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Books > Computing & IT > Applications of computing > Image processing
Written by international experts in this field, the book describes
the principles of, and presents case studies for, the wide range of
tomographic imaging techniques that can be used in the process
industries. It includes sufficient introductory material
Suitable for those new to nonlinear editing as well as experienced
editors new to Final Cut Express, this book is an introduction to
Apple's editing software package and the digital video format in
general. You will come away with not only an in-depth knowledge of
how to use Final Cut Express, but also a deeper understanding of
the craft of editing and the underlying technical processes that
will serve you well in future projects.
If you want to make it beyond Instagram as a photographer you have to give a solid listen to the ideas, tips and overall mindset that Finn shares in this workshop. @alexstrohl Don't just take a picture, make photos that move people. Storytelling is a gift to photographers, letting you weave together characters, events, locations and subjects into a work of beauty greater than the sum of its parts. There are as many stories to tell as pictures to take, but there are also tried-and-tested methods you can adopt to help improve your photography and streamline your workflow. In this beginner-to-pro workshop, award-winning photographer and influencer Finn Beales teaches enthusiasts and aspiring professionals how to master every element of the photographer's process. By following his five-step course - Pitch, Prepare, Shoot, Edit and Deliver - you will develop the same successful, reliable working methods that earn influence and delight audiences, regardless of what genre you're working in. Create intrigue, pull in your audience and tell richer, more rounded stories using your DSLR camera. Want to craft a shoot from start to finish? All the essentials are covered, from building a story into your creative, shoot preparation, the necessary gear and props, working with mood-boards and call sheets, compositional balance, and directing models, right through to post production, editing and file delivery. Discover within: What equipment you'll need, when and why; The secret to key shots and essential techniques; Plot devices to help you craft your narrative; Step-by-step DSLR projects to perfect your skills; Effortlessly capture events, landscapes, portraits, interiors and experiences; How to edit better and be different; Extra exercises to improve your smartphone photography. Compose for impact. Stand out through story.
Drawn to Life is a two-volume collection of the legendary lectures of long-time Disney animator Walt Stanchfield. For over 20 years, Walt mentored a new generation of animators at the Walt Disney Studios and influenced such talented artists such as Tim Burton, Brad Bird, Glen Keane, and Andreas Deja. His writing and drawings have become must-have lessons for fine artists, film professionals, animators, and students looking for inspiration and essential training in drawing and the art of animation. Written by Walt Stanchfield (1919–2000), who began work for the Walt Disney Studios in the 1950s. His work can be seen in films such as Sleeping Beauty, The Jungle Book, 101 Dalmatians, and Peter Pan. Edited by Disney Legend and Oscar®-nominated producer Don Hahn, whose credits include the classic Beauty and the Beast, The Lion King, and Hunchback of Notre Dame.
Diagnostic Biomedical Signal and Image Processing Applications: With Deep Learning Methods presents comprehensive research on both medical imaging and medical signals analysis. The book discusses classification, segmentation, detection, tracking and retrieval applications of non-invasive methods such as EEG, ECG, EMG, MRI, fMRI, CT and X-RAY, amongst others. These image and signal modalities include real challenges, which are the main themes that medical imaging and medical signal processing researchers focus on today. The book also emphasizes removing noise and specifying dataset key properties, with each chapter containing details of one of the medical imaging or medical signal modalities. Focusing on solving real medical problems using new deep learning and CNN approaches, this book will appeal to research scholars, graduate students, faculty members, R&D engineers, and biomedical engineers who want to learn how medical signals and images play an important role in the early diagnosis and treatment of diseases.
Cardiovascular and Coronary Artery Imaging, Volume Two presents the basics of echocardiography, nuclear imaging and magnetic resonance imaging (MRI) and provides insights into their appropriate use. The book covers state-of-the-art approaches for automated non-invasive systems for early cardiovascular and coronary artery disease diagnosis. It includes several prominent imaging modalities such as MRI, CT and PET technologies. Other sections focus on major trends and challenges in this area and present the latest techniques for cardiovascular and coronary image analysis.
Industrial Tomography: Systems and Applications, Second Edition thoroughly explores the important techniques of industrial tomography, also discusses image reconstruction, systems, and applications. This book presents complex processes, including the way three-dimensional imaging is used to create multiple cross-sections, and how computer software helps monitor flows, filtering, mixing, drying processes, and chemical reactions inside vessels and pipelines. This book is suitable for materials scientists and engineers and applied physicists working in the photonics and optoelectronics industry or in the applications industries.
As technology continues to develop, the healthcare industry must adapt and implement new technologies and services. Recent advancements, opportunities, and challenges for bio-medical image processing and authentication in telemedicine must be considered to ensure patients receive the best possible care. Advancements in Bio-Medical Image Processing and Authentication in Telemedicine introduces recent advancements, opportunities, and challenges for bio-medical image processing and authentication in telemedicine and discusses the design of high-accuracy decision support systems. Covering key topics such as artificial intelligence, medical imaging, telemedicine, and technology, this premier reference source is ideal for medical professionals, nurses, policymakers, researchers, scholars, academicians, practitioners, instructors, and students.
