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Despite the advances that have been made in programming, there is
still a lack of sufficient methods for quality control. While code
standards try to force programmers to follow a specific set of
rules, few tools exist that really deal with automatic refactoring
of this code, and evaluation of the coverage of these tests is
still a challenge. Code Generation, Analysis Tools, and Testing for
Quality is an essential reference source that discusses the
generation and writing of computer programming and methods of
quality control such as analysis and testing. Featuring research on
topics such as programming languages, quality assessment, and
automated development, this book is ideally designed for
academicians, practitioners, computer science teachers, enterprise
developers, and researchers seeking coverage on code auditing
strategies and methods.
Computer technologies are forever evolving and it is vital that
computer science educators find new methods of teaching programming
in order to maintain the rapid changes occurring in the field. One
of the ways to increase student engagement and retention is by
integrating games into the curriculum. Gamification-Based
E-Learning Strategies for Computer Programming Education evaluates
the different approaches and issues faced in integrating games into
computer education settings. Featuring emergent trends on the
application of gaming to pedagogical strategies and technological
tactics, as well as new methodologies and approaches being utilized
in computer programming courses, this book is an essential
reference source for practitioners, researchers, computer science
teachers, and students pursuing computer science.
Despite the advances that have been made in programming, there is
still a lack of sufficient methods for quality control. While code
standards try to force programmers to follow a specific set of
rules, few tools exist that really deal with automatic refactoring
of this code, and evaluation of the coverage of these tests is
still a challenge. Code Generation, Analysis Tools, and Testing for
Quality is an essential reference source that discusses the
generation and writing of computer programming and methods of
quality control such as analysis and testing. Featuring research on
topics such as programming languages, quality assessment, and
automated development, this book is ideally designed for
academicians, practitioners, computer science teachers, enterprise
developers, and researchers seeking coverage on code auditing
strategies and methods.
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