0
Your cart

Your cart is empty

Books > Computing & IT > Applications of computing > Image processing

Buy Now

Photorealistic Rendering in Computer Graphics - Proceedings of the Second Eurographics Workshop on Rendering (Paperback, Softcover reprint of the original 1st ed. 1994) Loot Price: R2,874
Discovery Miles 28 740
Photorealistic Rendering in Computer Graphics - Proceedings of the Second Eurographics Workshop on Rendering (Paperback,...

Photorealistic Rendering in Computer Graphics - Proceedings of the Second Eurographics Workshop on Rendering (Paperback, Softcover reprint of the original 1st ed. 1994)

Pere Brunet, Frederik W. Jansen

Series: Focus on Computer Graphics

 (sign in to rate)
Loot Price R2,874 Discovery Miles 28 740 | Repayment Terms: R269 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

Photorealistic rendering strives to generate images from computer modeled scenes with an image quality as close to real life as possible. A major issue in rendering is simulation of local and global light reflection in a scene. Both ray tracing and radiosity algorithms capture only some of the possible light reflection phenomena. Recently developed two-pass algorithms combine the ray tracing and radiosity approaches and are able to capture the whole range of light reflection. This book is a collection of papers discussing the latest developments, including a new range of improvements, in stochastic sampling strategies, radiosity form factor calculation, and parallel processing for ray tracing and radiosity. A number of papers on rendering applications in interior design, lighting design, and remote sensing conclude the volume. The contributions are revised versions of papers originally presented at the Second Eurographics Workshop on Rendering, held in Barcelona, Spain, in May 1991. The book fully reflects the state of the art in rendering and presentsa wide variety of novel techniques. It will interest researchers and students in computer graphics, as well as designers who want to apply rendering techniques for realistic simulation in lighting design, interior design, and architecture.

General

Imprint: Springer-Verlag
Country of origin: Germany
Series: Focus on Computer Graphics
Release date: November 2012
First published: 1994
Editors: Pere Brunet • Frederik W. Jansen
Dimensions: 235 x 155 x 16mm (L x W x T)
Format: Paperback
Pages: 282
Edition: Softcover reprint of the original 1st ed. 1994
ISBN-13: 978-3-642-63416-1
Categories: Books > Computing & IT > General theory of computing > General
Books > Computing & IT > Computer programming > Software engineering
Books > Professional & Technical > Civil engineering, surveying & building > Building skills > General
Books > Computing & IT > Applications of computing > Image processing > General
Promotions
LSN: 3-642-63416-8
Barcode: 9783642634161

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

Partners