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This book bridges the gap between models of human behavior that are
based on cognitive task analysis and those based on neural
networks. The author argues that these approaches are incomplete
and not properly related to each other. His synthesis reconciles
the very different conceptualizations of human memory assumed by
these two approaches by assuming that 'what the brain remembers' is
not a collection of symbols or neurons or even networks of either
of these, but rather how to coordinate behavior in time, relating
different modalities of conception and movement. A second premise
is that behavior sequences are categorized, with perceptual
categorizations (sounds, images) comprising the first order of
categorization and conceptual categorizations of perceptions and
actions in time comprising the second order. The conceptual
categorizations are themselves sequenced and categorized,
corresponding to the familiar classification hierarchies in
cognitive models. Inspired by Bartlett's work, the author seeks to
develop a theory of "process memory"--memory for experience in
time. Following the methodology of situated cognition, he finds
clues in the particulars of human activity, such as typing errors,
how a computer interface is used, how a child learns to play in a
swimming pool, odd limitations in language comprehension, and so
on. Throughout, he examines existing (and often famous) cognitive
and neural models with respect to these phenomena. In each case, he
attempts to show that the experienced behavior can be understood as
sequences of categories being reactivated, substituted, and
composed. Ultimately, this analysis is shown to be the link that
may lead to improvement of both symbolic and neurally based models
of memory and behavior, with concomitant implications for cognitive
psychology, artificial intelligence, and cognitive science as a
whole.
This book bridges the gap between models of human behavior that are
based on cognitive task analysis and those based on neural
networks. The author argues that these approaches are incomplete
and not properly related to each other. His synthesis reconciles
the very different conceptualizations of human memory assumed by
these two approaches by assuming that 'what the brain remembers' is
not a collection of symbols or neurons or even networks of either
of these, but rather how to coordinate behavior in time, relating
different modalities of conception and movement. A second premise
is that behavior sequences are categorized, with perceptual
categorizations (sounds, images) comprising the first order of
categorization and conceptual categorizations of perceptions and
actions in time comprising the second order. The conceptual
categorizations are themselves sequenced and categorized,
corresponding to the familiar classification hierarchies in
cognitive models.
Inspired by Bartlett's work, the author seeks to develop a theory
of "process memory"--memory for experience in time. Following the
methodology of situated cognition, he finds clues in the
particulars of human activity, such as typing errors, how a
computer interface is used, how a child learns to play in a
swimming pool, odd limitations in language comprehension, and so
on. Throughout, he examines existing (and often famous) cognitive
and neural models with respect to these phenomena. In each case, he
attempts to show that the experienced behavior can be understood as
sequences of categories being reactivated, substituted, and
composed. Ultimately, this analysis is shown to be the link that
may lead to improvement of both symbolic and neurally based models
of memory and behavior, with concomitant implications for cognitive
psychology, artificial intelligence, and cognitive science as a
whole.
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Intelligent Tutoring Systems - 11th International Conference, ITS 2012, Chania, Crete, Greece, June 14-18, 2012. Proceedings (Paperback)
Stefano A Cerri, William J. Clancey, Giorgos Papadourakis, Kitty-Kiriaki Panourgia
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R1,676
Discovery Miles 16 760
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Ships in 10 - 15 working days
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This book constitutes the refereed proceedings of the 11th
International Conference on Intelligent Tutoring Systems, ITS 2012,
held in Chania, Crete, Greece, in June 2012. The 28 revised full
papers, 50 short papers, and 56 posters presented were carefully
viewed and selected from 177 submissions. The specific theme of the
ITS 2012 conference is co-adaption between technologies and human
learning. Besides that, the highly interdisciplinary ITS
conferences bring together researchers in computer science,
informatics, and artificial intelligence on the one side - and
cognitive science, educational psychology, and linguistics on the
other side. The papers are organized in topical sections on
affect/emotions, affect/signals, games/motivation and design,
games/empirical studies, content representation, feedback, non
conventional approaches, conceptual content representation,
assessment constraints, dialogue, dialogue/questions, learner
modeling, learning detection, interaction strategies for games, and
empirical studies thereof in general.
This 1997 book examines recent changes in the design of intelligent
machines. New computer models of vision and navigation in animals
suggest a different way to build machines. Cognition is viewed not
just in terms of high-level 'expertise,' but in the ability to find
one's way around the world, to learn new ways of seeing things, and
to coordinate activity. This approach is called situated cognition.
Situated Cognition differs from other purely philosophical
treatises in that Clancey, an insider who has built expert systems
for twenty years, explores the limitations of existing computer
programs and compares them to human memory and learning
capabilities. Clancey examines the implications of 'situated
action' from the perspective of artificial intelligence specialists
interested in building robots.
This text deals with recent changes in the design of intelligent machines. New computer models of vision and navigation in animals suggest a different way to build machines. Cognition is viewed not just in terms of high-level "expertise," but in the ability to find one's way around the world, to learn new ways of seeing things, and to coordinate activity. This approach is called situated cognition. Situated Cognition differs from other purely philosophical treatises in that Clancey, an insider who has built expert systems for twenty years, explores the limitations of existing computer programs and compares them to human memory and learning capabilities. Clancey examines the implications of "situated action" from the perspective of artificial intelligence specialists interested in building robots.
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Simulation and Its Discontents (Paperback)
Sherry Turkle; Contributions by William J. Clancey, Stefan Helmreich, Yanni Alexander Loukissas, Natasha Myers
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R1,256
Discovery Miles 12 560
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Ships in 10 - 15 working days
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