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Photorealistic Rendering in Computer Graphics - Proceedings of the Second Eurographics Workshop on Rendering (Hardcover, 1994... Photorealistic Rendering in Computer Graphics - Proceedings of the Second Eurographics Workshop on Rendering (Hardcover, 1994 ed.)
Pere Brunet, Frederik W. Jansen
R2,915 Discovery Miles 29 150 Ships in 10 - 15 working days

Photorealistic rendering strives to generate images from computer modeled scenes with an image quality as close to real life as possible. A major issue in rendering is simulation of local and global light reflection in a scene. Both ray tracing and radiosity algorithms capture only some of the possible light reflection phenomena. Recently developed two-pass algorithms combine the ray tracing and radiosity approaches and are able to capture the whole range of light reflection. This book is a collection of papers discussing the latest developments, including a new range of improvements, in stochastic sampling strategies, radiosity form factor calculation, and parallel processing for ray tracing and radiosity. A number of papers on rendering applications in interior design, lighting design, and remote sensing conclude the volume. The contributions are revised versions of papers originally presented at the Second Eurographics Workshop on Rendering, held in Barcelona, Spain, in May 1991. The book fully reflects the state of the art in rendering and presentsa wide variety of novel techniques. It will interest researchers and students in computer graphics, as well as designers who want to apply rendering techniques for realistic simulation in lighting design, interior design, and architecture.

CAD Systems Development - Tools and Methods (Paperback, 1997): Dieter Roller, Pere Brunet CAD Systems Development - Tools and Methods (Paperback, 1997)
Dieter Roller, Pere Brunet
R1,545 Discovery Miles 15 450 Ships in 10 - 15 working days

Future computer aided design systems will themselves be designed using tools and methods that are still under development. This book presents the latest progress in research on the tools and methods needed to develop those CAD systems. The topics covered include algorithmic aspects, the product data and development process, future CAD architectures, feature based modeling and automatic feature recognition, complex surface design, and system implementation issues. The book contains contributions by the world's leading experts in the field of CAD technology from both universities and industry. The contributions are based on lectures given at the International Conference and Research Center for Computer Science, Schloss Dagstuhl, Germany.

Photorealistic Rendering in Computer Graphics - Proceedings of the Second Eurographics Workshop on Rendering (Paperback,... Photorealistic Rendering in Computer Graphics - Proceedings of the Second Eurographics Workshop on Rendering (Paperback, Softcover reprint of the original 1st ed. 1994)
Pere Brunet, Frederik W. Jansen
R2,874 Discovery Miles 28 740 Ships in 10 - 15 working days

Photorealistic rendering strives to generate images from computer modeled scenes with an image quality as close to real life as possible. A major issue in rendering is simulation of local and global light reflection in a scene. Both ray tracing and radiosity algorithms capture only some of the possible light reflection phenomena. Recently developed two-pass algorithms combine the ray tracing and radiosity approaches and are able to capture the whole range of light reflection. This book is a collection of papers discussing the latest developments, including a new range of improvements, in stochastic sampling strategies, radiosity form factor calculation, and parallel processing for ray tracing and radiosity. A number of papers on rendering applications in interior design, lighting design, and remote sensing conclude the volume. The contributions are revised versions of papers originally presented at the Second Eurographics Workshop on Rendering, held in Barcelona, Spain, in May 1991. The book fully reflects the state of the art in rendering and presentsa wide variety of novel techniques. It will interest researchers and students in computer graphics, as well as designers who want to apply rendering techniques for realistic simulation in lighting design, interior design, and architecture.

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