Recent Trends in Computer-aided Diagnostic Systems for Skin Diseases: Theory, Implementation, and Analysis provides comprehensive coverage on the development of computer-aided diagnostic (CAD) systems employing image processing and machine learning tools for improved, uniform evaluation and diagnosis (avoiding subjective judgment) of skin disorders. The methods and tools are described in a general way so that these tools can be applied not only for skin diseases but also for a wide range of analogous problems in the domain of biomedical systems. Moreover, quantification of clinically relevant information that can associate the findings of physicians/experts is the most challenging task of any CAD system. This book gives all the details in a step-by-step form for different modules so that the readers can develop each of the modules like preprocessing, feature extraction/learning, disease classification, as well as an entire expert diagnosis system themselves for their own applications.
Handbook of Pediatric Brain Imaging: Methods and Applications presents state-of-the-art research on pediatric brain image acquisition and analysis from a broad range of imaging modalities, including MRI, EEG and MEG. With rapidly developing methods and applications of MRI, this book strongly emphasizes pediatric brain MRI, elaborating on the sub-categories of structure MRI, diffusion MRI, functional MRI, perfusion MRI and other MRI methods. It integrates a pediatric brain imaging perspective into imaging acquisition and analysis methods, covering head motion, small brain sizes, small cerebral blood flow of neonates, dynamic cortical gyrification, white matter tract growth, and much more.
Cognitive Systems and Signal Processing in Image Processing presents different frameworks and applications of cognitive signal processing methods in image processing. This book provides an overview of recent applications in image processing by cognitive signal processing methods in the context of Big Data and Cognitive AI. It presents the amalgamation of cognitive systems and signal processing in the context of image processing approaches in solving various real-word application domains. This book reports the latest progress in cognitive big data and sustainable computing. Various real-time case studies and implemented works are discussed for better understanding and more clarity to readers. The combined model of cognitive data intelligence with learning methods can be used to analyze emerging patterns, spot business opportunities, and take care of critical process-centric issues for computer vision in real-time.
Image Processing for Automated Diagnosis of Cardiac Diseases highlights current and emerging technologies for the automated diagnosis of cardiac diseases. It presents concepts and practical algorithms, including techniques for the automated diagnosis of organs in motion using image processing. This book is suitable for biomedical engineering researchers, engineers and scientists in research and development, and clinicians who want to learn more about and develop advanced concepts in image processing to overcome the challenges of automated diagnosis of heart disease.
Gamification is being used everywhere; despite its apparent plethora of benefits, the unbalanced use of its main mechanics can end up in catastrophic results for a company or institution. Currently, there is a lack of knowledge of what it is, leading to its unregulated and ad hoc use without any prior planning. This unbalanced use prejudices the achievement of the initial goals and impairs the user's evolution, bringing potential negative reflections. Currently, there are few specifications and modeling languages that allow the creation of a system of rules to serve as the basis for a gamification engine. Consequently, programmers implement gamification in a variety of ways, undermining any attempt at reuse and negatively affecting interoperability. Next-Generation Applications and Implementations of Gamification Systems synthesizes all the trends, best practices, methodologies, languages, and tools that are used to implement gamification. It also discusses how to put gamification in action by linking academic and informatics researchers with professionals who use gamification in their daily work to disseminate and exchange the knowledge, information, and technology provided by the international communities in the area of gamification throughout the 21st century. Covering topics such as applied and cloud gamification, chatbots, deep learning, and certifications and frameworks, this book is ideal for programmers, computer scientists, software engineers, practitioners of technological companies, managers, academicians, researchers, and students.
Intelligent Image and Video Compression: Communicating Pictures, Second Edition explains the requirements, analysis, design and application of a modern video coding system. It draws on the authors' extensive academic and professional experience in this field to deliver a text that is algorithmically rigorous yet accessible, relevant to modern standards and practical. It builds on a thorough grounding in mathematical foundations and visual perception to demonstrate how modern image and video compression methods can be designed to meet the rate-quality performance levels demanded by today's applications and users, in the context of prevailing network constraints. "David Bull and Fan Zhang have written a timely and accessible book on the topic of image and video compression. Compression of visual signals is one of the great technological achievements of modern times, and has made possible the great successes of streaming and social media and digital cinema. Their book, Intelligent Image and Video Compression covers all the salient topics ranging over visual perception, information theory, bandpass transform theory, motion estimation and prediction, lossy and lossless compression, and of course the compression standards from MPEG (ranging from H.261 through the most modern H.266, or VVC) and the open standards VP9 and AV-1. The book is replete with clear explanations and figures, including color where appropriate, making it quite accessible and valuable to the advanced student as well as the expert practitioner. The book offers an excellent glossary and as a bonus, a set of tutorial problems. Highly recommended!" --Al Bovik
Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players in new kinds of embodied activity. In Unstable Aesthetics: Game Engines and the Strangeness of Art Modding, Eddie Lohmeyer investigates historical episodes of art modding practices-the alteration of a game system's existing code or hardware to generate abstract spaces-situated around a recent archaeology of the game engine: software for rendering two and three-dimensional gameworlds. The contemporary artists highlighted throughout this book-Cory Arcangel, JODI, Julian Oliver, Krista Hoefle, and Brent Watanabe, among others -- were attracted to the architectures of engines because they allowed them to explore vital relationships among abstraction, technology, and the body. Artists employed a range of modding techniques-hacking the ROM chips on Nintendo cartridges to produce experimental video, deconstructing source code to generate psychedelic glitch patterns, and collaging together surreal gameworlds-to intentionally dissect the engine's operations and unveil illusions of movement within algorithmic spaces. Through key moments in game engine history, Lohmeyer formulates a rich phenomenology of video games by focusing on the liminal spaces of interaction among system and body, or rather the strangeness of art modding.
