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Showing 1 - 2 of
2 matches in All Departments
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Game Data Science (Paperback)
Magy Seif El-Nasr, Truong-Huy D. Nguyen, Alessandro Canossa, Anders Drachen
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R1,605
Discovery Miles 16 050
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Ships in 9 - 17 working days
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Game data science, defined as the practice of deriving insights
from game data, has created a revolution in the multibillion-dollar
games industry - informing and enhancing production, design, and
development processes. Almost all game companies and academics have
now adopted some type of game data science, every tool utilized by
game developers allows collecting data from games, yet there has
been no definitive resource for academics and professionals in this
rapidly developing sector until now. Games Data Science delivers an
excellent introduction to this new domain and provides the
definitive guide to methods and practices of computer science,
analytics, and data science as applied to video games. It is the
ideal resource for academic students and professional learners
seeking to understand how data science is used within the game
development and production cycle, as well as within the
interdisciplinary field of games research. Organized into chapters
that integrate laboratory and game data examples, this book
provides a unique resource to train and educate both industry
professionals and academics about the use of game data science,
with practical exercises and examples on how such processes are
implemented and used in academia and industry, interweaving
theoretical learning with practical application throughout.
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Game Data Science (Hardcover)
Magy Seif El-Nasr, Truong-Huy D. Nguyen, Alessandro Canossa, Anders Drachen
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R3,087
Discovery Miles 30 870
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Ships in 9 - 17 working days
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Game data science, defined as the practice of deriving insights
from game data, has created a revolution in the multibillion-dollar
games industry - informing and enhancing production, design, and
development processes. Almost all game companies and academics have
now adopted some type of game data science, every tool utilized by
game developers allows collecting data from games, yet there has
been no definitive resource for academics and professionals in this
rapidly developing sector until now. Games Data Science delivers an
excellent introduction to this new domain and provides the
definitive guide to methods and practices of computer science,
analytics, and data science as applied to video games. It is the
ideal resource for academic students and professional learners
seeking to understand how data science is used within the game
development and production cycle, as well as within the
interdisciplinary field of games research. Organized into chapters
that integrate laboratory and game data examples, this book
provides a unique resource to train and educate both industry
professionals and academics about the use of game data science,
with practical exercises and examples on how such processes are
implemented and used in academia and industry, interweaving
theoretical learning with practical application throughout.
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