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Books > Computing & IT > Applications of computing > Image processing > General
This textbook offers a tutorial introduction to robotics and Computer Vision which is light and easy to absorb. The practice of robotic vision involves the application of computational algorithms to data. Over the fairly recent history of the fields of robotics and computer vision a very large body of algorithms has been developed. However this body of knowledge is something of a barrier for anybody entering the field, or even looking to see if they want to enter the field - What is the right algorithm for a particular problem?, and importantly: How can I try it out without spending days coding and debugging it from the original research papers? The author has maintained two open-source MATLAB Toolboxes for more than 10 years: one for robotics and one for vision. The key strength of the Toolboxes provide a set of tools that allow the user to work with real problems, not trivial examples. For the student the book makes the algorithms accessible, the Toolbox code can be read to gain understanding, and the examples illustrate how it can be used -instant gratification in just a couple of lines of MATLAB code. The code can also be the starting point for new work, for researchers or students, by writing programs based on Toolbox functions, or modifying the Toolbox code itself. The purpose of this book is to expand on the tutorial material provided with the toolboxes, add many more examples, and to weave this into a narrative that covers robotics and computer vision separately and together. The author shows how complex problems can be decomposed and solved using just a few simple lines of code, and hopefully to inspire up and coming researchers. The topics covered are guided by the real problems observed over many years as a practitioner of both robotics and computer vision. It is written in a light but informative style, it is easy to read and absorb, and includes a lot of Matlab examples and figures. The book is a real walk through the fundamentals light and color, camera modelling, image processing, feature extraction and multi-view geometry, and bring it all together in a visual servo system. "An authoritative book, reaching across fields, thoughtfully conceived and brilliantly accomplished Oussama Khatib, Stanford
Learn to create and edit images using Adobe Photoshop Adobe Photoshop Classroom in a Book (2023 release) uses real-world, project-based learning to cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. For beginners and experienced users alike, you can follow the book from start to finish or choose only those lessons that interest you. Learn to: Correct and improve digital images Seamlessly remove backgrounds, repair images, and replace skies Explore advanced filters that use machine learning and cloud processing Select subjects with complex outlines, including hair, quickly and precisely Composite multiple images and combine with typography Edit video, including transitions and motion effects Edit camera raw images Automate tasks Save as a Photoshop cloud document to easily edit across desktop and mobile devices Export your work for web, mobile devices, and print Classroom in a Book (R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe, developed with the support of Adobe product experts. Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step What you need to use this book: Adobe Photoshop (2023 release) software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Photoshop software. This book covers Photoshop on desktop only. It does not address Photoshop on the iPad.
1) Learn how to develop computer vision application algorithms 2) Learn to use software tools for analysis and development 3) Learn underlying processes need for image analysis 4) Learn concepts so that the reader can develop their own algorithms 5) Software tools provided
Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.
• Readers will gain an understanding of the optical technology, material science, and semiconductor device technology behind image acquisition devices • Research on image information is stable but slowly growing and several universities globally teach related courses for which this is valuable supplementary reading • This book offers a unique focus on the devices used in image sensors and displays
Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are: * Migrating from another visual effects application * Upgrading to Houdini 9 * Seeking a handy reference to raise your proficiency with Houdini Houdini On the Spot presents immediate solutions in an accessible format. It clearly illustrates the essential methods that pros use to get the job done efficiently and creatively. Screenshots and step-by-step instructions show you how to: * Navigate and manipulate the version 9 interface * Create procedural models that can be modified quickly and efficiently with Surface Operators (SOPs) * Use Particle Operators (POPs) to build complex simulations with speed and precision * Minimize the number of operators in your simulations with Dynamics Operators (DOPs) * Extend Houdini with customized tools to include data or scripts with Houdini Digital Assets (HDAs) * Master the version 9 rendering options including Physically Based Rendering (PBR), volume rendering and motion blur * Quickly modify timing, geometry, space and rotational values of your animations with Channel Operators (CHOPs) * Create and manipulate elements with Composite Operators (COPs); Houdini's full-blown compositor toolset * Make your own SOPs, COPs, POPs, CHOPs, and shaders with the Vector Expressions (VEX) shading language * Configure the Houdini interface with customized environments and hotkeys * Mine the treasures of the dozens of standalone applications that are bundled with Houdini
a balanced blend of theoretical and practical information that enables readers to develop 3D worlds quickly and efficiently.
