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Books > Computing & IT > Applications of computing > Image processing > General
This second edition of G. Winkler's successful book on random field approaches to image analysis, related Markov Chain Monte Carlo methods, and statistical inference with emphasis on Bayesian image analysis concentrates more on general principles and models and less on details of concrete applications. Addressed to students and scientists from mathematics, statistics, physics, engineering, and computer science, it will serve as an introduction to the mathematical aspects rather than a survey. Basically no prior knowledge of mathematics or statistics is required.The second edition is in many parts completely rewritten and improved, and most figures are new. The topics of exact sampling and global optimization of likelihood functions have been added. This second edition comes with a CD-ROM by F. Friedrich,containing a host of (live) illustrations for each chapter. In an interactive environment, readers can perform their own experiments to consolidate the subject.
1) Learn how to develop computer vision application algorithms 2) Learn to use software tools for analysis and development 3) Learn underlying processes need for image analysis 4) Learn concepts so that the reader can develop their own algorithms 5) Software tools provided
Markov models are extremely useful as a general, widely applicable tool for many areas in statistical pattern recognition. This unique text/reference places the formalism of Markov chain and hidden Markov models at the very center of its examination of current pattern recognition systems, demonstrating how the models can be used in a range of different applications. Thoroughly revised and expanded, this new edition now includes a more detailed treatment of the EM algorithm, a description of an efficient approximate Viterbi-training procedure, a theoretical derivation of the perplexity measure, and coverage of multi-pass decoding based on "n"-best search. Supporting the discussion of the theoretical foundations of Markov modeling, special emphasis is also placed on practical algorithmic solutions. Topics and features: introduces the formal framework for Markov models, describing hidden Markov models and Markov chain models, also known as n-gram models; covers the robust handling of probability quantities, which are omnipresent when dealing with these statistical methods; presents methods for the configuration of hidden Markov models for specific application areas, explaining the estimation of the model parameters; describes important methods for efficient processing of Markov models, and the adaptation of the models to different tasks; examines algorithms for searching within the complex solution spaces that result from the joint application of Markov chain and hidden Markov models; reviews key applications of Markov models in automatic speech recognition, character and handwriting recognition, and the analysis of biological sequences. Researchers, practitioners, and graduate students of pattern recognition will all find this book to be invaluable in aiding their understanding of the application of statistical methods in this area.
fMRI Neurofeedback provides a perspective on how the field of functional magnetic resonance imaging (fMRI) neurofeedback has evolved, an introduction to state-of-the-art methods used for fMRI neurofeedback, a review of published neuroscientific and clinical applications, and a discussion of relevant ethical considerations. It gives a view of the ongoing research challenges throughout and provides guidance for researchers new to the field on the practical implementation and design of fMRI neurofeedback protocols. This book is designed to be accessible to all scientists and clinicians interested in conducting fMRI neurofeedback research, addressing the variety of different knowledge gaps that readers may have given their varied backgrounds and avoiding field-specific jargon. The book, therefore, will be suitable for engineers, computer scientists, neuroscientists, psychologists, and physicians working in fMRI neurofeedback.
Offering a practical alternative to the conventional methods used in signal processing applications, this book discloses numerical techniques and explains how to evaluate the frequency-domain attributes of a waveform without resorting to actual transformation through Fourier methods. This book should prove of interest to practitioners in any field who may require the analysis, association, recognition or processing of signals, and undergraduate students of signal processing.
The material presented in this book originates from the first Eurographics Workshop on Graphics Hardware, held in Lisbon, Portugal, in August 1986. Leading experts in the field present the state of their ongoing graphics hardware projects and give their individual views of future developments. The final versions of the contributions are written in the light of in-depth discussions at the workshop. The book starts a series of EurographicSeminars volumes on the state-of-the-art of graphics hardware. This volume presents a unique collection of material which covers the following topics: workstation architectures, traffic simulators, hardware support for geometric modeling, ray-tracing. It therefore will be of interest to all computer graphics professionals wishing to gain a deeper knowledge of graphics hardware.
A long long time ago, echoing philosophical and aesthetic principles that existed since antiquity, William of Ockham enounced the principle of parsimony, better known today as Ockham's razor: "Entities should not be multiplied without neces sity. " This principle enabled scientists to select the "best" physical laws and theories to explain the workings of the Universe and continued to guide scienti?c research, leadingtobeautifulresultsliketheminimaldescriptionlength approachtostatistical inference and the related Kolmogorov complexity approach to pattern recognition. However, notions of complexity and description length are subjective concepts anddependonthelanguage"spoken"whenpresentingideasandresults. The?eldof sparse representations, that recently underwent a Big Bang like expansion, explic itly deals with the Yin Yang interplay between the parsimony of descriptions and the "language" or "dictionary" used in them, and it became an extremely exciting area of investigation. It already yielded a rich crop of mathematically pleasing, deep and beautiful results that quickly translated into a wealth of practical engineering applications. You are holding in your hands the ?rst guide book to Sparseland, and I am sure you'll ?nd in it both familiar and new landscapes to see and admire, as well as ex cellent pointers that will help you ?nd further valuable treasures. Enjoy the journey to Sparseland! Haifa, Israel, December 2009 Alfred M. Bruckstein vii Preface This book was originally written to serve as the material for an advanced one semester (fourteen 2 hour lectures) graduate course for engineering students at the Technion, Israel.
