. In the strict sense of the term, consensus means that the
agreement be unanimous. Since such a state is often unreachable or
even unnecessary, other less demanding consensus-related notions
have been introduced. These typically involve some graded, partial
or imprecise concepts. The contributions to this volume define and
utilize such less demanding - and thus at the same time more
general - notions of consensus. However, consensus can also refer
to a process whereby the state of agreement is reached. Again this
state can be something less stringent than a complete unanimity of
all agents regarding all options. The process may involve
modifications, resolutions and /or mitigations of the views or
inputs of individuals or software agents in order to achieve the
state of consensus understood in the more general sense. The
consensus reaching processes call for some soft computational
approaches, methods and techniques, notably fuzzy and possibilistic
ones. These are needed to accommodate the imprecision in the very
meaning of some basic concepts utilized in the definition of
consensus as a state of agreement and as a process whereby this
state is to be reached. The overall aim of this volume is to
provide a comprehensive overview and analysis of the issues related
to consensus states and consensual processes.
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