Focusing on how visual information is represented, stored and extracted in the human brain, this book uses cognitive neural modeling in order to show how visual information is represented and memorized in the brain. Breaking through traditional visual information processing methods, the author combines our understanding of perception and memory from the human brain with computer vision technology, and provides a new approach for image recognition and classification. While biological visual cognition models and human brain memory models are established, applications such as pest recognition and carrot detection are also involved in this book. Given the range of topics covered, this book is a valuable resource for students, researchers and practitioners interested in the rapidly evolving field of neurocomputing, computer vision and machine learning.
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This book focuses on the computational analysis of 3D rotation, rather than classical motion analysis. It regards noise as random variables and models their probability distributions. It also pursues statistically optimal computation for maximizing the expected accuracy, as is typical of nonlinear optimization. All concepts are illustrated using computer vision applications as examples. Mathematically, the set of all 3D rotations forms a group denoted by SO(3). Exploiting this group property, we obtain an optimal solution analytical or numerically, depending on the problem. Our numerical scheme, which we call the "Lie algebra method," is based on the Lie group structure of SO(3). This book also proposes computing projects for readers who want to code the theories presented in this book, describing necessary 3D simulation setting as well as providing real GPS 3D measurement data. To help readers not very familiar with abstract mathematics, a brief overview of quaternion algebra, matrix analysis, Lie groups, and Lie algebras is provided as Appendix at the end of the volume.
Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.
While most other image processing texts approach this subject from an engineering perspective, The Art of Image Processing with Java places image processing within the realm of both engineering and computer science students by emphasizing software design. Ideal for students studying computer science or software engineering, it clearly teaches them the fundamentals of image processing. Accompanied by rich illustrations that demonstrate the results of performing processing on well-known art pieces, the text builds an accessible mathematical foundation and includes extensive sample Java code. Each chapter provides exercises to help students master the material.
Provides a technical introduction to deepfakes, its benefits, and the potential harms Presents practical approaches of creation and detection of deepfakes using Deep Learning (DL) Techniques Draws attention towards various challenging issues and societal impact of deepfakes with their existing solutions Includes research analysis in the domain of DL fakes for assisting the creation and detection of deepfakes applications Discusses future research directions with emergence of deepfakes technology
The book augurs to be a mix of theoretical and practical perceptions of the related concepts pertaining to image processing. The primary objectives orient to offer an overview to the elementary concepts and practices appropriate to DIP as well as to provide theoretical exposition. It starts with an expanded coverage of the fundamentals to provide a more comprehensive and cohesive coverage of the topics including but not limited to: Applications and tools for image processing, fundamentals with several implementation examples Concepts of image formation, OpenCV installation with step-by-step screen shots Concepts behind intensity, brightness and contrast, color models Ways by which noises are created in an image and the possible remedial measures Edge detection, Image segmentation, classification, regression, Classification algorithms Importance of frequency domain in image processing field Relevant code snippets and the MATLAB codes, several interesting set of simple programs in OpenCV and Python to aid learning and for complete understanding The video lectures for specific topics through YouTube by the authors enable easy inference for the readers to apply the learnt theory into practice. The addition of contents at the end of each chapter such as quiz, review questions etc., fully prepares the readers for further study. Graduate Students, Post Graduate students, Researchers, and anyone in general interested in Image Processing, Computer Vision, Machine Learning domains etc. can find this book an excellent starting point for information and as an able ally.
Showcasing the most influential developments, experiments, and architectures impacting the digital, surveillance, automotive, industrial, and medical sciences, Image Processing Technologies tracks the evolution and advancement of computer vision and image processing (CVIP) technologies, examining methods and algorithms for image analysis, optimization, segmentation, and restoration. It focuses on recent approaches and techniques in CVIP applications development and explores various coding methods for individual types of 3-D images. This text/reference brings researchers and specialists up-to-date on the latest innovations affecting multiple image processing environments.