Computational geometry as an area of research in its own right emerged in the early seventies of this century. Right from the beginning, it was obvious that strong connections of various kinds exist to questions studied in the considerably older field of combinatorial geometry. For example, the combinatorial structure of a geometric problem usually decides which algorithmic method solves the problem most efficiently. Furthermore, the analysis of an algorithm often requires a great deal of combinatorial knowledge. As it turns out, however, the connection between the two research areas commonly referred to as computa tional geometry and combinatorial geometry is not as lop-sided as it appears. Indeed, the interest in computational issues in geometry gives a new and con structive direction to the combinatorial study of geometry. It is the intention of this book to demonstrate that computational and com binatorial investigations in geometry are doomed to profit from each other. To reach this goal, I designed this book to consist of three parts, acorn binatorial part, a computational part, and one that presents applications of the results of the first two parts. The choice of the topics covered in this book was guided by my attempt to describe the most fundamental algorithms in computational geometry that have an interesting combinatorial structure. In this early stage geometric transforms played an important role as they reveal connections between seemingly unrelated problems and thus help to structure the field."
This book addresses and disseminates research and development in the applications of intelligent techniques for computer vision, the field that works on enabling computers to see, identify, and process images in the same way that human vision does, and then providing appropriate output. The book provides contributions which include theory, case studies, and intelligent techniques pertaining to computer vision applications. The book helps readers grasp the essence of the recent advances in this complex field. The audience includes researchers, professionals, practitioners, and students from academia and industry who work in this interdisciplinary field. The authors aim to inspire future research both from theoretical and practical viewpoints to spur further advances in the field.
This book provides readers with a comprehensive review of image quality assessment technology, particularly applications on screen content images, 3D-synthesized images, sonar images, enhanced images, light-field images, VR images, and super-resolution images. It covers topics containing structural variation analysis, sparse reference information, multiscale natural scene statistical analysis, task and visual perception, contour degradation measurement, spatial angular measurement, local and global assessment metrics, and more. All of the image quality assessment algorithms of this book have a high efficiency with better performance compared to other image quality assessment algorithms, and the performance of these approaches mentioned above can be demonstrated by the results of experiments on real-world images. On the basis of this, those interested in relevant fields can use the results obtained through these quality assessment algorithms for further image processing. The goal of this book is to facilitate the use of these image quality assessment algorithms by engineers and scientists from various disciplines, such as optics, electronics, math, photography techniques and computation techniques. The book can serve as a reference for graduate students who are interested in image quality assessment techniques, for front-line researchers practicing these methods, and for domain experts working in this area or conducting related application development.
This book explains how depth measurements from the Time-of-Flight (ToF) range imaging cameras are influenced by the electronic timing-jitter. The author presents jitter extraction and measurement techniques for any type of ToF range imaging cameras. The author mainly focuses on ToF cameras that are based on the amplitude modulated continuous wave (AMCW) lidar techniques that measure the phase difference between the emitted and reflected light signals. The book discusses timing-jitter in the emitted light signal, which is sensible since the light signal of the camera is relatively straightforward to access. The specific types of jitter that present on the light source signal are investigated throughout the book. The book is structured across three main sections: a brief literature review, jitter measurement, and jitter influence in AMCW ToF range imaging.
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.
The rapid development of artificial intelligence technology in medical data analysis has led to the concept of radiomics. This book introduces the essential and latest technologies in radiomics, such as imaging segmentation, quantitative imaging feature extraction, and machine learning methods for model construction and performance evaluation, providing invaluable guidance for the researcher entering the field. It fully describes three key aspects of radiomic clinical practice: precision diagnosis, the therapeutic effect, and prognostic evaluation, which make radiomics a powerful tool in the clinical setting. This book is a very useful resource for scientists and computer engineers in machine learning and medical image analysis, scientists focusing on antineoplastic drugs, and radiologists, pathologists, oncologists, as well as surgeons wanting to understand radiomics and its potential in clinical practice.
Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recognize objects, track and recover their shape and spatial layout. The International Computer Vision Summer School - ICVSS was established in 2007 to provide both an objective and clear overview and an in-depth analysis of the state-of-the-art research in Computer Vision. The courses are delivered by world renowned experts in the field, from both academia and industry and cover both theoretical and practical aspects of real Computer Vision problems. The school is organized every year by University of Cambridge (Computer Vision and Robotics Group) and University of Catania (Image Processing Lab). Different topics are covered each year. This edited volume contains a selection of articles covering some of the talks and tutorials held during the last editions of the school. The chapters provide an in-depth overview of challenging areas with key references to the existing literature.
The goal of this volume is to summarize the state-of-the-art in the utilization of computer vision techniques in the diagnosis of skin cancer. Malignant melanoma is one of the most rapidly increasing cancers in the world. Early diagnosis is particularly important since melanoma can be cured with a simple excision if detected early. In recent years, dermoscopy has proved valuable in visualizing the morphological structures in pigmented lesions. However, it has also been shown that dermoscopy is difficult to learn and subjective. Newer technologies such as infrared imaging, multispectral imaging, and confocal microscopy, have recently come to the forefront in providing greater diagnostic accuracy. These imaging technologies presented in this book can serve as an adjunct to physicians and provide automated skin cancer screening. Although computerized techniques cannot as yet provide a definitive diagnosis, they can be used to improve biopsy decision-making as well as early melanoma detection, especially for patients with multiple atypical nevi.
This book presents the interdisciplinary and international "Virtual and Remote Tower" research and development work. It has been carried out since nearly twenty years with the goal of replacing the conventional aerodrome control tower by a new "Remote Tower Operation" (RTO) work environment for enhancing work efficiency and safety and reducing cost. The revolutionary human-system interface replaces the out-of-windows view by an augmented vision video panorama that allows for remote aerodrome traffic control without a physical tower building. It enables the establishment of a (multiple) remote control center (MRTO, RTC) that may serve several airports from a central location. The first (2016) edition of this book covered all aspects from preconditions over basic research and prototype development to initial validation experiments with field testing. Co-edited and -authored by DLR RTO-team members Dr. Anne Papenfuss and Joern Jakobi, this second extended edition with nearly doubled number of chapters includes further important aspects of the international follow-up work towards the RTO-deployment. Focus of the extension with new contributions from ENRI/Japan and IAA/Dublin with Cranfield University, is on MRTO, workload, implementation, and standardization. Specifically, the two revised and nine new Chapters put the focus on inclusion of augmented vision and virtual reality technologies, human-in-the-loop simulation for quantifying workload and deriving minimum (technical) requirements according to standards of the European Organization for Civil Aviation Equipment (EUROCAE), and MRTO implementation and certification. Basics of optical / video design, workload measures, and advanced psychophysical data analysis are presented in four appendices.
This book presents novel hybrid encryption algorithms that possess many different characteristics. In particular, "Hybrid Encryption Algorithms over Wireless Communication Channels", examines encrypted image and video data for the purpose of secure wireless communications. A study of two different families of encryption schemes are introduced: namely, permutation-based and diffusion-based schemes. The objective of the book is to help the reader selecting the best suited scheme for the transmission of encrypted images and videos over wireless communications channels, with the aid of encryption and decryption quality metrics. This is achieved by applying number-theory based encryption algorithms, such as chaotic theory with different modes of operations, the Advanced Encryption Standard (AES), and the RC6 in a pre-processing step in order to achieve the required permutation and diffusion. The Rubik's cube is used afterwards in order to maximize the number of permutations. Transmission of images and videos is vital in today's communications systems. Hence, an effective encryption and modulation schemes are a must. The author adopts Orthogonal Frequency Division Multiplexing (OFDM), as the multicarrier transmission choice for wideband communications. For completeness, the author addresses the sensitivity of the encrypted data to the wireless channel impairments, and the effect of channel equalization on the received images and videos quality. Complete simulation experiments with MATLAB (R) codes are included. The book will help the reader obtain the required understanding for selecting the suitable encryption method that best fulfills the application requirements.
This book presents revised versions of the best papers selected from the symposium Mathematical Progress in Expressive Image Synthesis (MEIS2013) held in Fukuoka, Japan, in 2013. The topics cover various areas of computer graphics (CG), such as surface deformation/editing, character animation, visual simulation of fluids, texture and sound synthesis and photorealistic rendering. From a mathematical point of view, the book also presents papers addressing discrete differential geometry, Lie theory, computational fluid dynamics, function interpolation and learning theory. This book showcases the latest joint efforts between mathematicians, CG researchers and practitioners exploring important issues in graphics and visual perception.The book provides a valuable resource for all computer graphics researchers seeking open problem areas, especially those now entering the field who have not yet selected a research direction."
