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Auralization is the creation of audible acoustic sceneries from
computer-generated data. The term "auralization" is to be
understood as being analogue to the well-known technique of
"visualization." In visual illustration of scenes, data or any
other meaningful information, in movie animation and in computer
graphics, we describe the process of "making visible" as
visualization. In acoustics, auralization is taking place when
acoustic effects, primary sound signals or means of sound
reinforcement or sound transmission, are processed to be presented
by using electro-acoustic equipment. This book is organized as
comprehensive collection of basics, methodology and strategies of
acoustic simulation and auralization. With mathematical background
of advanced students the reader will be able to follow the main
strategy of auralization easily and work own implementations of
auralization in various fields of applications in acoustic
engineering, sound design and virtual reality. For readers
interested in basic research the technique of auralization may be
useful to create sound stimuli for specific investigations in
linguistic, medical, neurological and psychological research and in
the field of human-machine interaction.
Auralization is the creation of audible acoustic sceneries from
computer-generated data. The term "auralization" is to be
understood as being analogue to the well-known technique of
"visualization." In visual illustration of scenes, data or any
other meaningful information, in movie animation and in computer
graphics, we describe the process of "making visible" as
visualization. In acoustics, auralization is taking place when
acoustic effects, primary sound signals or means of sound
reinforcement or sound transmission, are processed to be presented
by using electro-acoustic equipment. This book is organized as
comprehensive collection of basics, methodology and strategies of
acoustic simulation and auralization. With mathematical background
of advanced students the reader will be able to follow the main
strategy of auralization easily and work own implementations of
auralization in various fields of applications in acoustic
engineering, sound design and virtual reality. For readers
interested in basic research the technique of auralization may be
useful to create sound stimuli for specific investigations in
linguistic, medical, neurological and psychological research and in
the field of human-machine interaction.
The Handbook of Signal Processing in Acoustics brings together a
wide range of perspectives from over 100 authors to reveal the
interdisciplinary nature of the subject. It brings the key issues
from both acoustics and signal processing into perspective and is a
unique resource for experts and practitioners alike to find new
ideas and techniques within the diversity of signal processing in
acoustics.
Auralization is the technique of creation and reproduction of sound
on the basis of computer data. With this tool it is possible to
predict the character of sound signals which are generated at the
source and modified by reinforcement, propagation and transmission
in systems such as rooms, buildings, vehicles or other technical
devices. This book is organized as a comprehensive collection of
the basics of sound and vibration, acoustic modelling, simulation,
signal processing and audio reproduction. With some mathematical
prerequisites, the readers will be able to follow the main strategy
of auralization easily and work out their own implementations of
auralization in various fields of application in architectural
acoustics, acoustic engineering, sound design and virtual reality.
For readers interested in basic research, the technique of
auralization may be useful to create sound stimuli for specific
investigations in linguistic, medical, neurological and
psychological research, and in the field of human-machine
interaction.
Auralization is the technique of creation and reproduction of sound
on the basis of computer data. With this tool it is possible to
predict the character of sound signals which are generated at the
source and modified by reinforcement, propagation and transmission
in systems such as rooms, buildings, vehicles or other technical
devices. This book is organized as a comprehensive collection of
the basics of sound and vibration, acoustic modelling, simulation,
signal processing and audio reproduction. With some mathematical
prerequisites, the readers will be able to follow the main strategy
of auralization easily and work out their own implementations of
auralization in various fields of application in architectural
acoustics, acoustic engineering, sound design and virtual reality.
For readers interested in basic research, the technique of
auralization may be useful to create sound stimuli for specific
investigations in linguistic, medical, neurological and
psychological research, and in the field of human-machine
interaction.
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