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This book illustrates how Interactive Systems can help elderly and
disabled populations engage with the world around them by finding
methods of overcoming the difficulties these communities face when
using such systems by presenting the latest in state-of-the-art
technology and providing a vision for accessibility for the near
future. The challenges faced by accessibility practitioners are
discussed and the different phases of delivering accessible
products and services are explored. A collection of eminent
researchers from around the world cover topics on developing and
standardizing user models for inclusive design, adaptable
multimodal system development for digital TV and ubiquitous
devices, presenting research on intelligent voice recognition,
adaptable pointing, browsing and navigation, and affect and gesture
recognition. The research not only focuses on how these can be
hugely beneficial to primary users, but often finding useful
applications for their able-bodied counterparts. For this new
edition, new chapters have been added focusing on the latest
developments in games for the visually impaired, inclusive
interfaces for the agricultural industry in India and technologies
to improve accessibility in broadcasting in Japan. A Multimodal
End-2-End Approach to Accessible Computing will be an invaluable
resource for both researchers and practitioners alike.
This book illustrates how Interactive Systems can help elderly and
disabled populations engage with the world around them by finding
methods of overcoming the difficulties these communities face when
using such systems by presenting the latest in state-of-the-art
technology and providing a vision for accessibility for the near
future. The challenges faced by accessibility practitioners are
discussed and the different phases of delivering accessible
products and services are explored. A collection of eminent
researchers from around the world cover topics on developing and
standardizing user models for inclusive design, adaptable
multimodal system development for digital TV and ubiquitous
devices, presenting research on intelligent voice recognition,
adaptable pointing, browsing and navigation, and affect and gesture
recognition. The research not only focuses on how these can be
hugely beneficial to primary users, but often finding useful
applications for their able-bodied counterparts. For this new
edition, new chapters have been added focusing on the latest
developments in games for the visually impaired, inclusive
interfaces for  the agricultural industry in India and
technologies to improve accessibility in broadcasting in Japan. A
Multimodal End-2-End Approach to Accessible Computing will be an
invaluable resource for both researchers and practitioners alike.
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This book is the Proceedings of the 19th Annual RoboCup
International Symposium, held in Hefei, China, in July 2015. The
book contains 20 papers presented at the Symposium, carefully
selected from 39 submissions. Additionally the book contains 11
champion team papers and one paper from the Workshop on
Benchmarking Service Robots. The papers present current research in
robotics, artificial intelligence, computer vision, multiagent
systems, simulation, and other areas.
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