Auralization is the creation of audible acoustic sceneries from
computer-generated data. The term "auralization" is to be
understood as being analogue to the well-known technique of
"visualization." In visual illustration of scenes, data or any
other meaningful information, in movie animation and in computer
graphics, we describe the process of "making visible" as
visualization. In acoustics, auralization is taking place when
acoustic effects, primary sound signals or means of sound
reinforcement or sound transmission, are processed to be presented
by using electro-acoustic equipment. This book is organized as
comprehensive collection of basics, methodology and strategies of
acoustic simulation and auralization. With mathematical background
of advanced students the reader will be able to follow the main
strategy of auralization easily and work own implementations of
auralization in various fields of applications in acoustic
engineering, sound design and virtual reality. For readers
interested in basic research the technique of auralization may be
useful to create sound stimuli for specific investigations in
linguistic, medical, neurological and psychological research and in
the field of human-machine interaction.
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