Image Acquisition and Processing With LabVIEWä combines the general theory of image acquisition and processing, the underpinnings of LabVIEW and the NI Vision toolkit, examples of their applications, and real-world case studies in a clear, systematic, and richly illustrated presentation. Designed for LabVIEW programmers, it fills a significant gap in the technical literature by providing a general training manual for those new to National Instruments (NI) Vision application development and a reference for more experienced vision programmers.
Congruences are ubiquitous in computer science, engineering, mathematics, and related areas. Developing techniques for finding (the number of) solutions of congruences is an important problem. But there are many scenarios in which we are interested in only a subset of the solutions; in other words, there are some restrictions. What do we know about these restricted congruences, their solutions, and applications? This book introduces the tools that are needed when working on restricted congruences and then systematically studies a variety of restricted congruences. Restricted Congruences in Computing defines several types of restricted congruence, obtains explicit formulae for the number of their solutions using a wide range of tools and techniques, and discusses their applications in cryptography, information security, information theory, coding theory, string theory, quantum field theory, parallel computing, artificial intelligence, computational biology, discrete mathematics, number theory, and more. This is the first book devoted to restricted congruences and their applications. It will be of interest to graduate students and researchers across computer science, electrical engineering, and mathematics.
Lays out a step-by-step approach to identify relevant tools and methods for UAS data/image acquisition and processing Provides practical hands-on knowledge with visual interpretation, well-organized and designed for a typical, 16-week, UAS course offered on college and university campuses Suitable for all levels of readers and does not require prior knowledge of UAS, remote sensing, digital image processing, or geospatial analytics Includes real-world environmental applications along with data interpretations and software used, often non-proprietary Combines the expertise of a wide range of UAS researchers and practitioners across the geospatial sciences
Imagine a world where machines can see and understand the world the way humans do. Rapid progress in artificial intelligence has led to smartphones that recognize faces, cars that detect pedestrians, and algorithms that suggest diagnoses from clinical images, among many other applications. The success of computer vision is founded on a deep understanding of the neural circuits in the brain responsible for visual processing. This book introduces the neuroscientific study of neuronal computations in visual cortex alongside of the psychological understanding of visual cognition and the burgeoning field of biologically-inspired artificial intelligence. Topics include the neurophysiological investigation of visual cortex, visual illusions, visual disorders, deep convolutional neural networks, machine learning, and generative adversarial networks among others. It is an ideal resource for students and researchers looking to build bridges across different approaches to studying and developing visual systems.
The purpose of this book is to provide a complete working knowledge of the Complementary Metal-Oxide Semiconductor (CMOS) analog and mixed-signal circuit design, which can be applied for System on Chip (SOC) or Application-Specific Standard Product (ASSP) development. It begins with an introduction to the CMOS analog and mixed-signal circuit design with further coverage of basic devices, such as the Metal-Oxide Semiconductor Field-Effect Transistor (MOSFET) with both long- and short-channel operations, photo devices, fitting ratio, etc. Seven chapters focus on the CMOS analog and mixed-signal circuit design of amplifiers, low power amplifiers, voltage regulator-reference, data converters, dynamic analog circuits, color and image sensors, and peripheral (oscillators and Input/Output [I/O]) circuits, and Integrated Circuit (IC) layout and packaging. Features: Provides practical knowledge of CMOS analog and mixed-signal circuit design Includes recent research in CMOS color and image sensor technology Discusses sub-blocks of typical analog and mixed-signal IC products Illustrates several design examples of analog circuits together with layout Describes integrating based CMOS color circuit
The text covers recent advances in artificial intelligence, smart computing, and their applications in augmenting medical and health care systems. It will serve as an ideal reference text for graduate students and academic researchers in diverse engineering fields including electrical, electronics and communication, computer, and biomedical. The book- Presents architecture, characteristics, and applications of artificial intelligence and smart computing in health care systems Highlight privacy issues faced in health care and health informatics using artificial intelligence and smart computing technologies. Discusses nature-inspired computing algorithms for the brain-computer interface. Covers graph neural network application in the medical domain. Provides insights into the state-of-the-art Artificial Intelligence and Smart Computing enabling and emerging technologies. This book text discusses recent advances and applications of artificial intelligence and smart technologies in the field of healthcare. It highlights privacy issues faced in health care and health informatics using artificial intelligence and smart computing technologies. It covers nature-inspired computing algorithms such as genetic algorithms, particle swarm optimization algorithms, and common scrambling algorithms to study brain-computer interfaces. It will serve as an ideal reference text for graduate students and academic researchers in the fields of electrical engineering, electronics and communication engineering, computer engineering, and biomedical engineering.