This guidance covers the practical application of photogrammetry in recording cultural heritage, with particular reference to structure from motion (SfM) techniques. Our audience for this document includes survey contractors, archaeological contractors, voluntary organisations and specialists. Photogrammetric image acquisition and processing, until recently requiring a considerable investment in hardware and software, are now possible at a fraction of their former cost. This has led to a huge increase in the use of photogrammetry in cultural heritage recording. The skills required to apply the techniques successfully and accurately are discussed, and background information on how various parts of the process work is provided so that better results can be achieved through better understanding. Photogrammetry is characterised by its versatility, and is applicable over a wide range of scales, from landscapes to small objects. The particular requirements needed at these different scales are outlined, and both imaging techniques and useful ancillary equipment are described. The different types of outputs are discussed, including their suitability for further interrogation using a range of established analytical techniques and the presentation options available. A range of case studies illustrates the application of photogrammetry across a variety of projects that broadly reflect the areas discussed in the text. This document is one of a number of Historic England technical advice documents on how to survey historic places.
Virtual reality (VR) refers to technologies that use headsets to generate realistic images, sounds and other sensations that replicate a real-world environment or create an imaginary setting. VR also simulates a user's physical presence in this environment. In virtual reality, six degrees of freedom allows users to not only look around, but also to move around the virtual world and look from above, below or behind objects. To have a true VR experience, the hardware must provide six degrees of freedom, using both orientation tracking (rotational) and positional tracking (translation). This book is addressed to video experts who want to understand the basics of 3D representations and multi-camera video processing to target new immersive media applications. Unlike single camera video coding, future VR technologies address new challenges that arise beyond compression-only, including the pre- and post-processing (depth acquisition and 3D rendering). This book is inspired by the MPEG-I (immersive media) and JPEG-PLENO (plenoptic media) standardization activities, and offers a glimpse of their underlying technologies.
In recent years, falsification and digital modification of video clips, images, as well as textual contents have become widespread and numerous, especially when deepfake technologies are adopted in many sources. Due to adopted deepfake techniques, a lot of content currently cannot be recognized from its original sources. As a result, the field of study previously devoted to general multimedia forensics has been revived. The Handbook of Research on Advanced Practical Approaches to Deepfake Detection and Applications discusses the recent techniques and applications of illustration, generation, and detection of deepfake content in multimedia. It introduces the techniques and gives an overview of deepfake applications, types of deepfakes, the algorithms and applications used in deepfakes, recent challenges and problems, and practical applications to identify, generate, and detect deepfakes. Covering topics such as anomaly detection, intrusion detection, and security enhancement, this major reference work is a comprehensive resource for cyber security specialists, government officials, law enforcement, business leaders, students and faculty of higher education, librarians, researchers, and academicians.
Computational Retinal Image Analysis: Tools, Applications and Perspectives gives an overview of contemporary retinal image analysis (RIA) in the context of healthcare informatics and artificial intelligence. Specifically, it provides a history of the field, the clinical motivation for RIA, technical foundations (image acquisition modalities, instruments), computational techniques for essential operations, lesion detection (e.g. optic disc in glaucoma, microaneurysms in diabetes) and validation, as well as insights into current investigations drawing from artificial intelligence and big data. This comprehensive reference is ideal for researchers and graduate students in retinal image analysis, computational ophthalmology, artificial intelligence, biomedical engineering, health informatics, and more.
Handbook of Medical Image Computing and Computer Assisted Intervention presents important advanced methods and state-of-the art research in medical image computing and computer assisted intervention, providing a comprehensive reference on current technical approaches and solutions, while also offering proven algorithms for a variety of essential medical imaging applications. This book is written primarily for university researchers, graduate students and professional practitioners (assuming an elementary level of linear algebra, probability and statistics, and signal processing) working on medical image computing and computer assisted intervention.
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