Fourier Vision provides a new treatment of figure-ground segmentation in scenes comprising transparent, translucent, or opaque objects. Exploiting the relative motion between figure and ground, this technique deals explicitly with the separation of additive signals and makes no assumptions about the spatial or spectral content of the images, with segmentation being carried out phasor by phasor in the Fourier domain. It works with several camera configurations, such as camera motion and short-baseline binocular stereo, and performs best on images with small velocities/displacements, typically one to ten pixels per frame. The book also addresses the use of Fourier techniques to estimate stereo disparity and optical flow. Numerous examples are provided throughout. Fourier Vision will be of value to researchers in image processing & computer vision and, especially, to those who have to deal with superimposed transparent or translucent objects. Researchers in application areas such as medical imaging and acoustic signal processing will also find this of interest.
3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models. The key topics covered in the book are mesh data structures for processing adjacency queries, simplification and subdivision algorithms, mesh parameterization methods, 3D mesh morphing, skeletal animation, motion capture data, scene graphs, quaternions, inverse kinematics algorithms, OpenGL-4 tessellation and geometry shaders, geometry processing and terrain rendering.
"Biometrics andKansei Engineering "is the first book to bring together the principles and applications of each discipline. The future of biometrics is in need of new technologies that can depend on people's emotions and the prediction of their intention to take an action. Behavioral biometrics studies the way people walk, talk, and express their emotions, and Kansei Engineering focuses on interactions between users, products/services and product psychology. They are becoming quite complementary. This book also introduces biometric applications in our environment, which further illustrates the close relationship between Biometrics and Kansei Engineering. Examples and case studies are provided throughout this book. "Biometrics and Kansei Engineering "is designed as a reference book for professionals working in these related fields. Advanced-level students and researchers studying computer science and engineering will find this book useful as a reference or secondary text book as well. "
Semantic Video Object Segmentation for Content-Based Multimedia Applications provides a thorough review of state-of-the-art techniques as well as describing several novel ideas and algorithms for semantic object extraction from image sequences. Semantic object extraction is an essential element in content-based multimedia services, such as the newly developed MPEG4 and MPEG7 standards. An interactive system called SIVOG (Smart Interactive Video Object Generation) is presented, which converts user's semantic input into a form that can be conveniently integrated with low-level video processing. Thus, high-level semantic information and low-level video features are integrated seamlessly into a smart segmentation system. A region and temporal adaptive algorithm was further proposed to improve the efficiency of the SIVOG system so that it is feasible to achieve nearly real-time video object segmentation with robust and accurate performances. Also included is an examination of the shape coding problem and the object segmentation problem simultaneously. Semantic Video Object Segmentation for Content-Based Multimedia Applications will be of great interest to research scientists and graduate-level students working in the area of content-based multimedia representation and applications and its related fields.
Computer vision falls short of human vision in two respects: execution time and intelligent interpretation. This book addresses the question of execution time. It is based on a workshop on specialized processors for real-time image analysis, held as part of the activities of an ESPRIT Basic Research Action, the Working Group on Vision. The aim of the book is to examine the state of the art in vision-oriented computers. Two approaches are distinguished: multiprocessor systems and fine-grain massively parallel computers. The development of fine-grain machines has become more important over the last decade, but one of the main conclusions of the workshop is that this does not imply the replacement of multiprocessor machines. The book is divided into four parts. Part 1 introduces different architectures for vision: associative and pyramid processors as examples of fine-grain machines and a workstation with bus-oriented network topology as an example of a multiprocessor system. Parts 2 and 3 deal with the design and development of dedicated and specialized architectures. Part 4 is mainly devoted to applications, including road segmentation, mobile robot guidance and navigation, reconstruction and identification of 3D objects, and motion estimation.
This book constitutes the refereed proceedings of the 12th IFIP TC 12 International Conference on Intelligent Information Processing, IIP 2022, held in Qingdao, China, in July 2022. The 37 full papers and 6 short papers presented were carefully reviewed and selected from 57 submissions. They are organized in topical sections on Machine Learning, Data Mining, Multiagent Systems, Social Computing, Blockchain Technology, Game Theory and Emotion, Pattern Recognition, Image Processing and Applications.
This book discusses human emotion recognition from face images using different modalities, highlighting key topics in facial expression recognition, such as the grid formation, distance signature, shape signature, texture signature, feature selection, classifier design, and the combination of signatures to improve emotion recognition. The book explains how six basic human emotions can be recognized in various face images of the same person, as well as those available from benchmark face image databases like CK+, JAFFE, MMI, and MUG. The authors present the concept of signatures for different characteristics such as distance and shape texture, and describe the use of associated stability indices as features, supplementing the feature set with statistical parameters such as range, skewedness, kurtosis, and entropy. In addition, they demonstrate that experiments with such feature choices offer impressive results, and that performance can be further improved by combining the signatures rather than using them individually. There is an increasing demand for emotion recognition in diverse fields, including psychotherapy, biomedicine, and security in government, public and private agencies. This book offers a valuable resource for researchers working in these areas. |
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