The current popular and scientific interest in virtual environments has provided a new impetus for investigating binaural and spatial hearing. However, the many intriguing phenomena of spatial hearing have long made it an exciting area of scientific inquiry. Psychophysical and physiological investigations of spatial hearing seem to be converging on common explanations of underlying mechanisms. These understandings have in turn been incorporated into sophisticated yet mathematically tractable models of binaural interaction. Thus, binaural and spatial hearing is one of the few areas in which professionals are soon likely to find adequate physiological explanations of complex psychological phenomena that can be reasonably and usefully approximated by mathematical and physical models. This volume grew out of the Conference on Binaural and Spatial Hearing, a four-day event held at Wright-Patterson Air Force Base in response to rapid developments in binaural and spatial hearing research and technology. Meant to be more than just a proceedings, it presents chapters that are longer than typical proceedings papers and contain considerably more review material, including extensive bibliographies in many cases. Arranged into topical sections, the chapters represent major thrusts in the recent literature. The authors of the first chapter in each section have been encouraged to take a broad perspective and review the current state of literature. Subsequent chapters in each section tend to be somewhat more narrowly focused, and often emphasize the authors' own work. Thus, each section provides overview, background, and current research on a particular topic. This book is significant in that it reviews the important work during the past 10 to 15 years, and provides greater breadth and depth than most of the previous works.
Case-based reasoning in design is becoming an important approach to
computer-support for design as well as an important component in
understanding the design process. Design has become a major focus
for problem solving paradigms due to its complexity and open-ended
nature. This book presents a clear description of how case-based
reasoning can be applied to design problems, including the
representation of design cases, indexing and retrieving design
cases, and the range of paradigms for adapting design cases. With a
focus on design, this book differs from others that provide a
generalist view of case-based reasoning.
Integrates rational approximation with adaptive filtering, providing viable, numerically reliable procedures for creating adaptive infinite impulse response (IIR) filters. The choice of filter structure to adapt, algorithm design and the approximation properties for each type of algorithm are also addressed. This work recasts the theory of adaptive IIR filters by concentrating on recursive lattice filters, freeing systems from the need for direct-form filters.;A solutions manual is available for instructors only. College or university bookstores may order five or more copies at a special student price which is available upon request.
Computational Intelligence in Image and Video Processing presents introduction and state-of-the-art adaptations of computational intelligence techniques and their usefulness in image and video enhancement, classification, retrieval, forensics and captioning. It covers an amalgamation of such techniques in diverse applications of image and video processing. Features: A systematic overview of state-of-the-art technology in computational intelligence techniques for image and video processing Advanced evolutionary and nature inspired approaches to solve optimization problems in the image and video processing domain. Outcomes of Recent research and some pointers to future advancements in image and video processing and intelligent solutions using computational intelligence techniques. Code snippets of the computational intelligence algorithm/techniques used in image and video processing This book is primarily aimed at advanced undergraduates, graduates and researchers in computer science and information technology. Engineers and industry professionals will also find this book useful.
This book offers a comprehensive introduction to seven commonly used image understanding techniques in modern information technology. Readers of various levels can find suitable techniques to solve their practical problems and discover the latest development in these specific domains. The techniques covered include camera model and calibration, stereo vision, generalized matching, scene analysis and semantic interpretation, multi-sensor image information fusion, content-based visual information retrieval, and understanding spatial-temporal behavior. The book provides aspects from the essential concepts overview and basic principles to detailed introduction, explanation of the current methods and their practical techniques. It also presents discussions on the research trends and latest results in conjunction with new development of technical methods. This is an excellent read for those who do not have a subject background in image technology but need to use these techniques to complete specific tasks. These essential information will also be useful for their further study in the relevant fields. |
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